Player Matchup

Raijin
Raijin
Bloodbourne-001
Raijin
Level 127
God Stats
1W - 2L
1,619 SR
Queue Stats
36W - 50L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
Rey_Rocky
Amaterasu
Level 149
God Stats
1W - 1L
1,790 SR
Queue Stats
47W - 62L
1,429 Elo+
Party 2
Nemesis
Nemesis
Yelcan
Nemesis
Level 88
God Stats
1W - 1L
1,879 SR
Queue Stats
33W - 37L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
aregularassname
Kukulkan
Level 148
God Stats
9W - 19L
1,359 SR
Queue Stats
455W - 447L
1,506 Elo+
Solo
Ra
Ra
dishtherock13
Ra
Level 76
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 3
Team Averages
Level 118
1,671 SR
1,412 Elo+

VS

Team Averages
Level 100
1,556 SR
1,422 Elo+
Charybdis
Charybdis
CTBreaker
Charybdis
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 140L
1,343 Elo+
Party 1
Odin
Odin
GaxDawgs
Odin
Level 71
God Stats
2W - 0L
1,725 SR
Queue Stats
51W - 53L
1,460 Elo+
Party 4
Cerberus
Cerberus
Pepino123456789
Cerberus
Level 160
God Stats
4W - 9L
1,380 SR
Queue Stats
110W - 149L
1,349 Elo+
Party 1
Anubis
Anubis
SirBlueSky
Anubis
Level 51
God Stats
5W - 3L
1,550 SR
Queue Stats
176W - 183L
1,500 Elo+
Solo
Discordia
Discordia
Tekullah
Discordia
Level 96
God Stats
2W - 0L
1,623 SR
Queue Stats
69W - 64L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,278
663
4,910
12,984
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Rey_Rocky
Amaterasu
17
5 / 6 / 5
11,943
853
13,542
21,151
17,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Yelcan
Nemesis
17
4 / 6 / 3
10,638
760
6,757
13,930
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
1 / 1 / 3
7,756
554
4,435
2,510
807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
3 / 4 / 4
10,817
773
8,192
11,371
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CTBreaker
Charybdis
18
3 / 2 / 8
10,685
763
10,606
10,104
3,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
18
4 / 4 / 14
11,169
798
10,047
12,936
6,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
18
1 / 0 / 9
10,058
718
6,782
8,653
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
SirBlueSky
Anubis
18
9 / 5 / 6
12,971
927
11,278
11,440
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Tekullah
Discordia
18
6 / 3 / 12
11,883
849
15,516
9,703
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
14
Kills
23
23
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Charybdis
CTBreaker
Charybdis
3
2
8
3.5
W
Odin
4
4
14
2.75
W
Cerberus
1
0
9
5.5
L
Amaterasu
Rey_Rocky
Amaterasu
5
6
5
1.25
W
Anubis
SirBlueSky
Anubis
9
5
6
2.4
W
Discordia
Tekullah
Discordia
6
3
12
4
L
Nemesis
Yelcan
Nemesis
4
6
3
0.92
L
Kukulkan
1
1
3
2.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
54,229
61,946
Taken
52,836
31,897
Mitigated
29,928
8,773
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,910
498
96
482
12,984
3,939
124
7,031
5,697
28,874
0
W
Charybdis
CTBreaker
Charybdis
10,606
5,787
0
1,146
10,104
3,973
2,915
4,080
5,824
0
45,248
W
Odin
10,047
2,130
0
1,820
12,936
6,983
888
3,880
8,907
0
31,494
W
Cerberus
6,782
215
0
1,920
8,653
9,201
732
3,371
5,052
42,106
0
L
Amaterasu
Rey_Rocky
Amaterasu
13,542
7,415
448
3,685
21,151
17,578
0
9,726
11,196
0
29,313
W
Anubis
SirBlueSky
Anubis
11,278
587
0
1,993
11,440
5,817
355
2,227
9,041
32,524
0
W
Discordia
Tekullah
Discordia
15,516
317
0
1,500
9,703
3,954
261
3,499
6,080
34,614
0
L
Nemesis
Yelcan
Nemesis
6,757
2,979
0
1,170
13,930
5,288
0
8,665
5,027
0
29,217
L
Kukulkan
4,435
635
0
581
2,510
807
0
1,374
1,046
11,301
0
L
8,192
567
542
1,769
11,371
4,285
0
6,104
5,027
46,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
56,766
293
Minions Killed
327
8
Camps Cleared
8
1,098,069
Distance Traveled
1,352,263
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,278
663
63
5
0
227,014
2
W
Charybdis
10,685
763
79
6
3
253,241
0
W
Odin
11,169
798
64
5
2
272,409
1
W
Cerberus
10,058
718
84
6
1
311,762
1
L
Amaterasu
11,943
853
35
3
2
250,986
2
W
Anubis
12,971
927
50
4
1
241,633
1
W
Discordia
11,883
849
50
4
1
273,218
2
L
Nemesis
10,638
760
62
4
4
261,982
1
L
Kukulkan
7,756
554
27
2
0
89,031
0
L
Ra
10,817
773
106
8
2
269,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role