Player Matchup

Loki
Loki
Freeyze
Loki
Level 129
God Stats
18W - 8L
1,782 SR
Queue Stats
249W - 231L
1,613 Elo+
Party 1
Janus
Janus
JayDee044
Janus
Level 107
God Stats
2W - 5L
1,716 SR
Queue Stats
119W - 113L
1,566 Elo+
Party 1
Cerberus
Cerberus
UnbridledZero14
Cerberus
Level 37
God Stats
10W - 8L
1,677 SR
Queue Stats
184W - 167L
1,549 Elo+
Solo
Cupid
Cupid
berniestan2
Cupid
Level 28
God Stats
0W - 1L
1,239 SR
Queue Stats
98W - 76L
1,610 Elo+
Party 1
Terra
Terra
sporadic0
Terra
Level 140
God Stats
3W - 2L
1,583 SR
Queue Stats
540W - 551L
1,543 Elo+
Party 1
Team Averages
Level 88
1,599 SR
1,576 Elo+

VS

Team Averages
Level 34
1,620 SR
1,552 Elo+
Chiron
Chiron
 
Chiron
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DespairGamingoff
Thanatos
Level 39
God Stats
8W - 4L
1,801 SR
Queue Stats
60W - 59L
1,585 Elo+
Party 2
King Arthur
King Arthur
IHOLDSHIFT
King Arthur
Level 23
God Stats
4W - 5L
1,585 SR
Queue Stats
52W - 64L
1,546 Elo+
Party 3
Gilgamesh
Gilgamesh
SydKaos
Gilgamesh
Level 44
God Stats
3W - 3L
1,378 SR
Queue Stats
99W - 105L
1,519 Elo+
Party 3
Janus
Janus
WHE3ZING
Janus
Level 27
God Stats
10W - 4L
1,836 SR
Queue Stats
77W - 70L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Freeyze
Loki
12
3 / 3 / 2
6,678
607
4,494
6,386
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
JayDee044
Janus
10
0 / 3 / 2
5,366
488
2,004
4,700
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
4 / 0 / 1
7,152
650
4,367
6,235
5,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
4,571
416
2,177
5,078
1,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
sporadic0
Terra
7
0 / 3 / 0
4,853
441
2,097
9,758
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 4
6,439
585
6,298
4,070
1,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 2
6,867
624
4,656
7,141
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
IHOLDSHIFT
King Arthur
10
0 / 3 / 0
5,955
541
3,955
7,864
3,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SydKaos
Gilgamesh
8
2 / 1 / 1
5,549
504
2,944
7,448
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
WHE3ZING
Janus
11
4 / 1 / 2
7,038
640
4,672
4,054
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
12
12
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
4
4
W
4
2
2
2.5
L
Loki
Freeyze
Loki
3
3
2
1.33
W
King Arthur
IHOLDSHIFT
King Arthur
0
3
0
0
L
Janus
JayDee044
Janus
0
3
2
0.33
W
Gilgamesh
SydKaos
Gilgamesh
2
1
1
2.5
L
Cerberus
4
0
1
4.5
W
Janus
WHE3ZING
Janus
4
1
2
5
L
0
3
0
0
L
Terra
sporadic0
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,139
Damage
22,525
32,157
Taken
30,577
14,372
Mitigated
12,635
8,141
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,298
2,456
299
2,506
4,070
1,156
1,378
620
3,450
0
42,398
W
4,656
1,701
0
6,971
7,141
2,778
0
1,416
5,701
0
38,878
L
Loki
Freeyze
Loki
4,494
1,751
0
1,373
6,386
2,387
0
1,105
5,152
0
41,629
W
King Arthur
IHOLDSHIFT
King Arthur
3,955
661
0
2,190
7,864
3,946
0
3,029
4,835
0
33,608
L
Janus
JayDee044
Janus
2,004
197
0
400
4,700
1,062
43
1,557
2,999
25,660
0
W
Gilgamesh
SydKaos
Gilgamesh
2,944
811
0
1,554
7,448
3,777
0
1,560
5,888
0
15,876
L
Cerberus
4,367
484
0
2,131
6,235
5,408
0
0
6,235
34,894
0
W
Janus
WHE3ZING
Janus
4,672
193
0
807
4,054
978
0
1,607
2,235
38,582
0
L
2,177
1,153
370
1,170
5,078
1,002
0
197
4,839
0
13,899
L
Terra
sporadic0
Terra
2,097
705
465
2,232
9,758
4,513
0
1,438
8,260
11,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,620
Gold Earned
31,848
277
Minions Killed
342
0
Camps Cleared
0
1,010,013
Distance Traveled
1,056,020
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,439
585
80
7
0
164,566
3
W
Thanatos
6,867
624
74
7
0
222,691
1
L
Loki
6,678
607
78
7
0
216,080
3
W
King Arthur
5,955
541
83
8
0
212,343
2
L
Janus
5,366
488
50
5
0
206,330
4
W
Gilgamesh
5,549
504
19
2
0
215,908
4
L
Cerberus
7,152
650
93
8
0
188,787
1
W
Janus
7,038
640
86
8
0
240,512
3
L
Cupid
4,571
416
35
3
0
182,920
3
L
Terra
4,853
441
21
2
0
215,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role