Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AcezWild206
Fenrir
Level 110
God Stats
49W - 75L
1,398 SR
Queue Stats
584W - 688L
1,344 Elo+
Solo
Chaac
Chaac
Iron_Patriot__
Chaac
Level 120
God Stats
13W - 11L
1,619 SR
Queue Stats
330W - 326L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
LazyNaga
Baron Samedi
Level 18
God Stats
4W - 5L
1,432 SR
Queue Stats
33W - 30L
1,473 Elo+
Party 2
Team Averages
Level 87
1,490 SR
1,454 Elo+

VS

Team Averages
Level 94
1,522 SR
1,435 Elo+
Ymir
Ymir
EarnedCell44159
Ymir
Level 136
God Stats
13W - 14L
1,560 SR
Queue Stats
836W - 808L
1,551 Elo+
Party 1
Hachiman
Hachiman
Jahummuslol
Hachiman
Level 79
God Stats
4W - 6L
1,434 SR
Queue Stats
265W - 260L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
Kikiblood07
Aphrodite
Level 26
God Stats
11W - 11L
1,471 SR
Queue Stats
42W - 56L
1,309 Elo+
Party 1
Mercury
Mercury
YyeetMaster69
Mercury
Level 85
God Stats
11W - 11L
1,571 SR
Queue Stats
307W - 276L
1,523 Elo+
Party 1
Ganesha
Ganesha
eccerex
Ganesha
Level 145
God Stats
1W - 0L
1,571 SR
Queue Stats
47W - 58L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 1 / 6
7,547
539
8,140
7,952
2,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
11
1 / 5 / 3
6,721
480
4,384
6,431
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
10
2 / 4 / 4
6,742
482
4,882
9,466
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 4
6,997
500
2,982
9,862
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
LazyNaga
Baron Samedi
12
4 / 4 / 4
7,310
522
6,672
8,242
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,679
620
7,470
9,373
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Jahummuslol
Hachiman
14
4 / 4 / 5
8,064
576
6,987
10,275
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Kikiblood07
Aphrodite
10
0 / 2 / 1
6,216
444
1,493
4,149
1,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
14
4 / 2 / 1
8,100
579
6,132
8,703
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
eccerex
Ganesha
10
0 / 4 / 5
6,038
431
4,097
12,235
7,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
13
Kills
16
17
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
1
6
8
L
Nu Wa
 
Nu Wa
1
5
3
0.5
L
Fenrir
2
4
4
1
W
8
1
3
9.5
L
1
3
4
1
W
Hachiman
Jahummuslol
Hachiman
4
4
5
1.63
W
Aphrodite
Kikiblood07
Aphrodite
0
2
1
0.25
L
Baron Samedi
LazyNaga
Baron Samedi
4
4
4
1.5
W
Mercury
4
2
1
2.25
W
Ganesha
eccerex
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
26,179
41,953
Taken
44,735
18,625
Mitigated
18,908
13,567
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,140
4,868
0
2,992
7,952
2,217
1,098
1,874
6,078
0
36,540
L
Nu Wa
 
Nu Wa
4,384
1,016
96
953
6,431
2,143
464
3,331
3,100
31,267
0
L
Fenrir
4,882
775
0
2,640
9,466
4,226
0
2,993
6,473
0
25,972
W
7,470
1,792
108
1,406
9,373
4,680
349
1,436
7,603
38,378
3,463
L
2,982
257
0
3,917
9,862
7,228
237
2,696
7,166
0
29,122
W
Hachiman
Jahummuslol
Hachiman
6,987
2,758
0
3,677
10,275
2,860
775
3,125
7,088
0
53,386
W
Aphrodite
Kikiblood07
Aphrodite
1,493
196
1,247
1,619
4,149
1,287
295
1,257
2,676
23,681
0
L
Baron Samedi
LazyNaga
Baron Samedi
6,672
743
115
2,854
8,242
2,811
377
1,881
6,361
37,477
0
W
Mercury
6,132
3,657
0
408
8,703
2,699
0
1,159
7,321
0
56,883
W
Ganesha
eccerex
Ganesha
4,097
319
189
1,361
12,235
7,382
354
3,505
8,552
16,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
37,097
312
Minions Killed
357
0
Camps Cleared
0
1,274,114
Distance Traveled
1,361,530
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,547
539
62
4
0
245,944
4
L
Nu Wa
6,721
480
67
5
0
226,118
1
L
Fenrir
6,742
482
45
3
0
269,301
0
W
Ymir
8,679
620
81
6
0
285,954
4
L
Chaac
6,997
500
61
4
0
276,288
3
W
Hachiman
8,064
576
100
7
0
260,722
2
W
Aphrodite
6,216
444
52
4
0
221,972
2
L
Baron Samedi
7,310
522
77
6
0
256,463
4
W
Mercury
8,100
579
113
8
0
336,745
1
W
Ganesha
6,038
431
11
1
0
256,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role