Player Matchup

Tsukuyomi
Tsukuyomi
BBRoberts
Tsukuyomi
Level 158
God Stats
4W - 9L
1,505 SR
Queue Stats
101W - 88L
1,633 Elo+
Party 2
Sol
Sol
GoogleGuardian
Sol
Level 121
God Stats
13W - 10L
1,638 SR
Queue Stats
190W - 175L
1,555 Elo+
Solo
Heimdallr
Heimdallr
drag0nfire777
Heimdallr
Level 160
God Stats
1W - 5L
1,602 SR
Queue Stats
169W - 148L
1,599 Elo+
Solo
Chang'e
Chang'e
zeroshikiiiii
Chang'e
Level 157
God Stats
3W - 5L
1,572 SR
Queue Stats
259W - 244L
1,605 Elo+
Party 2
Artio
Artio
Ĵolyne
Artio
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 141L
1,577 Elo+
Solo
Team Averages
Level 145
1,563 SR
1,594 Elo+

VS

Team Averages
Level 147
1,540 SR
1,612 Elo+
Sylvanus
Sylvanus
K1LLAMANJAR0
Sylvanus
Level 103
God Stats
9W - 4L
1,566 SR
Queue Stats
145W - 137L
1,565 Elo+
Party 1
Fenrir
Fenrir
Malcolm109
Fenrir
Level 160
God Stats
3W - 5L
1,422 SR
Queue Stats
201W - 190L
1,573 Elo+
Solo
Tiamat
Tiamat
MammothMatt
Tiamat
Level 159
God Stats
8W - 11L
1,441 SR
Queue Stats
416W - 414L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
SkillzWG
Danzaburou
Level 153
God Stats
22W - 16L
1,625 SR
Queue Stats
269W - 292L
1,634 Elo+
Party 1
Scylla
Scylla
mdslush
Scylla
Level 160
God Stats
7W - 4L
1,645 SR
Queue Stats
284W - 268L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BBRoberts
Tsukuyomi
11
1 / 2 / 0
6,599
508
994
5,255
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 3 / 0
7,415
570
5,059
8,615
2,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
drag0nfire777
Heimdallr
12
0 / 5 / 0
7,021
540
4,497
10,147
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
13
1 / 2 / 1
7,534
580
4,175
6,068
1,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Ĵolyne
Artio
8
0 / 3 / 3
5,377
414
3,194
10,466
5,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K1LLAMANJAR0
Sylvanus
11
2 / 1 / 4
6,790
522
2,393
6,231
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Malcolm109
Fenrir
13
6 / 1 / 4
8,216
632
7,492
8,999
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
5 / 0 / 3
8,484
653
8,903
6,778
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
SkillzWG
Danzaburou
13
0 / 2 / 3
7,627
587
4,928
7,779
2,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
mdslush
Scylla
12
2 / 1 / 4
7,280
560
3,369
3,795
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BBRoberts
Tsukuyomi
1
2
0
0.5
L
3
3
0
1
W
Sylvanus
K1LLAMANJAR0
Sylvanus
2
1
4
4
W
Fenrir
Malcolm109
Fenrir
6
1
4
8
W
Tiamat
5
0
3
6.5
W
Danzaburou
SkillzWG
Danzaburou
0
2
3
0.75
L
Heimdallr
drag0nfire777
Heimdallr
0
5
0
0
W
Scylla
mdslush
Scylla
2
1
4
4
L
Chang'e
1
2
1
0.75
L
Artio
Ĵolyne
Artio
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,919
Damage
27,085
40,551
Taken
33,582
15,691
Mitigated
16,431
13,617
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BBRoberts
Tsukuyomi
994
110
0
2,481
5,255
1,420
0
1,387
3,816
0
30,257
L
5,059
1,852
0
4,121
8,615
2,808
489
230
8,385
53,211
0
W
Sylvanus
K1LLAMANJAR0
Sylvanus
2,393
1,060
1,804
3,038
6,231
4,097
0
3,098
3,133
13,068
0
W
Fenrir
Malcolm109
Fenrir
7,492
2,269
0
4,225
8,999
3,645
0
2,383
6,616
0
48,227
W
Tiamat
8,903
1,365
0
4,356
6,778
4,825
90
391
6,387
53,288
0
W
Danzaburou
SkillzWG
Danzaburou
4,928
2,928
0
4,246
7,779
2,502
0
4,174
3,605
0
50,496
L
Heimdallr
drag0nfire777
Heimdallr
4,497
2,314
0
1,807
10,147
3,924
0
7,121
3,026
0
42,704
W
Scylla
mdslush
Scylla
3,369
1,195
0
646
3,795
1,362
0
2,445
1,350
46,139
0
L
Chang'e
4,175
248
627
2,429
6,068
1,834
0
1,231
4,793
54,797
0
L
Artio
Ĵolyne
Artio
3,194
611
82
2,070
10,466
5,705
0
4,516
5,866
14,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
38,397
432
Minions Killed
407
0
Camps Cleared
0
1,196,830
Distance Traveled
1,298,342
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,599
508
80
6
0
214,021
6
L
Sol
7,415
570
111
9
0
239,944
2
W
Sylvanus
6,790
522
24
2
0
249,922
4
W
Fenrir
8,216
632
79
6
0
280,855
4
W
Tiamat
8,484
653
105
8
0
250,075
5
W
Danzaburou
7,627
587
96
7
0
255,141
5
L
Heimdallr
7,021
540
100
8
0
248,312
5
W
Scylla
7,280
560
103
8
0
262,349
6
L
Chang'e
7,534
580
125
10
0
246,042
1
L
Artio
5,377
414
16
1
0
248,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role