Player Matchup

Cthulhu
Cthulhu
DJValle3
Cthulhu
Level 160
God Stats
15W - 7L
1,695 SR
Queue Stats
214W - 174L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
Mixamp
Amaterasu
Level 160
God Stats
2W - 1L
1,755 SR
Queue Stats
104W - 78L
1,669 Elo+
Party 1
Hun Batz
Hun Batz
RPEAPER
Hun Batz
Level 156
God Stats
5W - 4L
1,548 SR
Queue Stats
182W - 127L
1,588 Elo+
Party 1
Agni
Agni
challenged2722
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,722 Elo+
Party 1
He Bo
He Bo
kingfish130
He Bo
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 11L
1,587 Elo+
Party 1
Team Averages
Level 117
1,643 SR
1,628 Elo+

VS

Team Averages
Level 49
1,565 SR
1,500 Elo+
Set
Set
DADDYGRENKE3152
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 171L
1,383 Elo+
Solo
Neith
Neith
DrCarnage87
Neith
Level 29
God Stats
4W - 3L
1,727 SR
Queue Stats
163W - 203L
1,441 Elo+
Solo
Cernunnos
Cernunnos
JnrMafia
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,610 Elo+
Party 2
Chronos
Chronos
Millionair3Mase
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
SugarDaddyBillTV
Discordia
Level 150
God Stats
6W - 6L
1,600 SR
Queue Stats
412W - 328L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJValle3
Cthulhu
15
6 / 2 / 17
8,955
896
11,023
13,022
15,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Mixamp
Amaterasu
16
8 / 1 / 18
10,103
1,010
14,144
15,475
16,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
RPEAPER
Hun Batz
15
7 / 2 / 11
9,290
929
12,528
9,607
4,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 12
7,960
796
4,109
6,576
2,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 2 / 14
9,845
985
8,337
9,285
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,043
704
4,461
14,486
8,409
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 5
7,005
701
6,454
7,741
2,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
JnrMafia
Cernunnos
14
3 / 6 / 1
8,117
812
3,081
8,957
3,584
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 8 / 3
6,527
653
4,015
13,060
4,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
16
5 / 5 / 4
9,035
904
16,671
9,836
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
30
Kills
11
11
Deaths
30
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Cthulhu
DJValle3
Cthulhu
6
2
17
7.25
L
1
4
5
0.88
L
Cernunnos
JnrMafia
Cernunnos
3
6
1
0.58
L
1
8
3
0.31
W
Amaterasu
Mixamp
Amaterasu
8
1
18
17
W
Hun Batz
RPEAPER
Hun Batz
7
2
11
6.25
L
Discordia
5
5
4
1.4
W
0
4
12
1.5
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,141
Damage
34,682
53,965
Taken
54,080
41,660
Mitigated
23,957
18,460
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,461
2,216
0
1,221
14,486
8,409
0
5,556
8,930
0
9,933
W
Cthulhu
DJValle3
Cthulhu
11,023
318
1,082
1,974
13,022
15,401
424
4,392
8,630
17,299
0
L
6,454
1,929
286
2,170
7,741
2,986
0
3,384
4,357
0
10,948
L
Cernunnos
JnrMafia
Cernunnos
3,081
1,665
194
503
8,957
3,584
0
3,226
5,731
0
6,291
L
4,015
2,403
0
987
13,060
4,830
0
7,398
5,662
6,188
0
W
Amaterasu
Mixamp
Amaterasu
14,144
5,073
1,716
7,588
15,475
16,117
469
3,841
11,634
987
22,413
W
Hun Batz
RPEAPER
Hun Batz
12,528
2,843
274
337
9,607
4,107
1,796
4,368
5,239
0
24,337
L
Discordia
16,671
554
871
2,610
9,836
4,148
0
4,615
5,221
33,897
0
W
4,109
364
0
428
6,576
2,588
363
3,525
3,051
11,243
0
W
8,337
692
2,012
3,049
9,285
3,447
1,037
4,560
4,725
25,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
37,727
104
Minions Killed
66
0
Camps Cleared
0
1,053,760
Distance Traveled
782,995
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,043
704
15
2
0
136,488
3
W
Cthulhu
8,955
896
9
1
0
210,338
9
L
Neith
7,005
701
8
1
0
171,825
0
L
Cernunnos
8,117
812
6
1
0
136,233
2
L
Chronos
6,527
653
2
0
0
146,162
0
W
Amaterasu
10,103
1,010
20
2
0
238,609
2
W
Hun Batz
9,290
929
26
3
0
214,679
0
L
Discordia
9,035
904
35
4
0
192,287
1
W
Agni
7,960
796
6
1
0
193,257
0
W
He Bo
9,845
985
43
4
0
196,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role