Player Matchup

Khepri
Khepri
Ender_The_Tyrant
Khepri
Level 129
God Stats
198W - 144L
1,553 SR
Queue Stats
478W - 465L
1,463 Elo+
Party 1
Chernobog
Chernobog
SMSQ_Ramen
Chernobog
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 94L
1,485 Elo+
Solo
Aphrodite
Aphrodite
dentalbish
Aphrodite
Level 62
God Stats
97W - 78L
1,544 SR
Queue Stats
261W - 272L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jo779083
Tsukuyomi
Level 126
God Stats
3W - 5L
1,553 SR
Queue Stats
454W - 434L
1,477 Elo+
Party 1
Cerberus
Cerberus
midgett1201
Cerberus
Level 119
God Stats
11W - 8L
1,653 SR
Queue Stats
376W - 385L
1,469 Elo+
Party 1
Team Averages
Level 108
1,561 SR
1,463 Elo+

VS

Team Averages
Level 109
1,513 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Chain The God
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 3
Aphrodite
Aphrodite
PleasePlayme
Aphrodite
Level 123
God Stats
10W - 6L
1,571 SR
Queue Stats
46W - 56L
1,474 Elo+
Party 2
Mulan
Mulan
blazeincarnated
Mulan
Level 120
God Stats
2W - 1L
1,499 SR
Queue Stats
37W - 48L
1,479 Elo+
Party 2
Apollo
Apollo
its__CHAVEZ
Apollo
Level 105
God Stats
20W - 27L
1,494 SR
Queue Stats
489W - 515L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
8,122
451
4,290
11,194
11,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SMSQ_Ramen
Chernobog
14
1 / 1 / 2
8,322
462
7,409
7,590
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
dentalbish
Aphrodite
15
1 / 1 / 7
9,277
515
5,920
8,363
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
jo779083
Tsukuyomi
16
9 / 4 / 4
10,359
576
12,310
12,738
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
midgett1201
Cerberus
16
5 / 2 / 3
9,973
554
7,997
17,498
15,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 3
6,898
383
5,728
12,905
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
16
3 / 3 / 2
9,551
531
8,070
13,113
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
PleasePlayme
Aphrodite
14
1 / 3 / 2
8,596
478
7,619
11,357
7,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 5 / 2
7,456
414
4,388
9,425
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
14
3 / 3 / 1
8,372
465
10,349
10,911
4,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
8
9
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Mercury
3
3
2
1.33
W
0
1
7
3.5
L
Aphrodite
PleasePlayme
Aphrodite
1
3
2
0.67
W
Chernobog
SMSQ_Ramen
Chernobog
1
1
2
2
L
1
5
2
0.4
W
Aphrodite
dentalbish
Aphrodite
1
1
7
4.5
L
Apollo
3
3
1
1.17
W
Tsukuyomi
jo779083
Tsukuyomi
9
4
4
2.75
W
Cerberus
midgett1201
Cerberus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
36,154
57,383
Taken
57,711
42,700
Mitigated
34,652
26,047
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,728
1,611
3,433
6,254
12,905
11,370
0
5,953
6,830
23,066
6,861
L
Mercury
8,070
3,863
0
5,485
13,113
4,876
0
3,120
9,921
0
65,415
W
4,290
191
1,900
1,696
11,194
11,756
0
2,814
8,380
17,869
0
L
Aphrodite
PleasePlayme
Aphrodite
7,619
468
674
6,311
11,357
7,616
0
3,355
7,944
64,404
0
W
Chernobog
SMSQ_Ramen
Chernobog
7,409
3,825
0
995
7,590
3,515
2,538
755
6,835
0
55,924
L
4,388
1,443
9
1,961
9,425
6,725
0
3,670
5,753
0
28,915
W
Aphrodite
dentalbish
Aphrodite
5,920
666
4,728
5,294
8,363
4,319
995
2,833
5,530
53,363
0
L
Apollo
10,349
6,187
0
2,337
10,911
4,065
625
2,254
8,641
0
60,503
W
Tsukuyomi
jo779083
Tsukuyomi
12,310
3,983
0
2,290
12,738
7,350
836
1,593
11,145
0
67,762
W
Cerberus
midgett1201
Cerberus
7,997
385
0
9,144
17,498
15,760
789
4,853
12,645
61,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
40,873
536
Minions Killed
466
0
Camps Cleared
0
1,758,192
Distance Traveled
1,543,208
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,898
383
41
2
0
309,774
4
L
Mercury
9,551
531
124
7
0
398,090
1
W
Khepri
8,122
451
26
1
0
385,807
8
L
Aphrodite
8,596
478
127
7
0
324,174
3
W
Chernobog
8,322
462
128
7
0
328,859
0
L
Mulan
7,456
414
67
4
0
190,036
0
W
Aphrodite
9,277
515
123
7
0
343,462
2
L
Apollo
8,372
465
107
6
0
321,134
6
W
Tsukuyomi
10,359
576
101
6
0
367,780
3
W
Cerberus
9,973
554
158
9
0
332,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role