Player Matchup

Cthulhu
Cthulhu
Chief_Teebag
Cthulhu
Level 89
God Stats
1W - 7L
1,500 SR
Queue Stats
243W - 274L
1,429 Elo+
Party 2
Loki
Loki
EliMead
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,582 Elo+
Solo
Thoth
Thoth
xChoocha
Thoth
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 299L
1,428 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,480 Elo+

VS

Team Averages
Level 69
1,512 SR
1,457 Elo+
Chaac
Chaac
LordSerrator_420
Chaac
Level 99
God Stats
6W - 1L
1,536 SR
Queue Stats
194W - 243L
1,400 Elo+
Solo
Chiron
Chiron
SPITE_CULTT
Chiron
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,482 Elo+
Party 1
Zeus
Zeus
nooooooou
Zeus
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chief_Teebag
Cthulhu
11
2 / 6 / 1
8,857
590
9,173
19,855
17,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
EliMead
Loki
12
1 / 6 / 2
8,585
572
9,020
10,335
3,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
xChoocha
Thoth
12
0 / 6 / 3
8,580
572
11,080
11,613
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,411
694
14,521
13,035
9,854
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
14
5 / 1 / 7
10,319
688
9,507
11,325
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
8 / 2 / 7
10,889
726
14,283
10,061
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
18
18
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chief_Teebag
Cthulhu
2
6
1
0.42
L
Loki
EliMead
Loki
1
6
2
0.33
W
5
0
6
8
W
Chiron
5
1
7
8.5
W
Zeus
8
2
7
5.75
L
Thoth
xChoocha
Thoth
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
38,311
41,803
Taken
34,421
24,176
Mitigated
16,223
7,675
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chief_Teebag
Cthulhu
9,173
1,592
392
4,235
19,855
17,060
0
6,018
13,837
16,292
0
L
Loki
EliMead
Loki
9,020
1,570
0
928
10,335
3,552
0
4,246
6,089
0
34,439
W
14,521
3,275
0
6,333
13,035
9,854
863
7,793
4,286
1,720
40,632
W
Chiron
9,507
4,474
939
5,583
11,325
3,644
104
4,279
6,556
0
34,124
W
Zeus
14,283
1,514
0
1,003
10,061
2,725
772
6,474
2,944
44,611
0
L
Thoth
xChoocha
Thoth
11,080
374
0
2,120
11,613
3,564
0
5,190
6,423
39,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
31,619
159
Minions Killed
193
4
Camps Cleared
10
766,175
Distance Traveled
847,730
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,857
590
26
2
1
263,080
1
L
Loki
8,585
572
44
3
0
248,290
2
W
Chaac
10,411
694
71
5
2
293,480
8
W
Chiron
10,319
688
58
4
2
282,912
4
W
Zeus
10,889
726
64
4
6
271,338
1
L
Thoth
8,580
572
89
6
3
254,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role