Player Matchup

Neith
Neith
BluePrintAsura
Neith
Level 29
God Stats
19W - 25L
1,433 SR
Queue Stats
62W - 92L
1,365 Elo+
Party 3
Aphrodite
Aphrodite
Dino-Dills
Aphrodite
Level 96
God Stats
1W - 6L
1,430 SR
Queue Stats
201W - 230L
1,437 Elo+
Party 4
Thanatos
Thanatos
Elite_Recation
Thanatos
Level 69
God Stats
6W - 4L
1,724 SR
Queue Stats
156W - 196L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
MiakoTheThief
Cthulhu
Level 6
God Stats
0W - 1L
1,064 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 4
Hercules
Hercules
l3ane
Hercules
Level 78
God Stats
0W - 2L
1,307 SR
Queue Stats
25W - 44L
1,462 Elo+
Party 4
Team Averages
Level 56
1,392 SR
1,423 Elo+

VS

Team Averages
Level 51
1,660 SR
1,597 Elo+
Chaac
Chaac
DaBoi KushSanta
Chaac
Level 113
God Stats
3W - 0L
1,696 SR
Queue Stats
324W - 370L
1,436 Elo+
Party 1
Bacchus
Bacchus
FrancescaIKUYO
Bacchus
Level 28
God Stats
32W - 38L
1,402 SR
Queue Stats
245W - 286L
1,473 Elo+
Party 1
Izanami
Izanami
Lvsoulja4403
Izanami
Level 27
God Stats
90W - 29L
1,834 SR
Queue Stats
308W - 145L
1,697 Elo+
Party 2
Zeus
Zeus
Ooshnog5625
Zeus
Level 60
God Stats
489W - 222L
1,719 SR
Queue Stats
610W - 312L
1,672 Elo+
Party 2
Ra
Ra
drhaase
Ra
Level 26
God Stats
7W - 4L
1,648 SR
Queue Stats
118W - 48L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,255
826
3,021
12,776
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Dino-Dills
Aphrodite
15
0 / 10 / 3
8,482
848
4,741
24,319
20,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
14
2 / 5 / 0
8,639
864
2,686
8,249
2,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
1 / 10 / 1
8,980
898
6,677
21,240
20,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
l3ane
Hercules
14
0 / 5 / 2
8,046
805
6,414
26,670
25,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

107

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 23
10,074
1,007
8,197
9,337
8,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 17
9,640
964
5,380
6,179
4,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lvsoulja4403
Izanami
18
16 / 1 / 13
12,390
1,239
28,257
6,532
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 0 / 20
9,770
977
31,837
4,834
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 14
10,822
1,082
14,629
5,353
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
118
3
Kills
31
31
Deaths
3
7
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
0
23
14.5
L
Aphrodite
Dino-Dills
Aphrodite
0
10
3
0.15
L
Thanatos
2
5
0
0.4
W
3
2
17
5.75
W
Izanami
Lvsoulja4403
Izanami
16
1
13
22.5
L
Cthulhu
1
10
1
0.15
W
2
0
20
12
W
7
0
14
14
L
Hercules
l3ane
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
88,300
93,254
Taken
32,235
73,527
Mitigated
20,765
11,078
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,021
1,095
0
64
12,776
4,217
0
8,772
4,004
0
18,665
W
8,197
1,037
0
2,102
9,337
8,257
0
3,639
5,698
2,032
14,633
L
Aphrodite
Dino-Dills
Aphrodite
4,741
698
3,284
3,998
24,319
20,937
0
14,198
10,121
15,529
0
L
Thanatos
2,686
803
0
1,490
8,249
2,983
0
3,421
4,828
0
11,647
W
5,380
518
0
394
6,179
4,295
0
2,315
3,864
12,105
0
W
Izanami
Lvsoulja4403
Izanami
28,257
22,954
0
732
6,532
2,940
0
2,731
3,801
0
56,158
L
Cthulhu
6,677
305
362
202
21,240
20,257
0
9,235
12,005
22,761
0
W
31,837
1,576
0
0
4,834
2,159
0
2,481
2,353
50,005
0
W
14,629
366
2,183
2,229
5,353
3,114
0
2,410
2,361
27,821
0
L
Hercules
l3ane
Hercules
6,414
816
0
1,678
26,670
25,133
0
17,384
9,286
5,553
6,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
52,696
138
Minions Killed
173
0
Camps Cleared
14
706,622
Distance Traveled
1,029,315
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,255
826
34
3
0
96,674
0
W
Chaac
10,074
1,007
16
2
1
243,494
0
L
Aphrodite
8,482
848
19
2
0
155,212
0
L
Thanatos
8,639
864
22
2
0
105,604
0
W
Bacchus
9,640
964
15
2
2
195,702
2
W
Izanami
12,390
1,239
60
6
4
195,963
1
L
Cthulhu
8,980
898
49
5
0
160,025
0
W
Zeus
9,770
977
44
4
4
192,994
0
W
Ra
10,822
1,082
38
4
3
201,162
2
L
Hercules
8,046
805
14
1
0
189,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role