Player Matchup

Nu Wa
Nu Wa
Breadhemoth
Nu Wa
Level 40
God Stats
2W - 1L
1,757 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 2
Artio
Artio
PeeknuckThePious
Artio
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,440 Elo+
Party 2
Da Ji
Da Ji
Schpongle
Da Ji
Level 96
God Stats
0W - 1L
1,789 SR
Queue Stats
19W - 27L
1,402 Elo+
Party 2
Team Averages
Level 48
1,682 SR
1,446 Elo+

VS

Team Averages
Level 57
1,382 SR
1,397 Elo+
Gilgamesh
Gilgamesh
CamCatt
Gilgamesh
Level 59
God Stats
26W - 24L
1,429 SR
Queue Stats
142W - 211L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
EatAfatCoock
Danzaburou
Level 82
God Stats
3W - 5L
1,217 SR
Queue Stats
537W - 711L
1,492 Elo+
Solo
Merlin
Merlin
SideshowGamingYT
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 180L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
9,522
680
11,681
13,766
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 6
8,225
588
4,920
16,791
17,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Schpongle
Da Ji
14
7 / 10 / 3
11,069
791
12,981
15,599
7,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CamCatt
Gilgamesh
15
10 / 3 / 10
11,342
810
16,450
23,785
17,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
EatAfatCoock
Danzaburou
16
14 / 2 / 8
12,481
892
16,821
11,982
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 7 / 14
9,499
679
7,250
8,752
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
24
24
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Gilgamesh
CamCatt
Gilgamesh
10
3
10
5
W
Danzaburou
EatAfatCoock
Danzaburou
14
2
8
9
L
1
7
6
0.57
L
Da Ji
Schpongle
Da Ji
7
10
3
0.85
W
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
40,521
46,156
Taken
44,519
29,306
Mitigated
24,684
7,234
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,681
2,794
311
1,958
13,766
4,789
0
2,114
11,209
41,941
0
W
Gilgamesh
CamCatt
Gilgamesh
16,450
3,642
372
7,260
23,785
17,439
338
10,028
13,757
0
35,826
W
Danzaburou
EatAfatCoock
Danzaburou
16,821
8,479
0
3,998
11,982
4,751
3,022
4,956
7,026
0
67,361
L
4,920
1,178
517
3,655
16,791
17,166
0
2,392
13,713
9,427
0
L
Da Ji
Schpongle
Da Ji
12,981
2,945
0
793
15,599
7,351
0
2,837
12,422
0
24,337
W
7,250
1,017
0
607
8,752
2,494
89
2,363
6,389
22,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
33,322
118
Minions Killed
166
3
Camps Cleared
8
603,392
Distance Traveled
708,761
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,522
680
77
6
1
209,873
4
W
Gilgamesh
11,342
810
27
2
2
254,731
3
W
Danzaburou
12,481
892
98
7
6
236,628
5
L
Artio
8,225
588
15
1
0
195,601
6
L
Da Ji
11,069
791
26
2
2
197,918
0
W
Merlin
9,499
679
41
3
0
217,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role