Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CodeNameCannonn
Ra
Level 145
God Stats
5W - 4L
1,769 SR
Queue Stats
68W - 41L
1,746 Elo+
Party 1
Chiron
Chiron
Glueinmygut
Chiron
Level 109
God Stats
0W - 2L
1,478 SR
Queue Stats
22W - 18L
1,657 Elo+
Party 1
Team Averages
Level 115
1,582 SR
1,634 Elo+

VS

Team Averages
Level 100
1,548 SR
1,809 Elo+
Nike
Nike
Pradeje
Nike
Level 68
God Stats
5W - 1L
1,611 SR
Queue Stats
566W - 238L
1,748 Elo+
Party 2
Agni
Agni
TTVSonPradeje
Agni
Level 86
God Stats
3W - 1L
1,534 SR
Queue Stats
784W - 249L
1,863 Elo+
Party 2
Cerberus
Cerberus
VinnyLV87
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 34L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 1
6,899
690
2,921
7,633
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
6,243
624
3,887
7,530
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
10
1 / 3 / 1
6,431
643
4,022
6,494
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Pradeje
Nike
12
4 / 0 / 5
7,742
774
6,887
8,104
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 0 / 5
7,968
797
9,235
2,614
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
VinnyLV87
Cerberus
10
1 / 2 / 5
6,750
675
4,366
7,612
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
0
5
2
0.2
L
Chiron
1
3
1
0.5
W
Nike
Pradeje
Nike
4
0
5
6.5
W
5
0
5
7.5
W
Cerberus
VinnyLV87
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,830
Damage
20,488
21,657
Taken
18,330
9,416
Mitigated
10,763
8,752
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,921
772
1,388
2,968
7,633
5,199
0
4,665
1,789
8,038
0
L
3,887
628
927
1,629
7,530
2,161
0
3,441
3,225
21,273
0
L
Chiron
4,022
2,022
909
931
6,494
2,056
0
3,894
2,132
0
22,268
W
Nike
Pradeje
Nike
6,887
332
0
1,895
8,104
4,931
0
1,956
6,090
0
24,040
W
9,235
749
0
1,249
2,614
856
205
1,232
1,330
35,690
0
W
Cerberus
VinnyLV87
Cerberus
4,366
110
0
1,140
7,612
4,976
0
3,998
3,382
9,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,573
Gold Earned
22,460
119
Minions Killed
138
2
Camps Cleared
7
589,110
Distance Traveled
582,299
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,899
690
15
2
1
191,876
3
L
Ra
6,243
624
53
5
1
203,459
3
L
Chiron
6,431
643
51
5
0
193,775
0
W
Nike
7,742
774
35
4
3
203,573
1
W
Agni
7,968
797
85
9
3
192,287
3
W
Cerberus
6,750
675
18
2
1
186,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role