Player Matchup

Yemoja
Yemoja
BuBattazza
Yemoja
Level 19
God Stats
1W - 4L
1,073 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 2
Ao Kuang
Ao Kuang
Duduzinho_LP
Ao Kuang
Level 69
God Stats
4W - 7L
1,362 SR
Queue Stats
29W - 41L
1,327 Elo+
Party 2
Achilles
Achilles
KSinCore
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,045 Elo+
Party 2
Hou Yi
Hou Yi
cebola97
Hou Yi
Level 79
God Stats
0W - 1L
1,193 SR
Queue Stats
7W - 17L
1,272 Elo+
Party 2
Persephone
Persephone
rainonjoka
Persephone
Level 68
God Stats
11W - 16L
1,341 SR
Queue Stats
25W - 46L
1,201 Elo+
Party 2
Team Averages
Level 56
1,294 SR
1,212 Elo+

VS

Team Averages
Level 50
1,472 SR
1,415 Elo+
Hel
Hel
 
Hel
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
M0ST4RD4
Aphrodite
Level 44
God Stats
49W - 60L
1,392 SR
Queue Stats
127W - 132L
1,382 Elo+
Solo
Da Ji
Da Ji
Rickihi
Da Ji
Level 46
God Stats
4W - 1L
1,467 SR
Queue Stats
11W - 13L
1,376 Elo+
Party 1
Janus
Janus
Underground641
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BuBattazza
Yemoja
12
0 / 9 / 4
8,418
383
2,923
17,088
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Duduzinho_LP
Ao Kuang
15
4 / 11 / 7
11,048
502
9,612
24,608
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KSinCore
Achilles
16
1 / 6 / 4
9,933
452
10,042
25,118
23,435
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
cebola97
Hou Yi
14
4 / 10 / 4
10,089
459
11,440
17,857
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
rainonjoka
Persephone
16
5 / 6 / 6
11,506
523
14,050
21,803
8,022
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 2 / 19
11,892
541
10,116
13,539
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
 
Artemis
16
6 / 3 / 18
10,789
490
17,610
14,713
5,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
M0ST4RD4
Aphrodite
19
11 / 1 / 13
12,573
572
24,149
20,468
10,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Rickihi
Da Ji
20
14 / 5 / 11
13,141
597
21,890
19,475
11,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 6 / 9
10,905
496
12,092
14,521
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
14
Kills
42
42
Deaths
17
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
19
8.25
W
Artemis
 
Artemis
6
3
18
5
L
Yemoja
BuBattazza
Yemoja
0
9
4
0.22
L
Ao Kuang
Duduzinho_LP
Ao Kuang
4
11
7
0.68
L
Achilles
KSinCore
Achilles
1
6
4
0.5
W
Aphrodite
M0ST4RD4
Aphrodite
11
1
13
17.5
W
Da Ji
Rickihi
Da Ji
14
5
11
3.9
W
4
6
9
1.42
L
Hou Yi
cebola97
Hou Yi
4
10
4
0.6
L
Persephone
rainonjoka
Persephone
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,067
Damage
85,857
106,474
Taken
82,716
60,189
Mitigated
45,322
24,638
Healing
39,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,116
2,009
8,254
6,490
13,539
11,649
2,231
5,673
7,866
36,267
0
W
Artemis
 
Artemis
17,610
8,283
0
253
14,713
5,948
1,911
4,436
10,277
0
62,167
L
Yemoja
BuBattazza
Yemoja
2,923
352
1,903
975
17,088
15,401
207
8,061
8,753
15,535
0
L
Ao Kuang
Duduzinho_LP
Ao Kuang
9,612
2,873
33
8,677
24,608
7,788
968
14,413
10,121
35,080
0
L
Achilles
KSinCore
Achilles
10,042
2,331
0
5,778
25,118
23,435
0
12,738
12,298
0
46,417
W
Aphrodite
M0ST4RD4
Aphrodite
24,149
759
7,081
14,334
20,468
10,467
682
4,271
16,197
89,480
0
W
Da Ji
Rickihi
Da Ji
21,890
6,395
0
2,139
19,475
11,311
613
3,631
15,844
0
122,321
W
12,092
1,664
467
930
14,521
5,947
2,696
8,643
5,878
62,323
0
L
Hou Yi
cebola97
Hou Yi
11,440
3,084
0
1,933
17,857
5,543
1,074
3,480
14,353
0
56,183
L
Persephone
rainonjoka
Persephone
14,050
718
0
5,339
21,803
8,022
0
6,981
14,588
71,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
59,300
340
Minions Killed
542
0
Camps Cleared
0
1,802,866
Distance Traveled
1,957,894
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,892
541
53
2
0
394,601
0
W
Artemis
10,789
490
77
4
0
363,479
0
L
Yemoja
8,418
383
17
1
0
344,115
0
L
Ao Kuang
11,048
502
67
3
0
383,528
1
L
Achilles
9,933
452
68
3
0
380,404
4
W
Aphrodite
12,573
572
148
7
0
394,125
10
W
Da Ji
13,141
597
151
7
0
421,784
2
W
Janus
10,905
496
113
5
0
383,905
0
L
Hou Yi
10,089
459
85
4
0
331,614
4
L
Persephone
11,506
523
103
5
0
363,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role