Player Matchup

Izanami
Izanami
HeWent2Jarrod69
Izanami
Level 59
God Stats
42W - 21L
1,661 SR
Queue Stats
204W - 207L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
Henry2laxx
Hou Yi
Level 23
God Stats
10W - 13L
1,459 SR
Queue Stats
33W - 42L
1,381 Elo+
Party 2
Ares
Ares
TuckerLeigh
Ares
Level 68
God Stats
2W - 0L
1,689 SR
Queue Stats
38W - 33L
1,507 Elo+
Party 2
Scylla
Scylla
Voxopp
Scylla
Level 106
God Stats
8W - 7L
1,600 SR
Queue Stats
80W - 78L
1,480 Elo+
Party 2
Fenrir
Fenrir
ferrell52
Fenrir
Level 63
God Stats
5W - 5L
1,604 SR
Queue Stats
126W - 121L
1,501 Elo+
Party 2
Team Averages
Level 64
1,603 SR
1,462 Elo+

VS

Team Averages
Level 77
1,507 SR
1,525 Elo+
Ganesha
Ganesha
Magnificent___J
Ganesha
Level 149
God Stats
7W - 9L
1,555 SR
Queue Stats
350W - 323L
1,571 Elo+
Party 3
Fenrir
Fenrir
Royrives-lll
Fenrir
Level 62
God Stats
5W - 7L
1,621 SR
Queue Stats
273W - 279L
1,484 Elo+
Party 1
Hercules
Hercules
ZOLTTRON
Hercules
Level 22
God Stats
0W - 1L
1,252 SR
Queue Stats
11W - 13L
1,467 Elo+
Party 3
Izanami
Izanami
loves2dai
Izanami
Level 120
God Stats
5W - 13L
1,645 SR
Queue Stats
55W - 51L
1,609 Elo+
Party 3
Nu Wa
Nu Wa
くわばらぽてち
Nu Wa
Level 32
God Stats
17W - 24L
1,464 SR
Queue Stats
189W - 206L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,614
761
5,535
3,592
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Henry2laxx
Hou Yi
9
0 / 0 / 1
5,132
513
1,596
3,522
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,409
541
2,186
4,793
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Voxopp
Scylla
10
3 / 1 / 3
6,076
608
4,029
5,038
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ferrell52
Fenrir
10
3 / 2 / 2
6,023
602
1,997
6,545
2,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,489
449
1,324
5,409
2,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
2 / 3 / 0
5,821
582
1,329
5,912
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
ZOLTTRON
Hercules
8
0 / 4 / 0
4,615
462
467
5,172
3,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
loves2dai
Izanami
8
0 / 1 / 0
4,706
471
2,626
3,239
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 2
4,995
500
3,343
6,304
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
15
Kills
2
3
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Hou Yi
Henry2laxx
Hou Yi
0
0
1
0.5
L
0
2
1
0.25
L
Fenrir
2
3
0
0.67
W
2
0
0
2
W
Scylla
Voxopp
Scylla
3
1
3
4.5
L
Hercules
ZOLTTRON
Hercules
0
4
0
0
W
Fenrir
ferrell52
Fenrir
3
2
2
2
L
Izanami
loves2dai
Izanami
0
1
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,343
Damage
9,089
23,490
Taken
26,036
8,324
Mitigated
11,086
6,646
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,535
3,720
0
1,490
3,592
1,483
4,219
249
3,299
0
43,725
W
Hou Yi
Henry2laxx
Hou Yi
1,596
516
0
1,613
3,522
879
28
350
3,128
0
23,762
L
1,324
166
45
545
5,409
2,746
0
1,059
4,350
14,807
0
L
Fenrir
1,329
284
0
2,510
5,912
2,256
0
1,021
4,891
0
31,679
W
2,186
41
0
1,399
4,793
2,378
91
704
4,045
10,726
0
W
Scylla
Voxopp
Scylla
4,029
636
0
1,297
5,038
1,520
441
2,266
2,552
27,446
0
L
Hercules
ZOLTTRON
Hercules
467
121
0
580
5,172
3,438
0
0
5,172
0
13,217
W
Fenrir
ferrell52
Fenrir
1,997
498
0
847
6,545
2,064
175
686
5,799
0
24,809
L
Izanami
loves2dai
Izanami
2,626
1,769
0
678
3,239
972
355
1,261
1,978
0
27,376
L
3,343
1,175
0
1,404
6,304
1,674
0
2,874
3,430
20,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
24,626
253
Minions Killed
222
0
Camps Cleared
0
918,739
Distance Traveled
925,537
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,614
761
106
11
0
163,535
3
W
Hou Yi
5,132
513
42
4
0
171,819
2
L
Ganesha
4,489
449
1
0
0
184,939
3
L
Fenrir
5,821
582
69
7
0
216,433
0
W
Ares
5,409
541
19
2
0
199,566
2
W
Scylla
6,076
608
38
4
0
183,140
2
L
Hercules
4,615
462
26
3
0
177,366
0
W
Fenrir
6,023
602
48
5
0
200,679
2
L
Izanami
4,706
471
82
8
0
180,759
0
L
Nu Wa
4,995
500
44
4
0
166,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role