Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dain113
Izanami
Level 41
God Stats
11W - 13L
1,814 SR
Queue Stats
210W - 228L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
Daniel10258326
Kuzenbo
Level 68
God Stats
25W - 34L
1,397 SR
Queue Stats
308W - 363L
1,372 Elo+
Solo
Vamana
Vamana
DemonicWrath995
Vamana
Level 28
God Stats
1W - 1L
1,186 SR
Queue Stats
60W - 107L
1,227 Elo+
Party 2
Zeus
Zeus
Reptiliouse
Zeus
Level 55
God Stats
5W - 3L
1,354 SR
Queue Stats
153W - 198L
1,248 Elo+
Party 2
Team Averages
Level 55
1,450 SR
1,340 Elo+

VS

Team Averages
Level 61
1,335 SR
1,224 Elo+
Charybdis
Charybdis
AnthonyMac23
Charybdis
Level 55
God Stats
2W - 2L
1,503 SR
Queue Stats
9W - 15L
1,229 Elo+
Party 1
Persephone
Persephone
MikiShort
Persephone
Level 72
God Stats
238W - 280L
1,466 SR
Queue Stats
256W - 326L
1,334 Elo+
Solo
Ravana
Ravana
SuperiorKingDez
Ravana
Level 88
God Stats
0W - 1L
1,281 SR
Queue Stats
7W - 11L
1,252 Elo+
Party 1
Ares
Ares
k0ldr3d7
Ares
Level 47
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 13L
1,199 Elo+
Party 1
Ullr
Ullr
upchange559
Ullr
Level 41
God Stats
4W - 13L
1,193 SR
Queue Stats
4W - 13L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 2
8,011
534
5,876
4,124
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Dain113
Izanami
13
0 / 3 / 0
8,032
535
859
7,443
2,537
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 0 / 5
8,566
571
5,033
11,602
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 2
6,962
464
3,634
7,072
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 1
8,226
548
7,026
8,341
3,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnthonyMac23
Charybdis
10
1 / 2 / 1
6,235
416
6,446
6,817
2,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
MikiShort
Persephone
13
3 / 1 / 0
8,103
540
5,486
6,910
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 1
7,105
474
6,631
8,171
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
1 / 2 / 2
6,073
405
3,202
8,016
4,949
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 0
4,917
328
1,712
5,780
1,950
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
9
10
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Charybdis
AnthonyMac23
Charybdis
1
2
1
0.75
W
Izanami
Dain113
Izanami
0
3
0
0
W
3
0
5
5.5
W
3
4
2
1
L
Persephone
MikiShort
Persephone
3
1
0
3
W
5
1
1
5.5
L
4
2
1
2.25
L
Ares
1
2
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
23,477
38,582
Taken
35,694
23,115
Mitigated
15,341
14,023
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,876
168
644
1,199
4,124
1,261
245
80
4,044
42,322
0
L
Charybdis
AnthonyMac23
Charybdis
6,446
2,327
0
360
6,817
2,185
0
3,096
3,593
0
32,803
W
Izanami
Dain113
Izanami
859
720
0
2,325
7,443
2,537
5,057
3,817
3,626
0
42,097
W
5,033
1,400
0
4,006
11,602
12,346
1,619
2,591
9,011
35,609
0
W
3,634
2,255
0
1,565
7,072
3,950
872
1,404
5,668
0
9,601
L
Persephone
MikiShort
Persephone
5,486
369
0
1,946
6,910
2,263
59
3,397
3,488
42,035
0
W
7,026
422
236
4,048
8,341
3,021
431
796
7,545
44,968
0
L
6,631
1,453
0
1,032
8,171
3,994
0
3,957
4,127
0
43,761
L
Ares
3,202
107
0
0
8,016
4,949
0
2,784
5,149
15,381
0
L
1,712
373
0
20
5,780
1,950
144
4,304
1,402
0
10,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
32,433
344
Minions Killed
270
0
Camps Cleared
0
1,275,722
Distance Traveled
1,214,659
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,011
534
93
6
0
265,212
2
L
Charybdis
6,235
416
62
4
0
242,888
0
W
Izanami
8,032
535
93
6
0
226,991
3
W
Kuzenbo
8,566
571
52
3
0
284,977
7
W
Vamana
6,962
464
11
1
0
234,985
1
L
Persephone
8,103
540
80
5
0
241,299
5
W
Zeus
8,226
548
95
6
0
263,557
0
L
Ravana
7,105
474
83
6
0
308,832
0
L
Ares
6,073
405
25
2
0
240,388
0
L
Ullr
4,917
328
20
1
0
181,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role