Player Matchup

Apollo
Apollo
Duhnavelle
Apollo
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
344W - 288L
1,624 Elo+
Party 1
Ares
Ares
Golden Goat 23
Ares
Level 30
God Stats
5W - 3L
1,560 SR
Queue Stats
150W - 184L
1,439 Elo+
Solo
Thor
Thor
elzbthb
Thor
Level 109
God Stats
3W - 8L
1,448 SR
Queue Stats
1,232W - 1,335L
1,382 Elo+
Party 1
Team Averages
Level 83
1,520 SR
1,482 Elo+

VS

Team Averages
Level 45
1,521 SR
1,493 Elo+
Guan Yu
Guan Yu
ChupaPingas111
Guan Yu
Level 14
God Stats
2W - 1L
1,478 SR
Queue Stats
20W - 20L
1,447 Elo+
Party 2
Ymir
Ymir
Destructorxd123
Ymir
Level 17
God Stats
19W - 15L
1,508 SR
Queue Stats
30W - 28L
1,453 Elo+
Party 2
Merlin
Merlin
PresidentPegger
Merlin
Level 105
God Stats
9W - 6L
1,576 SR
Queue Stats
233W - 198L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Duhnavelle
Apollo
11
0 / 5 / 5
7,563
582
7,626
10,465
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 2
9,239
711
8,317
10,804
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
elzbthb
Thor
11
3 / 4 / 3
8,461
651
7,775
10,994
3,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
9,104
700
9,971
15,866
21,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 9
7,928
610
4,173
10,543
10,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 3 / 4
9,258
712
12,812
7,734
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
10
10
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
0
1
9
4.5
L
Apollo
Duhnavelle
Apollo
0
5
5
0.5
L
4
1
2
5
W
5
3
4
2.33
L
Thor
elzbthb
Thor
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
26,956
32,263
Taken
34,143
16,954
Mitigated
34,686
5,241
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,971
2,035
2,406
3,232
15,866
21,288
36
4,087
11,779
0
25,478
W
4,173
598
0
0
10,543
10,427
219
3,301
7,242
11,699
0
L
Apollo
Duhnavelle
Apollo
7,626
4,075
0
2,772
10,465
3,831
21
4,911
5,554
0
23,391
L
8,317
450
159
2,255
10,804
9,631
0
5,834
4,970
17,412
0
W
12,812
869
0
566
7,734
2,971
528
1,314
6,420
39,765
0
L
Thor
elzbthb
Thor
7,775
1,133
0
55
10,994
3,492
0
6,775
4,219
0
26,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
26,290
100
Minions Killed
122
5
Camps Cleared
6
634,015
Distance Traveled
699,969
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,104
700
34
3
3
233,789
4
W
Ymir
7,928
610
14
1
0
249,647
0
L
Apollo
7,563
582
40
3
0
205,833
0
L
Ares
9,239
711
18
1
2
223,012
2
W
Merlin
9,258
712
74
6
3
216,533
3
L
Thor
8,461
651
42
3
3
205,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role