Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jun1orzZ
Sun Wukong
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Chaac
Chaac
MasterDarkiing
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Solo
Izanami
Izanami
Pedro The Mith
Izanami
Level 29
God Stats
9W - 10L
1,546 SR
Queue Stats
58W - 50L
1,361 Elo+
Solo
Loki
Loki
Seytsuki
Loki
Level 22
God Stats
0W - 1L
1,617 SR
Queue Stats
4W - 5L
1,689 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,481 Elo+

VS

Team Averages
Level 44
1,497 SR
1,414 Elo+
Cerberus
Cerberus
Basch4614
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,430 Elo+
Party 1
Anubis
Anubis
LBR xK1LL3R
Anubis
Level 24
God Stats
4W - 1L
1,792 SR
Queue Stats
38W - 51L
1,332 Elo+
Solo
Neith
Neith
Nanyr
Neith
Level 27
God Stats
3W - 3L
1,191 SR
Queue Stats
190W - 173L
1,519 Elo+
Solo
Kukulkan
Kukulkan
matheuszolaa12
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,382 Elo+
Party 1
Ravana
Ravana
zNeosaldina
Ravana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 0 / 0
6,889
626
608
2,500
695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
Jun1orzZ
Sun Wukong
8
0 / 5 / 1
4,769
434
1,571
6,728
2,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 3 / 2
4,979
453
2,530
9,183
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 2
5,083
462
4,559
5,335
985
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
8
4 / 3 / 0
5,544
504
3,426
6,292
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Basch4614
Cerberus
8
0 / 2 / 5
5,305
482
1,954
7,918
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
10
1 / 0 / 0
5,307
482
678
3,325
1,035
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Nanyr
Neith
11
6 / 0 / 4
6,591
599
9,674
5,653
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
10
1 / 2 / 5
6,171
561
3,436
2,682
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
12
7 / 0 / 1
7,302
664
3,859
3,998
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
15
15
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Cerberus
Basch4614
Cerberus
0
2
5
1.25
L
Sun Wukong
Jun1orzZ
Sun Wukong
0
5
1
0.1
W
Anubis
1
0
0
1
L
0
3
2
0.33
W
Neith
Nanyr
Neith
6
0
4
8
L
0
4
2
0.25
L
Loki
4
3
0
1.33
W
Kukulkan
1
2
5
1.75
W
Ravana
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
19,601
30,038
Taken
23,576
12,362
Mitigated
7,970
7,951
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
608
0
0
1,310
2,500
695
0
52
2,448
0
46,655
W
Cerberus
Basch4614
Cerberus
1,954
333
0
2,044
7,918
3,200
0
0
7,918
8,254
0
L
Sun Wukong
Jun1orzZ
Sun Wukong
1,571
194
319
919
6,728
2,829
257
2,115
4,613
0
15,875
W
Anubis
678
0
0
2,125
3,325
1,035
0
0
3,325
21,555
0
L
2,530
502
161
3,718
9,183
5,870
19
1,442
7,741
0
14,329
W
Neith
Nanyr
Neith
9,674
5,817
0
3,675
5,653
1,570
429
0
5,653
0
43,289
L
4,559
3,390
0
450
5,335
985
287
806
4,529
0
28,436
L
Loki
3,426
811
0
1,074
6,292
1,983
0
1,653
4,639
0
23,667
W
Kukulkan
3,436
521
0
100
2,682
724
375
0
2,682
23,614
0
W
Ravana
3,859
1,298
0
878
3,998
1,441
0
0
3,998
0
47,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
30,676
263
Minions Killed
292
0
Camps Cleared
0
1,069,438
Distance Traveled
984,519
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,889
626
112
10
0
233,096
5
W
Cerberus
5,305
482
16
1
0
199,948
3
L
Sun Wukong
4,769
434
30
3
0
209,804
1
W
Anubis
5,307
482
57
5
0
172,946
0
L
Chaac
4,979
453
22
2
0
197,811
5
W
Neith
6,591
599
84
8
0
194,217
1
L
Izanami
5,083
462
56
5
0
191,484
0
L
Loki
5,544
504
43
4
0
237,243
1
W
Kukulkan
6,171
561
53
5
0
202,326
2
W
Ravana
7,302
664
82
7
0
215,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role