Player Matchup

Hel
Hel
Ibukun
Hel
Level 101
God Stats
5W - 2L
1,530 SR
Queue Stats
244W - 247L
1,364 Elo+
Solo
Zeus
Zeus
LittleLex1026
Zeus
Level 42
God Stats
10W - 13L
1,357 SR
Queue Stats
196W - 411L
1,158 Elo+
Party 1
Chronos
Chronos
Ronuoni_Kenshin
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
longhornjo
Kuzenbo
Level 122
God Stats
6W - 5L
1,299 SR
Queue Stats
802W - 1,121L
1,237 Elo+
Party 1
Hou Yi
Hou Yi
moemoe0510
Hou Yi
Level 44
God Stats
12W - 15L
1,072 SR
Queue Stats
201W - 404L
1,158 Elo+
Party 1
Team Averages
Level 75
1,352 SR
1,283 Elo+

VS

Team Averages
Level 78
1,385 SR
1,281 Elo+
Hel
Hel
Gordys69
Hel
Level 105
God Stats
6W - 5L
1,579 SR
Queue Stats
662W - 796L
1,275 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hisler420
Tsukuyomi
Level 33
God Stats
2W - 2L
1,665 SR
Queue Stats
99W - 160L
1,272 Elo+
Solo
Susano
Susano
Jaderuss1021
Susano
Level 66
God Stats
1W - 3L
1,294 SR
Queue Stats
304W - 441L
1,218 Elo+
Solo
Agni
Agni
LeadfarmerJX13
Agni
Level 126
God Stats
0W - 2L
1,080 SR
Queue Stats
140W - 178L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
ThatPhatA55hley
Kuzenbo
Level 62
God Stats
2W - 7L
1,304 SR
Queue Stats
452W - 518L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ibukun
Hel
19
3 / 3 / 22
11,345
667
11,635
24,170
9,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 3 / 19
12,564
739
26,013
13,700
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 14
13,275
781
18,280
18,345
8,192
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
longhornjo
Kuzenbo
18
3 / 6 / 20
11,237
661
15,977
24,280
39,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
moemoe0510
Hou Yi
20
12 / 5 / 11
12,986
764
25,104
19,167
7,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
11,884
699
13,063
21,072
18,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Hisler420
Tsukuyomi
19
3 / 6 / 13
11,085
652
20,717
19,856
9,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Susano
18
1 / 10 / 12
11,343
667
9,970
21,441
15,889
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 9 / 8
13,187
776
23,273
20,943
9,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 18
11,706
689
15,397
27,577
39,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
80
33
Kills
19
20
Deaths
33
86
Assists
61
Player
Kills
Deaths
Assists
KDA
L
6
4
10
2.75
L
Tsukuyomi
Hisler420
Tsukuyomi
3
6
13
1.58
W
Hel
Ibukun
Hel
3
3
22
4.67
L
Susano
1
10
12
0.7
L
8
9
8
1.33
W
6
3
19
5.17
W
9
3
14
5.33
L
1
4
18
2.5
W
Kuzenbo
longhornjo
Kuzenbo
3
6
20
2.17
W
Hou Yi
moemoe0510
Hou Yi
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,009
Damage
82,420
99,662
Taken
110,889
70,790
Mitigated
92,633
52,909
Healing
32,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,063
4,115
6,348
6,576
21,072
18,523
712
13,156
7,916
31,850
0
L
Tsukuyomi
Hisler420
Tsukuyomi
20,717
4,428
182
1,917
19,856
9,074
982
13,989
5,867
0
37,452
W
Hel
Ibukun
Hel
11,635
232
22,682
14,302
24,170
9,739
152
12,818
11,352
20,798
0
L
Susano
9,970
1,254
332
446
21,441
15,889
1,028
12,335
9,106
0
24,864
L
23,273
2,666
2,913
4,656
20,943
9,571
373
13,726
7,217
51,341
0
W
26,013
3,822
1,350
1,379
13,700
5,426
86
7,328
6,372
61,560
0
W
18,280
7,030
735
3,702
18,345
8,192
2,761
9,609
8,736
37,051
0
L
15,397
4,861
4,364
5,113
27,577
39,576
307
18,699
8,878
22,578
0
W
Kuzenbo
longhornjo
Kuzenbo
15,977
5,689
2,090
3,695
24,280
39,768
94
10,131
14,149
25,368
0
W
Hou Yi
moemoe0510
Hou Yi
25,104
15,241
1,525
1,449
19,167
7,665
2,181
11,847
7,320
0
48,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
59,205
194
Minions Killed
180
0
Camps Cleared
0
1,391,407
Distance Traveled
1,289,490
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,884
699
31
2
0
226,792
0
L
Tsukuyomi
11,085
652
36
2
0
285,446
0
W
Hel
11,345
667
16
1
0
336,417
0
L
Susano
11,343
667
30
2
0
253,551
0
L
Agni
13,187
776
68
4
0
205,463
1
W
Zeus
12,564
739
87
5
0
282,666
4
W
Chronos
13,275
781
29
2
0
256,392
0
L
Kuzenbo
11,706
689
15
1
0
318,238
0
W
Kuzenbo
11,237
661
14
1
0
278,152
0
W
Hou Yi
12,986
764
48
3
0
237,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role