Player Matchup

Kukulkan
Kukulkan
DanielDonKing
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,338 Elo+
Party 2
Chiron
Chiron
FeennekinTheFox
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,304 Elo+
Party 2
Da Ji
Da Ji
Kidd_Onii
Da Ji
Level 30
God Stats
2W - 0L
1,751 SR
Queue Stats
37W - 54L
1,286 Elo+
Party 1
Achilles
Achilles
WhyLokiWhy
Achilles
Level 26
God Stats
5W - 2L
1,125 SR
Queue Stats
30W - 26L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
boss213xx
Sylvanus
Level 29
God Stats
17W - 26L
1,356 SR
Queue Stats
34W - 49L
1,295 Elo+
Party 1
Team Averages
Level 21
1,446 SR
1,305 Elo+

VS

Team Averages
Level 12
1,486 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Bentisimo
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
DancingYurtle82
Ymir
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
184W - 204L
1,391 Elo+
Solo
Artemis
Artemis
DrIzZt82nD
Artemis
Level 15
God Stats
19W - 19L
1,429 SR
Queue Stats
67W - 82L
1,377 Elo+
Solo
Loki
Loki
No1HereAgain
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Sn1cklefr1tz5880
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanielDonKing
Kukulkan
14
7 / 1 / 4
9,155
539
8,347
6,526
2,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 5 / 8
8,347
491
12,089
13,735
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Kidd_Onii
Da Ji
14
6 / 2 / 2
8,660
509
7,625
9,513
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
WhyLokiWhy
Achilles
14
11 / 2 / 4
9,117
536
9,196
12,038
11,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
boss213xx
Sylvanus
13
5 / 2 / 4
8,405
494
6,470
11,677
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bentisimo
Sun Wukong
11
3 / 3 / 4
7,299
429
9,313
12,739
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 3
6,297
370
2,215
13,109
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
DrIzZt82nD
Artemis
12
3 / 10 / 1
8,067
475
6,995
12,262
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 8 / 2
6,375
375
1,911
8,490
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Sn1cklefr1tz5880
Jormungandr
12
5 / 6 / 3
7,982
470
11,333
12,829
12,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
33
Kills
11
12
Deaths
33
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bentisimo
Sun Wukong
3
3
4
1.67
L
0
6
3
0.25
W
Kukulkan
DanielDonKing
Kukulkan
7
1
4
9
L
Artemis
DrIzZt82nD
Artemis
3
10
1
0.35
W
4
5
8
1.6
W
Da Ji
Kidd_Onii
Da Ji
6
2
2
3.5
L
0
8
2
0.13
L
Jormungandr
Sn1cklefr1tz5880
Jormungandr
5
6
3
1.08
W
Achilles
WhyLokiWhy
Achilles
11
2
4
6.5
W
Sylvanus
boss213xx
Sylvanus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,727
Damage
31,767
53,489
Taken
59,429
31,671
Mitigated
32,983
19,920
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bentisimo
Sun Wukong
9,313
2,840
0
1,885
12,739
8,942
0
3,542
9,197
0
20,168
L
2,215
526
0
2,824
13,109
6,080
0
3,544
9,565
20,885
0
W
Kukulkan
DanielDonKing
Kukulkan
8,347
2,839
0
1,234
6,526
2,302
550
4,491
1,990
38,612
0
L
Artemis
DrIzZt82nD
Artemis
6,995
4,238
205
1,258
12,262
2,910
234
1,911
10,351
0
30,575
W
12,089
6,875
357
4,714
13,735
4,943
1,827
2,115
11,295
0
45,488
W
Da Ji
Kidd_Onii
Da Ji
7,625
2,879
0
2,284
9,513
4,444
302
1,085
8,208
0
55,599
L
1,911
784
0
617
8,490
2,723
104
555
7,935
0
18,257
L
Jormungandr
Sn1cklefr1tz5880
Jormungandr
11,333
2,510
0
3,121
12,829
12,328
128
5,265
7,564
38,691
0
W
Achilles
WhyLokiWhy
Achilles
9,196
3,681
0
2,142
12,038
11,489
576
1,783
10,210
0
38,147
W
Sylvanus
boss213xx
Sylvanus
6,470
1,432
2,798
6,391
11,677
8,493
1,087
4,074
7,161
28,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
36,020
376
Minions Killed
206
0
Camps Cleared
0
1,412,951
Distance Traveled
1,378,165
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,299
429
34
2
0
299,509
0
L
Ymir
6,297
370
37
2
0
277,381
6
W
Kukulkan
9,155
539
81
5
0
264,657
0
L
Artemis
8,067
475
58
3
0
261,129
0
W
Chiron
8,347
491
70
4
0
273,653
2
W
Da Ji
8,660
509
90
5
0
332,192
0
L
Loki
6,375
375
30
2
0
286,668
0
L
Jormungandr
7,982
470
47
3
0
253,478
2
W
Achilles
9,117
536
80
5
0
281,730
0
W
Sylvanus
8,405
494
55
3
0
260,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role