Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ManSpelunker69
Ra
Level 29
God Stats
0W - 3L
1,668 SR
Queue Stats
19W - 10L
1,729 Elo+
Solo
Rama
Rama
MrZoro15
Rama
Level 29
God Stats
5W - 9L
1,451 SR
Queue Stats
119W - 115L
1,562 Elo+
Solo
Tyr
Tyr
crimdus
Tyr
Level 28
God Stats
32W - 23L
1,752 SR
Queue Stats
193W - 185L
1,534 Elo+
Solo
Cerberus
Cerberus
thorstian
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,708 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,607 Elo+

VS

Team Averages
Level 16
1,636 SR
1,607 Elo+
Bacchus
Bacchus
Dinosaurcatpie
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,613 Elo+
Party 1
Ravana
Ravana
ThirstedFirst
Ravana
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 69L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
lXxKingxXl
Baron Samedi
Level 14
God Stats
3W - 0L
1,845 SR
Queue Stats
19W - 12L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
lolbigman
Danzaburou
Level 17
God Stats
4W - 5L
1,509 SR
Queue Stats
13W - 11L
1,623 Elo+
Party 1
Bakasura
Bakasura
perc30me
Bakasura
Level 14
God Stats
7W - 2L
1,825 SR
Queue Stats
105W - 39L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 2 / 0
4,011
802
1,906
3,494
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 1
3,180
636
1,543
2,482
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
5
0 / 2 / 0
3,200
640
1,556
2,454
500
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
6
1 / 1 / 0
3,794
759
1,601
4,355
1,422
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
thorstian
Cerberus
2
0 / 2 / 0
2,585
517
109
1,530
452
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,621
724
1,262
3,222
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,705
741
2,028
2,993
868
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
lXxKingxXl
Baron Samedi
5
0 / 0 / 3
3,610
722
1,953
2,169
729
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lolbigman
Danzaburou
5
2 / 0 / 0
3,561
712
842
2,100
473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
perc30me
Bakasura
7
6 / 1 / 0
4,526
905
2,823
4,552
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
W
1
1
2
2
L
0
2
1
0.25
L
Rama
0
2
0
0
W
0
1
1
0.5
L
Tyr
1
1
0
1
W
Baron Samedi
lXxKingxXl
Baron Samedi
0
0
3
1.5
W
Danzaburou
lolbigman
Danzaburou
2
0
0
2
W
Bakasura
perc30me
Bakasura
6
1
0
6
L
Cerberus
thorstian
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,715
Damage
8,908
14,315
Taken
15,036
3,949
Mitigated
5,114
4,788
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,906
640
0
721
3,494
876
0
398
2,966
0
10,467
W
1,262
234
0
1,003
3,222
1,695
50
452
2,713
8,782
0
L
1,543
244
97
1,051
2,482
699
0
1,386
1,066
10,750
0
L
Rama
1,556
1,214
0
650
2,454
500
0
874
1,530
0
10,027
W
2,028
544
0
1,168
2,993
868
0
0
2,993
0
15,311
L
Tyr
1,601
663
0
2,191
4,355
1,422
0
0
4,313
0
16,625
W
Baron Samedi
lXxKingxXl
Baron Samedi
1,953
451
57
1,070
2,169
729
0
634
1,388
11,524
0
W
Danzaburou
lolbigman
Danzaburou
842
588
0
953
2,100
473
940
0
2,100
0
11,033
W
Bakasura
perc30me
Bakasura
2,823
2,331
0
1,888
4,552
1,349
0
310
4,190
0
10,698
L
Cerberus
thorstian
Cerberus
109
22
0
78
1,530
452
0
557
973
1,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,770
Gold Earned
19,023
105
Minions Killed
131
0
Camps Cleared
0
425,779
Distance Traveled
507,825
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,011
802
23
5
0
104,344
2
W
Bacchus
3,621
724
11
2
0
105,245
0
L
Ra
3,180
636
16
3
0
82,736
1
L
Rama
3,200
640
22
4
0
88,816
1
W
Ravana
3,705
741
30
6
0
94,588
2
L
Tyr
3,794
759
40
8
0
111,859
0
W
Baron Samedi
3,610
722
19
4
0
100,277
1
W
Danzaburou
3,561
712
34
7
0
86,729
0
W
Bakasura
4,526
905
37
7
0
120,986
0
L
Cerberus
2,585
517
4
1
0
38,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role