Player Matchup

Susano
Susano
AKASeikatsu
Susano
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,322 Elo+
Solo
Poseidon
Poseidon
Chem-123
Poseidon
Level 127
God Stats
8W - 9L
1,470 SR
Queue Stats
188W - 235L
1,448 Elo+
Party 1
Hercules
Hercules
It_Is_Panic
Hercules
Level 95
God Stats
1W - 1L
1,574 SR
Queue Stats
195W - 209L
1,465 Elo+
Party 1
Athena
Athena
PolishGamer17
Athena
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,411 Elo+
Party 1
Neith
Neith
xFurySmash
Neith
Level 88
God Stats
31W - 41L
1,492 SR
Queue Stats
250W - 283L
1,446 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,419 Elo+

VS

Team Averages
Level 84
1,356 SR
1,371 Elo+
Bellona
Bellona
CPC4_XCW24X-_-
Bellona
Level 61
God Stats
10W - 9L
1,226 SR
Queue Stats
28W - 32L
1,288 Elo+
Party 3
Mercury
Mercury
CPC4_dragon2022
Mercury
Level 82
God Stats
4W - 3L
1,521 SR
Queue Stats
39W - 53L
1,296 Elo+
Party 3
Jormungandr
Jormungandr
Niklaus Mn
Jormungandr
Level 99
God Stats
8W - 11L
1,384 SR
Queue Stats
314W - 421L
1,274 Elo+
Solo
Neith
Neith
TBPM Aur
Neith
Level 87
God Stats
4W - 3L
1,302 SR
Queue Stats
234W - 220L
1,458 Elo+
Party 2
Discordia
Discordia
TBPM Deimon
Discordia
Level 89
God Stats
3W - 4L
1,345 SR
Queue Stats
45W - 38L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 2 / 1
6,401
278
262
4,506
1,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Chem-123
Poseidon
20
14 / 6 / 0
12,974
564
23,566
16,973
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
It_Is_Panic
Hercules
16
0 / 4 / 2
9,290
404
5,562
19,590
19,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 7 / 7
9,310
405
8,294
23,055
26,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
3 / 8 / 5
9,636
419
13,416
16,291
5,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
11,786
512
10,784
21,430
15,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 4 / 7
10,915
475
6,134
13,280
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Niklaus Mn
Jormungandr
19
6 / 3 / 9
12,075
525
13,220
17,887
15,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TBPM Aur
Neith
18
4 / 5 / 9
11,570
503
13,989
15,979
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TBPM Deimon
Discordia
20
7 / 0 / 3
13,501
587
18,642
10,966
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
19
Kills
27
27
Deaths
19
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
0
2
1
0.25
W
5
7
3
0.93
W
5
4
7
2.13
L
Poseidon
Chem-123
Poseidon
14
6
0
2.33
L
Hercules
It_Is_Panic
Hercules
0
4
2
0.25
W
Jormungandr
Niklaus Mn
Jormungandr
6
3
9
3.5
L
2
7
7
0.79
W
Neith
TBPM Aur
Neith
4
5
9
1.7
W
Discordia
TBPM Deimon
Discordia
7
0
3
8.5
L
Neith
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,100
Damage
62,769
80,415
Taken
79,542
60,067
Mitigated
47,118
18,717
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
262
0
64
275
4,506
1,058
0
347
4,159
0
9,260
W
10,784
1,579
0
5,362
21,430
15,536
190
12,633
8,797
0
78,365
W
6,134
2,174
71
1,475
13,280
5,119
0
4,293
8,987
0
45,119
L
Poseidon
Chem-123
Poseidon
23,566
2,239
0
2,779
16,973
7,410
221
4,756
12,217
107,697
0
L
Hercules
It_Is_Panic
Hercules
5,562
356
0
7,837
19,590
19,809
0
12,377
7,213
0
62,089
W
Jormungandr
Niklaus Mn
Jormungandr
13,220
2,092
0
2,526
17,887
15,645
1,000
7,041
10,846
70,134
0
L
8,294
1,806
0
3,485
23,055
26,018
208
7,878
15,177
26,184
0
W
Neith
TBPM Aur
Neith
13,989
7,952
0
5,118
15,979
6,361
1,888
5,073
10,906
0
68,538
W
Discordia
TBPM Deimon
Discordia
18,642
816
96
4,317
10,966
4,457
3,182
2,820
8,146
110,627
0
L
Neith
13,416
4,834
0
4,277
16,291
5,772
0
6,504
9,787
0
59,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,611
Gold Earned
59,847
426
Minions Killed
595
0
Camps Cleared
0
1,724,413
Distance Traveled
2,029,087
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,401
278
20
1
0
161,789
0
W
Bellona
11,786
512
125
5
0
428,109
1
W
Mercury
10,915
475
59
3
0
438,845
0
L
Poseidon
12,974
564
157
7
0
382,043
3
L
Hercules
9,290
404
119
5
0
383,003
4
W
Jormungandr
12,075
525
103
4
0
376,768
2
L
Athena
9,310
405
27
1
0
410,453
3
W
Neith
11,570
503
100
4
0
351,100
0
W
Discordia
13,501
587
208
9
0
434,265
0
L
Neith
9,636
419
103
4
0
387,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role