Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
Level 16
God Stats
85W - 19L
1,857 SR
Queue Stats
323W - 163L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
Omnipotentum
Cthulhu
Level 143
God Stats
9W - 7L
1,215 SR
Queue Stats
666W - 507L
1,634 Elo+
Party 1
Janus
Janus
PlayFullCloud
Janus
Level 16
God Stats
1W - 0L
1,278 SR
Queue Stats
12W - 9L
1,513 Elo+
Solo
Team Averages
Level 58
1,450 SR
1,610 Elo+

VS

Team Averages
Level 70
1,461 SR
1,475 Elo+
Gilgamesh
Gilgamesh
AmenRuiz20
Gilgamesh
Level 17
God Stats
42W - 20L
1,703 SR
Queue Stats
93W - 54L
1,580 Elo+
Party 2
Vulcan
Vulcan
aurea1311
Vulcan
Level 88
God Stats
19W - 24L
1,131 SR
Queue Stats
113W - 124L
1,379 Elo+
Party 2
Chaac
Chaac
carrluissbp
Chaac
Level 105
God Stats
44W - 33L
1,547 SR
Queue Stats
248W - 243L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
18
9 / 4 / 5
14,892
709
19,493
20,980
9,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Omnipotentum
Cthulhu
17
2 / 5 / 12
14,706
700
13,726
22,922
23,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 7 / 5
13,233
630
14,821
17,175
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmenRuiz20
Gilgamesh
16
5 / 6 / 8
13,385
637
12,205
23,284
16,251
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
aurea1311
Vulcan
17
7 / 4 / 6
13,650
650
16,371
11,780
4,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 11
13,197
628
18,880
19,967
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
14
Kills
16
16
Deaths
14
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AmenRuiz20
Gilgamesh
5
6
8
1.5
W
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
9
4
5
2.88
W
Cthulhu
Omnipotentum
Cthulhu
2
5
12
1.6
W
3
7
5
0.79
L
Vulcan
aurea1311
Vulcan
7
4
6
2.5
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
47,456
61,077
Taken
55,031
36,781
Mitigated
41,201
20,159
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AmenRuiz20
Gilgamesh
12,205
3,695
0
1,851
23,284
16,251
596
13,604
9,680
0
39,345
W
Ah Muzen Cab
CanIgetaSmurf
Ah Muzen Cab
19,493
3,868
453
10,907
20,980
9,154
2,077
5,926
14,451
0
76,738
W
Cthulhu
Omnipotentum
Cthulhu
13,726
962
1,200
4,996
22,922
23,926
404
7,835
13,819
42,714
0
W
14,821
768
223
2,380
17,175
3,701
136
3,738
12,542
55,233
0
L
Vulcan
aurea1311
Vulcan
16,371
9,002
0
1,818
11,780
4,408
58
5,410
6,370
59,973
0
L
18,880
2,149
0
5,605
19,967
20,542
464
9,998
9,969
0
37,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
40,232
249
Minions Killed
240
7
Camps Cleared
8
1,208,912
Distance Traveled
1,207,455
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,385
637
59
3
4
405,160
1
W
Ah Muzen Cab
14,892
709
96
5
1
402,836
4
W
Cthulhu
14,706
700
43
2
2
418,213
3
W
Janus
13,233
630
110
5
4
387,863
3
L
Vulcan
13,650
650
121
6
1
390,366
2
L
Chaac
13,197
628
60
3
3
411,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role