Player Matchup

Medusa
Medusa
HV ECHO
Medusa
Level 145
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 11L
1,662 Elo+
Party 2
Sol
Sol
MsDelektable
Sol
Level 23
God Stats
2W - 1L
1,413 SR
Queue Stats
11W - 6L
1,656 Elo+
Party 3
Bellona
Bellona
Schulteeee
Bellona
Level 17
God Stats
4W - 1L
1,578 SR
Queue Stats
34W - 16L
1,674 Elo+
Party 3
Hera
Hera
TrickShorty
Hera
Level 5
God Stats
4W - 2L
1,739 SR
Queue Stats
22W - 10L
1,773 Elo+
Party 2
Kumbhakarna
Kumbhakarna
warcris99
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 48L
1,630 Elo+
Solo
Team Averages
Level 43
1,595 SR
1,679 Elo+

VS

Team Averages
Level 32
1,444 SR
1,450 Elo+
Ne Zha
Ne Zha
Bonblaze
Ne Zha
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
21W - 22L
1,454 Elo+
Party 1
Ares
Ares
Cyhero
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,511 Elo+
Party 1
Izanami
Izanami
Eroraph
Izanami
Level 18
God Stats
5W - 6L
1,444 SR
Queue Stats
24W - 27L
1,443 Elo+
Party 1
Raijin
Raijin
ShuffleLeft
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 1
Charybdis
Charybdis
VoidGate
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HV ECHO
Medusa
19
13 / 1 / 20
12,469
1,247
19,421
7,401
2,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
9 / 0 / 27
12,015
1,202
19,838
6,657
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Schulteeee
Bellona
17
8 / 3 / 17
11,326
1,133
14,175
11,763
10,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
6 / 2 / 26
11,023
1,102
10,993
6,461
1,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
warcris99
Kumbhakarna
18
6 / 2 / 22
11,175
1,118
5,362
8,407
8,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bonblaze
Ne Zha
15
3 / 8 / 4
10,090
1,009
11,326
13,119
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Cyhero
Ares
16
0 / 5 / 3
9,577
958
4,239
19,552
21,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Eroraph
Izanami
15
3 / 7 / 2
9,769
977
8,954
14,127
6,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
0 / 10 / 3
8,804
880
4,517
13,735
7,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
VoidGate
Charybdis
15
2 / 12 / 2
9,902
990
5,835
18,718
9,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
22
42
Kills
8
8
Deaths
42
112
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bonblaze
Ne Zha
3
8
4
0.63
L
Ares
Cyhero
Ares
0
5
3
0.3
L
Izanami
Eroraph
Izanami
3
7
2
0.57
W
Medusa
HV ECHO
Medusa
13
1
20
23
W
9
0
27
22.5
W
Bellona
Schulteeee
Bellona
8
3
17
5.5
L
Raijin
0
10
3
0.15
W
6
2
26
9.5
L
Charybdis
VoidGate
Charybdis
2
12
2
0.25
W
Kumbhakarna
warcris99
Kumbhakarna
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,789
Damage
34,871
40,689
Taken
79,251
25,419
Mitigated
51,817
6,570
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bonblaze
Ne Zha
11,326
4,590
0
62
13,119
6,668
0
5,377
7,742
0
17,076
L
Ares
Cyhero
Ares
4,239
650
0
864
19,552
21,826
0
9,520
10,032
13,655
0
L
Izanami
Eroraph
Izanami
8,954
5,949
0
514
14,127
6,825
0
7,121
7,006
0
33,224
W
Medusa
HV ECHO
Medusa
19,421
10,401
0
0
7,401
2,772
0
1,304
6,097
0
47,454
W
19,838
7,403
460
3,751
6,657
1,686
0
1,692
4,965
38,240
0
W
Bellona
Schulteeee
Bellona
14,175
3,807
0
1,960
11,763
10,710
0
2,257
9,506
0
24,173
L
Raijin
4,517
670
0
148
13,735
7,059
0
7,126
6,609
16,108
0
W
10,993
1,766
347
52
6,461
1,773
0
1,891
4,570
24,479
0
L
Charybdis
VoidGate
Charybdis
5,835
2,074
0
68
18,718
9,439
0
7,049
11,669
0
29,036
W
Kumbhakarna
warcris99
Kumbhakarna
5,362
196
0
0
8,407
8,478
0
1,612
6,795
13,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,008
Gold Earned
48,142
187
Minions Killed
141
7
Camps Cleared
6
978,890
Distance Traveled
754,126
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,090
1,009
8
1
2
187,480
0
L
Ares
9,577
958
12
1
0
155,463
0
L
Izanami
9,769
977
61
6
0
146,729
0
W
Medusa
12,469
1,247
67
7
1
198,646
1
W
Sol
12,015
1,202
53
5
2
193,769
0
W
Bellona
11,326
1,133
22
2
4
196,625
0
L
Raijin
8,804
880
22
2
2
123,230
1
W
Hera
11,023
1,102
34
3
0
178,996
0
L
Charybdis
9,902
990
38
4
2
141,224
0
W
Kumbhakarna
11,175
1,118
11
1
0
210,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role