Player Matchup

Kuzenbo
Kuzenbo
AlmondWorm12365
Kuzenbo
Level 124
God Stats
6W - 1L
1,666 SR
Queue Stats
31W - 21L
1,582 Elo+
Solo
Fenrir
Fenrir
Arkanox100x
Fenrir
Level 40
God Stats
10W - 11L
1,484 SR
Queue Stats
120W - 146L
1,386 Elo+
Solo
He Bo
He Bo
DemonSkull223
He Bo
Level 100
God Stats
5W - 7L
1,439 SR
Queue Stats
537W - 558L
1,469 Elo+
Party 1
Medusa
Medusa
Fons___
Medusa
Level 66
God Stats
93W - 86L
1,507 SR
Queue Stats
231W - 221L
1,396 Elo+
Solo
Amaterasu
Amaterasu
MINIMASCOT
Amaterasu
Level 111
God Stats
10W - 5L
1,661 SR
Queue Stats
671W - 694L
1,483 Elo+
Party 1
Team Averages
Level 88
1,551 SR
1,463 Elo+

VS

Team Averages
Level 111
1,523 SR
1,478 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Mantilla
Thanatos
Level 129
God Stats
4W - 8L
1,613 SR
Queue Stats
438W - 433L
1,469 Elo+
Solo
Neith
Neith
flawless_touch_
Neith
Level 18
God Stats
16W - 17L
1,501 SR
Queue Stats
19W - 24L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,342
642
9,091
9,058
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
2 / 1 / 4
7,323
563
5,684
10,920
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 1
7,502
577
4,811
8,460
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Fons___
Medusa
14
6 / 1 / 3
8,580
660
8,081
7,269
2,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
MINIMASCOT
Amaterasu
13
4 / 2 / 3
7,869
605
8,775
13,162
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 5 / 2
7,324
563
6,953
8,395
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
 
Kali
11
2 / 5 / 2
6,792
522
4,505
11,967
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
 
Yemoja
10
1 / 4 / 4
6,481
499
5,500
8,812
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Mantilla
Thanatos
12
1 / 5 / 1
6,904
531
8,514
13,625
5,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 1
6,236
480
2,316
7,718
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
7
7
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
2
0.8
L
Kali
 
Kali
2
5
2
0.6
L
Yemoja
 
Yemoja
1
4
4
0.75
W
7
0
7
10.5
W
Fenrir
2
1
4
4
W
4
3
1
1.5
W
Medusa
Fons___
Medusa
6
1
3
7.5
W
Amaterasu
MINIMASCOT
Amaterasu
4
2
3
2.75
L
Thanatos
Mantilla
Thanatos
1
5
1
0.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,442
Damage
27,788
48,869
Taken
50,517
29,389
Mitigated
21,475
23,971
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,953
489
0
1,634
8,395
3,030
0
6,415
1,980
36,777
0
L
Kali
 
Kali
4,505
1,723
0
4,037
11,967
5,180
0
1,879
10,088
0
38,173
L
Yemoja
 
Yemoja
5,500
901
902
2,502
8,812
5,308
0
2,859
5,953
25,847
0
W
9,091
3,074
0
2,874
9,058
12,065
153
2,709
6,349
28,594
0
W
Fenrir
5,684
596
0
5,872
10,920
3,563
303
1,164
9,756
0
46,102
W
4,811
239
0
2,715
8,460
2,832
0
6,215
2,245
35,821
0
W
Medusa
Fons___
Medusa
8,081
3,553
0
4,949
7,269
2,892
559
1,630
5,639
0
56,868
W
Amaterasu
MINIMASCOT
Amaterasu
8,775
4,697
0
7,561
13,162
8,037
1,095
735
12,427
0
45,587
L
Thanatos
Mantilla
Thanatos
8,514
2,966
0
7,891
13,625
5,987
0
1,604
12,021
0
41,030
L
2,316
885
0
931
7,718
1,970
288
1,145
6,573
0
34,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
33,737
390
Minions Killed
353
0
Camps Cleared
0
1,345,801
Distance Traveled
1,168,052
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,324
563
75
6
0
190,640
1
L
Kali
6,792
522
71
5
0
257,738
1
L
Yemoja
6,481
499
45
3
0
222,970
0
W
Kuzenbo
8,342
642
36
3
0
282,373
1
W
Fenrir
7,323
563
82
6
0
307,540
4
W
He Bo
7,502
577
79
6
0
245,214
1
W
Medusa
8,580
660
108
8
0
246,233
5
W
Amaterasu
7,869
605
85
7
0
264,441
6
L
Thanatos
6,904
531
87
7
0
258,715
0
L
Neith
6,236
480
75
6
0
237,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role