Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jewse
Arachne
Level 62
God Stats
41W - 33L
1,545 SR
Queue Stats
261W - 270L
1,416 Elo+
Party 1
Neith
Neith
yo did you fart
Neith
Level 12
God Stats
11W - 15L
1,481 SR
Queue Stats
12W - 19L
1,400 Elo+
Party 1
Team Averages
Level 22
1,505 SR
1,463 Elo+

VS

Team Averages
Level 11
1,500 SR
1,430 Elo+
Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CaballerollV
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Osiris
Osiris
Issah320
Osiris
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 123L
1,270 Elo+
Solo
Anhur
Anhur
Vesund
Anhur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 164L
1,379 Elo+
Solo
Xing Tian
Xing Tian
thorstian
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 18 / 8
6,266
369
52
14,623
9,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
6
0 / 13 / 4
5,636
332
0
12,118
3,514
Olorun
 
Olorun
5
0 / 2 / 4
5,594
329
0
1,691
291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Jewse
Arachne
3
0 / 0 / 1
5,227
307
0
193
42
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 6 / 0
9,057
533
11,603
12,896
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 13 / 7
7,009
412
0
10,062
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
20 / 2 / 3
10,877
640
14,526
5,090
2,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Issah320
Osiris
16
1 / 0 / 0
10,221
601
564
5,949
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Vesund
Anhur
16
8 / 4 / 1
10,848
638
8,738
10,811
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
thorstian
Xing Tian
9
2 / 6 / 7
7,920
466
994
9,183
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
9
Kills
31
39
Deaths
25
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
18
8
0.22
L
Sylvanus
 
Sylvanus
0
13
4
0.15
L
Olorun
 
Olorun
0
2
4
1
W
Bellona
 
Bellona
0
13
7
0.27
W
20
2
3
10.75
W
Osiris
Issah320
Osiris
1
0
0
1
L
Arachne
Jewse
Arachne
0
0
1
0.5
W
Anhur
Vesund
Anhur
8
4
1
2.13
W
Xing Tian
thorstian
Xing Tian
2
6
7
0.92
L
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
24,822
41,521
Taken
41,095
16,726
Mitigated
25,256
2,763
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
52
52
0
0
14,623
9,193
0
6,060
8,539
0
269
L
Sylvanus
 
Sylvanus
0
0
0
0
12,118
3,514
0
7,642
4,476
0
0
L
Olorun
 
Olorun
0
0
0
0
1,691
291
0
756
935
0
0
W
Bellona
 
Bellona
0
0
0
0
10,062
4,748
0
0
10,062
0
197
W
14,526
5,966
85
1,073
5,090
2,470
3,268
0
5,090
54,885
0
W
Osiris
Issah320
Osiris
564
54
0
2,165
5,949
5,221
2,383
0
5,949
0
56,333
L
Arachne
Jewse
Arachne
0
0
0
79
193
42
0
0
193
0
2,385
W
Anhur
Vesund
Anhur
8,738
1,665
0
1,972
10,811
3,636
4,676
69
10,742
0
67,284
W
Xing Tian
thorstian
Xing Tian
994
342
0
262
9,183
9,181
479
0
9,183
8,328
0
L
11,603
6,358
0
2,684
12,896
3,686
2,822
963
11,858
0
57,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
46,875
107
Minions Killed
338
0
Camps Cleared
0
562,533
Distance Traveled
1,256,029
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,266
369
0
0
0
176,613
0
L
Sylvanus
5,636
332
0
0
0
96,849
0
L
Olorun
5,594
329
0
0
0
4,294
0
W
Bellona
7,009
412
0
0
0
208,279
0
W
Ra
10,877
640
96
6
0
248,192
3
W
Osiris
10,221
601
129
8
0
295,681
3
L
Arachne
5,227
307
8
0
0
28,657
0
W
Anhur
10,848
638
107
6
0
286,405
2
W
Xing Tian
7,920
466
6
0
0
217,472
2
L
Neith
9,057
533
99
6
0
256,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role