Player Matchup

Aphrodite
Aphrodite
Alkadour
Aphrodite
Level 10
God Stats
3W - 3L
1,666 SR
Queue Stats
17W - 13L
1,513 Elo+
Solo
Fenrir
Fenrir
Taytrel
Fenrir
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 80L
1,645 Elo+
Party 1
Freya
Freya
kaisersea21
Freya
Level 29
God Stats
21W - 15L
1,776 SR
Queue Stats
40W - 42L
1,484 Elo+
Solo
Sylvanus
Sylvanus
kooda29873
Sylvanus
Level 118
God Stats
8W - 4L
1,665 SR
Queue Stats
587W - 531L
1,476 Elo+
Party 1
Olorun
Olorun
s8forlife82
Olorun
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 15L
1,664 Elo+
Party 1
Team Averages
Level 34
1,622 SR
1,556 Elo+

VS

Team Averages
Level 21
1,361 SR
1,517 Elo+
Gilgamesh
Gilgamesh
CornstarchCrusad
Gilgamesh
Level 18
God Stats
2W - 5L
1,291 SR
Queue Stats
64W - 90L
1,348 Elo+
Solo
Mercury
Mercury
Creeker squad00
Mercury
Level 27
God Stats
1W - 7L
1,294 SR
Queue Stats
151W - 162L
1,496 Elo+
Solo
Neith
Neith
Srupid101
Neith
Level 7
God Stats
1W - 1L
1,783 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Fafnir
Fafnir
juana-calla
Fafnir
Level 28
God Stats
0W - 1L
1,257 SR
Queue Stats
26W - 47L
1,563 Elo+
Solo
Janus
Janus
manuelojeda12
Janus
Level 23
God Stats
1W - 9L
1,178 SR
Queue Stats
218W - 227L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alkadour
Aphrodite
10
0 / 1 / 3
5,859
488
1,603
4,332
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Taytrel
Fenrir
12
4 / 0 / 3
7,157
596
4,874
6,298
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 1
6,815
568
5,519
8,556
2,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
kooda29873
Sylvanus
15
5 / 0 / 1
8,356
696
6,268
5,143
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
13
4 / 0 / 4
7,650
638
4,849
4,545
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
3
0 / 2 / 0
4,148
346
839
3,062
1,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 3 / 0
5,288
441
1,609
7,999
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Srupid101
Neith
8
0 / 6 / 0
4,828
402
4,306
6,840
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
7
0 / 1 / 0
4,725
394
1,122
5,761
3,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 1
5,223
435
3,217
6,153
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
18
Kills
1
1
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alkadour
Aphrodite
0
1
3
1.5
L
Gilgamesh
0
2
0
0
L
1
3
0
0.33
L
Neith
Srupid101
Neith
0
6
0
0
W
Fenrir
Taytrel
Fenrir
4
0
3
5.5
L
Fafnir
0
1
0
0
W
5
0
1
5.5
W
Sylvanus
kooda29873
Sylvanus
5
0
1
5.5
L
0
6
1
0.08
W
Olorun
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
11,093
28,874
Taken
29,815
12,561
Mitigated
10,311
16,830
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alkadour
Aphrodite
1,603
126
1,910
2,123
4,332
1,426
1,667
596
3,690
24,785
0
L
Gilgamesh
839
520
0
563
3,062
1,292
0
1,407
1,655
0
5,616
L
1,609
369
0
1,524
7,999
2,227
0
4,517
3,482
0
19,215
L
Neith
Srupid101
Neith
4,306
2,330
0
621
6,840
1,954
0
5,204
1,636
0
21,241
W
Fenrir
Taytrel
Fenrir
4,874
1,506
0
3,083
6,298
2,416
1,217
729
5,459
0
34,894
L
Fafnir
1,122
291
0
448
5,761
3,439
0
3,142
2,619
12,156
0
W
5,519
1,892
0
2,821
8,556
2,673
1,768
287
8,247
28,496
0
W
Sylvanus
kooda29873
Sylvanus
6,268
2,476
255
3,048
5,143
4,266
0
332
4,811
45,412
15,858
L
3,217
202
0
510
6,153
1,399
0
3,042
3,111
29,841
0
W
Olorun
4,849
2,097
371
3,219
4,545
1,780
634
2,023
2,328
46,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
24,212
415
Minions Killed
167
0
Camps Cleared
0
1,107,821
Distance Traveled
913,277
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,859
488
50
4
0
219,766
0
L
Gilgamesh
4,148
346
13
1
0
87,668
0
L
Mercury
5,288
441
47
4
0
249,538
2
L
Neith
4,828
402
37
3
0
191,408
0
W
Fenrir
7,157
596
66
6
0
268,850
0
L
Fafnir
4,725
394
21
2
0
207,961
1
W
Freya
6,815
568
58
5
0
214,624
0
W
Sylvanus
8,356
696
140
12
0
183,690
0
L
Janus
5,223
435
49
4
0
176,702
0
W
Olorun
7,650
638
101
8
0
220,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role