Player Matchup

Hades
Hades
A-bombanator
Hades
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 47L
1,404 Elo+
Party 1
Thor
Thor
ChiBaby93
Thor
Level 29
God Stats
7W - 3L
1,705 SR
Queue Stats
89W - 116L
1,364 Elo+
Party 2
Ganesha
Ganesha
Mi2593
Ganesha
Level 38
God Stats
5W - 2L
1,500 SR
Queue Stats
84W - 87L
1,367 Elo+
Party 1
Chaac
Chaac
WetThaBlock
Chaac
Level 29
God Stats
7W - 7L
1,299 SR
Queue Stats
24W - 39L
1,388 Elo+
Party 2
Olorun
Olorun
luchoalpha1
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,261 Elo+
Solo
Team Averages
Level 25
1,501 SR
1,357 Elo+

VS

Team Averages
Level 17
1,428 SR
1,262 Elo+
Chiron
Chiron
A Wild Watson
Chiron
Level 16
God Stats
5W - 3L
1,583 SR
Queue Stats
15W - 20L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
Ghost2134682
Gilgamesh
Level 14
God Stats
6W - 4L
1,468 SR
Queue Stats
15W - 22L
1,233 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 17
God Stats
201W - 285L
1,343 SR
Queue Stats
213W - 297L
1,248 Elo+
Solo
Kukulkan
Kukulkan
julianmejia1
Kukulkan
Level 27
God Stats
0W - 2L
1,245 SR
Queue Stats
55W - 49L
1,347 Elo+
Solo
Skadi
Skadi
marty_buckets
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,018
401
7,544
8,682
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
18
16 / 1 / 0
11,457
573
10,441
11,874
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Mi2593
Ganesha
15
0 / 2 / 12
9,013
451
10,154
9,419
6,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 3 / 4
10,845
542
13,833
19,060
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
16
5 / 1 / 4
10,264
513
9,210
12,045
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,174
409
5,896
13,223
3,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Ghost2134682
Gilgamesh
16
1 / 8 / 2
9,008
450
9,326
17,848
15,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MairaSeibel
Cerberus
13
1 / 4 / 1
7,382
369
2,112
13,909
8,863
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
julianmejia1
Kukulkan
13
5 / 3 / 3
8,997
450
8,266
9,217
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 12 / 0
7,485
374
8,822
16,721
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
30
Kills
10
10
Deaths
32
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
2
3
3
1.17
W
Thor
16
1
0
16
L
Gilgamesh
Ghost2134682
Gilgamesh
1
8
2
0.25
L
Cerberus
MairaSeibel
Cerberus
1
4
1
0.38
W
Ganesha
Mi2593
Ganesha
0
2
12
3
W
7
3
4
3
L
Kukulkan
julianmejia1
Kukulkan
5
3
3
2.17
W
Olorun
5
1
4
7
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,182
Damage
34,422
61,080
Taken
70,918
33,237
Mitigated
36,489
18,831
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
3,857
140
5,324
13,223
3,829
378
3,892
9,331
0
34,846
W
7,544
4,028
46
149
8,682
3,373
542
3,342
5,106
28,487
0
W
Thor
10,441
2,641
0
2,240
11,874
4,597
0
1,113
10,703
0
85,558
L
Gilgamesh
Ghost2134682
Gilgamesh
9,326
4,143
0
971
17,848
15,807
0
631
17,217
0
69,089
L
Cerberus
MairaSeibel
Cerberus
2,112
20
0
3,344
13,909
8,863
0
8,717
5,192
27,713
0
W
Ganesha
Mi2593
Ganesha
10,154
784
330
2,804
9,419
6,631
92
1,601
7,762
49,008
0
W
13,833
5,014
0
4,966
19,060
13,846
300
121
18,899
0
54,284
L
Kukulkan
julianmejia1
Kukulkan
8,266
1,757
0
0
9,217
2,685
108
5,039
4,178
36,532
0
W
Olorun
9,210
3,052
196
8,100
12,045
4,790
2,140
3,814
7,939
54,815
0
L
8,822
4,190
0
1,206
16,721
5,305
562
8,629
8,092
0
40,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
41,046
425
Minions Killed
346
0
Camps Cleared
0
1,782,086
Distance Traveled
1,624,276
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,174
409
80
4
0
362,676
1
W
Hades
8,018
401
90
5
0
347,572
3
W
Thor
11,457
573
126
6
0
421,070
3
L
Gilgamesh
9,008
450
108
5
0
324,085
0
L
Cerberus
7,382
369
39
2
0
316,297
0
W
Ganesha
9,013
451
16
1
0
406,464
5
W
Chaac
10,845
542
89
4
0
316,846
1
L
Kukulkan
8,997
450
68
3
0
323,095
0
W
Olorun
10,264
513
104
5
0
290,134
0
L
Skadi
7,485
374
51
3
0
298,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role