Player Matchup

Olorun
Olorun
Jungkook4765
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,445 Elo+
Party 1
Charybdis
Charybdis
Stickrz
Charybdis
Level 14
God Stats
82W - 78L
1,392 SR
Queue Stats
83W - 84L
1,292 Elo+
Party 1
Scylla
Scylla
TheTrueY
Scylla
Level 95
God Stats
103W - 93L
1,387 SR
Queue Stats
130W - 135L
1,312 Elo+
Party 1
Team Averages
Level 38
1,426 SR
1,350 Elo+

VS

Team Averages
Level 45
1,611 SR
1,566 Elo+
Bellona
Bellona
DreamKeeper60
Bellona
Level 16
God Stats
2W - 2L
1,542 SR
Queue Stats
12W - 7L
1,651 Elo+
Party 2
Hel
Hel
LuciferPride953
Hel
Level 96
God Stats
113W - 110L
1,646 SR
Queue Stats
709W - 648L
1,548 Elo+
Party 2
Nemesis
Nemesis
SleepyxWolf
Nemesis
Level 22
God Stats
3W - 5L
1,644 SR
Queue Stats
44W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 6 / 1
8,902
495
1,320
9,851
2,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Stickrz
Charybdis
13
0 / 4 / 4
10,098
561
5,246
10,881
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TheTrueY
Scylla
15
4 / 2 / 0
11,222
623
23,675
10,194
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 0 / 9
11,896
661
7,092
18,386
21,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 2 / 4
12,277
682
12,121
11,612
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SleepyxWolf
Nemesis
14
3 / 2 / 4
11,197
622
7,886
18,022
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
0
9
7.5
L
Olorun
0
6
1
0.08
W
6
2
4
4
W
Nemesis
SleepyxWolf
Nemesis
3
2
4
2.5
L
Charybdis
Stickrz
Charybdis
0
4
4
0.5
L
Scylla
TheTrueY
Scylla
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
27,099
30,926
Taken
48,020
7,819
Mitigated
33,300
121
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,092
516
0
2,966
18,386
21,044
549
8,528
9,858
0
26,911
L
Olorun
1,320
920
0
121
9,851
2,328
0
3,707
5,857
3,400
0
W
12,121
142
10,072
7,157
11,612
4,432
775
7,823
3,789
62,266
0
W
Nemesis
SleepyxWolf
Nemesis
7,886
2,241
0
3,610
18,022
7,824
1,219
9,994
8,028
0
38,119
L
Charybdis
Stickrz
Charybdis
5,246
1,206
0
0
10,881
2,813
0
4,064
6,296
0
20,581
L
Scylla
TheTrueY
Scylla
23,675
1,327
0
0
10,194
2,678
0
3,959
5,648
76,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
35,370
139
Minions Killed
202
3
Camps Cleared
11
895,799
Distance Traveled
1,063,871
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,896
661
30
2
0
360,772
0
L
Olorun
8,902
495
4
0
0
261,825
0
W
Hel
12,277
682
123
7
8
347,121
2
W
Nemesis
11,197
622
49
3
3
355,978
1
L
Charybdis
10,098
561
26
1
1
307,104
0
L
Scylla
11,222
623
109
6
2
326,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role