Player Matchup

Osiris
Osiris
DASP00k
Osiris
Level 15
God Stats
22W - 13L
1,622 SR
Queue Stats
77W - 69L
1,481 Elo+
Party 1
Thanatos
Thanatos
DabDabSuhDude
Thanatos
Level 19
God Stats
2W - 2L
1,463 SR
Queue Stats
29W - 18L
1,636 Elo+
Party 1
Ullr
Ullr
RanchF7
Ullr
Level 98
God Stats
1W - 3L
1,706 SR
Queue Stats
98W - 65L
1,688 Elo+
Party 2
Nox
Nox
StupidLazers
Nox
Level 25
God Stats
5W - 1L
1,659 SR
Queue Stats
59W - 33L
1,739 Elo+
Party 2
Cthulhu
Cthulhu
Zumbah244
Cthulhu
Level 15
God Stats
6W - 7L
1,946 SR
Queue Stats
12W - 12L
1,644 Elo+
Party 2
Team Averages
Level 34
1,679 SR
1,638 Elo+

VS

Team Averages
Level 25
1,501 SR
1,601 Elo+
Anhur
Anhur
COXINATOR19
Anhur
Level 24
God Stats
3W - 1L
1,323 SR
Queue Stats
96W - 92L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Copperlord22
Morgan Le Fay
Level 30
God Stats
6W - 6L
1,516 SR
Queue Stats
165W - 156L
1,557 Elo+
Solo
Kali
Kali
KraziTak
Kali
Level 29
God Stats
5W - 2L
1,654 SR
Queue Stats
97W - 74L
1,598 Elo+
Solo
Ares
Ares
Zeltoldimarian
Ares
Level 25
God Stats
1W - 0L
1,322 SR
Queue Stats
8W - 3L
1,784 Elo+
Solo
Sun Wukong
Sun Wukong
jettisonz
Sun Wukong
Level 15
God Stats
2W - 0L
1,688 SR
Queue Stats
22W - 19L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DASP00k
Osiris
16
0 / 8 / 3
10,045
419
3,687
19,047
15,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
DabDabSuhDude
Thanatos
19
12 / 5 / 2
12,562
523
19,572
22,476
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
RanchF7
Ullr
18
3 / 6 / 4
11,305
471
10,836
15,303
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 5
9,538
397
8,863
14,838
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Zumbah244
Cthulhu
15
1 / 6 / 4
9,889
412
7,201
19,059
19,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
14,128
589
10,260
15,443
5,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Copperlord22
Morgan Le Fay
20
12 / 3 / 7
15,097
629
22,841
15,538
6,367
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
19
2 / 3 / 11
12,204
509
6,355
17,445
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 4 / 16
11,822
493
9,362
19,619
26,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
jettisonz
Sun Wukong
20
10 / 3 / 5
14,874
620
16,262
16,383
14,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
16
Kills
32
32
Deaths
16
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Morgan Le Fay
Copperlord22
Morgan Le Fay
12
3
7
5.17
L
Osiris
DASP00k
Osiris
0
8
3
0.19
L
Thanatos
DabDabSuhDude
Thanatos
12
5
2
2.6
W
Kali
2
3
11
2.5
L
Ullr
RanchF7
Ullr
3
6
4
0.83
L
0
7
5
0.36
W
0
4
16
2
L
Cthulhu
Zumbah244
Cthulhu
1
6
4
0.5
W
Sun Wukong
jettisonz
Sun Wukong
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
65,080
90,723
Taken
84,428
57,365
Mitigated
64,092
24,837
Healing
24,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,260
4,832
0
7,475
15,443
5,831
4,691
2,965
12,478
0
120,797
W
Morgan Le Fay
Copperlord22
Morgan Le Fay
22,841
1,974
177
3,693
15,538
6,367
2,558
4,281
11,257
120,282
0
L
Osiris
DASP00k
Osiris
3,687
973
0
2,335
19,047
15,293
686
5,909
13,138
203
52,104
L
Thanatos
DabDabSuhDude
Thanatos
19,572
4,382
0
16,584
22,476
10,392
0
8,674
13,802
0
84,367
W
Kali
6,355
4,304
0
6,147
17,445
10,639
3,164
2,604
14,841
0
93,518
L
Ullr
RanchF7
Ullr
10,836
2,908
0
3,178
15,303
6,064
804
3,281
12,022
0
94,528
L
8,863
160
0
1,367
14,838
5,809
0
7,641
7,197
51,259
0
W
9,362
1,024
126
3,996
19,619
26,653
648
4,030
15,589
51,095
0
L
Cthulhu
Zumbah244
Cthulhu
7,201
509
338
1,035
19,059
19,807
0
6,698
12,361
23,363
0
W
Sun Wukong
jettisonz
Sun Wukong
16,262
1,645
0
2,570
16,383
14,602
3,470
2,710
13,673
0
94,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,339
Gold Earned
68,125
539
Minions Killed
729
0
Camps Cleared
0
2,109,059
Distance Traveled
2,343,338
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,128
589
190
8
0
405,906
4
W
Morgan Le Fay
15,097
629
177
7
0
494,067
8
L
Osiris
10,045
419
114
5
0
385,153
1
L
Thanatos
12,562
523
114
5
0
492,092
4
W
Kali
12,204
509
122
5
0
551,759
3
L
Ullr
11,305
471
175
7
0
407,872
1
L
Nox
9,538
397
97
4
0
388,316
0
W
Ares
11,822
493
62
3
0
427,774
6
L
Cthulhu
9,889
412
39
2
0
435,626
2
W
Sun Wukong
14,874
620
178
7
0
463,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role