Player Matchup

Horus
Horus
CHAAD1
Horus
Level 27
God Stats
1W - 2L
1,281 SR
Queue Stats
44W - 44L
1,508 Elo+
Solo
Janus
Janus
D0ugieIsFresh
Janus
Level 28
God Stats
6W - 8L
1,415 SR
Queue Stats
101W - 71L
1,552 Elo+
Solo
Bakasura
Bakasura
Flishy-
Bakasura
Level 21
God Stats
3W - 1L
1,707 SR
Queue Stats
99W - 100L
1,593 Elo+
Solo
Chiron
Chiron
NotaSmerf006
Chiron
Level 28
God Stats
98W - 68L
1,609 SR
Queue Stats
298W - 259L
1,542 Elo+
Solo
Pele
Pele
VolcanicJolt
Pele
Level 8
God Stats
13W - 12L
1,599 SR
Queue Stats
13W - 12L
1,554 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,550 Elo+

VS

Team Averages
Level 13
1,512 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
Brunk_Dastard
Morgan Le Fay
Level 8
God Stats
2W - 4L
1,430 SR
Queue Stats
28W - 19L
1,607 Elo+
Solo
Cthulhu
Cthulhu
NickAtNite9
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,552 Elo+
Solo
Artemis
Artemis
OilDabbin710
Artemis
Level 27
God Stats
18W - 31L
1,331 SR
Queue Stats
26W - 43L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
david39344
Sun Wukong
Level 5
God Stats
3W - 3L
1,651 SR
Queue Stats
53W - 45L
1,618 Elo+
Solo
Arachne
Arachne
smurfsonary
Arachne
Level 6
God Stats
2W - 2L
1,646 SR
Queue Stats
4W - 2L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CHAAD1
Horus
16
0 / 3 / 12
11,071
461
2,783
14,769
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 3 / 4
12,948
540
17,601
12,019
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Flishy-
Bakasura
18
2 / 5 / 11
11,879
495
9,975
19,791
13,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
9 / 2 / 9
12,949
540
25,177
14,643
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 1 / 5
14,114
588
26,786
17,337
13,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brunk_Dastard
Morgan Le Fay
18
4 / 4 / 5
11,912
496
17,548
20,046
9,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NickAtNite9
Cthulhu
13
1 / 5 / 4
9,413
392
7,153
22,457
23,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
OilDabbin710
Artemis
18
5 / 8 / 1
10,919
455
12,050
19,903
7,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
david39344
Sun Wukong
17
3 / 6 / 2
10,725
447
10,069
24,992
16,212
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
smurfsonary
Arachne
19
1 / 5 / 3
11,040
460
7,116
23,195
8,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
28
Kills
14
14
Deaths
28
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brunk_Dastard
Morgan Le Fay
4
4
5
1.63
W
Horus
CHAAD1
Horus
0
3
12
2
W
7
3
4
3
W
Bakasura
Flishy-
Bakasura
2
5
11
1.5
L
Cthulhu
NickAtNite9
Cthulhu
1
5
4
0.6
W
Chiron
9
2
9
6.75
L
Artemis
OilDabbin710
Artemis
5
8
1
0.69
W
10
1
5
12.5
L
Sun Wukong
david39344
Sun Wukong
3
6
2
0.67
L
Arachne
smurfsonary
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,322
Damage
53,936
78,559
Taken
110,593
50,528
Mitigated
65,326
23,985
Healing
30,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brunk_Dastard
Morgan Le Fay
17,548
751
255
6,251
20,046
9,877
476
7,707
11,742
91,259
0
W
Horus
CHAAD1
Horus
2,783
1,171
2,305
5,377
14,769
13,973
876
3,895
10,874
0
19,220
W
17,601
1,063
230
2,068
12,019
4,463
830
6,376
5,643
81,808
0
W
Bakasura
Flishy-
Bakasura
9,975
6,365
0
2,980
19,791
13,742
0
4,834
14,957
0
65,584
L
Cthulhu
NickAtNite9
Cthulhu
7,153
352
0
3,415
22,457
23,580
170
1,913
20,295
30,981
0
W
Chiron
25,177
11,464
1,899
7,508
14,643
5,326
3,327
3,879
10,764
0
120,829
L
Artemis
OilDabbin710
Artemis
12,050
4,612
0
5,650
19,903
7,103
616
3,130
16,429
0
75,209
W
26,786
8,302
0
1,618
17,337
13,024
0
5,797
11,540
0
124,386
L
Sun Wukong
david39344
Sun Wukong
10,069
2,996
0
5,834
24,992
16,212
611
2,323
22,405
0
76,432
L
Arachne
smurfsonary
Arachne
7,116
4,610
174
9,114
23,195
8,554
675
1,655
21,094
0
95,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,961
Gold Earned
54,009
681
Minions Killed
611
0
Camps Cleared
0
2,347,089
Distance Traveled
2,099,874
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,912
496
178
7
0
419,074
4
W
Horus
11,071
461
36
2
0
454,286
3
W
Janus
12,948
540
136
6
0
454,847
7
W
Bakasura
11,879
495
119
5
0
538,456
0
L
Cthulhu
9,413
392
32
1
0
399,534
2
W
Chiron
12,949
540
181
8
0
411,702
10
L
Artemis
10,919
455
125
5
0
394,604
0
W
Pele
14,114
588
209
9
0
487,798
3
L
Sun Wukong
10,725
447
133
6
0
409,950
5
L
Arachne
11,040
460
143
6
0
476,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role