Player Matchup

Zeus
Zeus
A Jerk Panda
Zeus
Level 160
God Stats
5W - 4L
1,768 SR
Queue Stats
121W - 89L
1,640 Elo+
Party 1
Nox
Nox
Cheeseit23
Nox
Level 128
God Stats
4W - 0L
1,723 SR
Queue Stats
158W - 112L
1,611 Elo+
Party 1
Ymir
Ymir
Monhkz
Ymir
Level 77
God Stats
6W - 2L
1,785 SR
Queue Stats
92W - 74L
1,576 Elo+
Party 1
Cerberus
Cerberus
TweakerMerc
Cerberus
Level 129
God Stats
1W - 3L
1,661 SR
Queue Stats
54W - 38L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
xtsedragonx
Sylvanus
Level 84
God Stats
1W - 0L
1,490 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 1
Team Averages
Level 116
1,686 SR
1,563 Elo+

VS

Team Averages
Level 115
1,562 SR
1,535 Elo+
Sylvanus
Sylvanus
D-rizzzy
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 163L
1,489 Elo+
Solo
Sobek
Sobek
EvilHelperMnkey
Sobek
Level 140
God Stats
5W - 3L
1,632 SR
Queue Stats
156W - 138L
1,634 Elo+
Solo
Fenrir
Fenrir
McWance665
Fenrir
Level 141
God Stats
6W - 3L
1,890 SR
Queue Stats
419W - 432L
1,558 Elo+
Solo
Discordia
Discordia
Travicus92
Discordia
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
280W - 282L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
boogerballs8
Baba Yaga
Level 82
God Stats
0W - 1L
1,290 SR
Queue Stats
21W - 55L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 15
11,646
776
31,855
12,406
5,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 2 / 12
12,692
846
20,188
11,865
5,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Monhkz
Ymir
17
3 / 3 / 18
11,002
733
7,852
19,199
25,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
TweakerMerc
Cerberus
16
2 / 5 / 19
10,123
675
12,348
17,587
18,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xtsedragonx
Sylvanus
19
2 / 2 / 22
10,774
718
7,589
16,632
12,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D-rizzzy
Sylvanus
18
1 / 3 / 10
11,169
745
8,166
15,138
19,806
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 8
10,523
702
8,384
26,966
41,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
McWance665
Fenrir
15
2 / 7 / 8
9,056
604
10,593
26,045
34,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Travicus92
Discordia
19
8 / 6 / 4
11,349
757
24,685
15,524
11,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
boogerballs8
Baba Yaga
15
1 / 5 / 8
9,163
611
8,350
11,282
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
53
29
Kills
15
15
Deaths
29
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
W
14
2
12
10
L
Sylvanus
D-rizzzy
Sylvanus
1
3
10
2
L
3
8
8
0.88
L
Fenrir
McWance665
Fenrir
2
7
8
0.86
W
Ymir
Monhkz
Ymir
3
3
18
4
L
Discordia
Travicus92
Discordia
8
6
4
1.67
W
Cerberus
TweakerMerc
Cerberus
2
5
19
2.3
L
Baba Yaga
boogerballs8
Baba Yaga
1
5
8
1
W
Sylvanus
xtsedragonx
Sylvanus
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,832
Damage
60,178
77,689
Taken
94,955
67,853
Mitigated
112,282
41,748
Healing
35,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,855
4,627
0
3,084
12,406
5,411
1,889
7,729
4,504
58,040
0
W
20,188
2,886
3,066
2,099
11,865
5,791
1,992
8,218
3,458
42,907
0
L
Sylvanus
D-rizzzy
Sylvanus
8,166
2,608
7,732
5,484
15,138
19,806
355
12,784
2,354
19,651
0
L
8,384
636
2,970
4,688
26,966
41,930
51
20,876
6,090
15,866
0
L
Fenrir
McWance665
Fenrir
10,593
2,242
2,548
5,460
26,045
34,915
442
21,212
4,833
0
14,642
W
Ymir
Monhkz
Ymir
7,852
1,408
1,913
4,968
19,199
25,933
229
12,694
6,245
17,219
0
L
Discordia
Travicus92
Discordia
24,685
2,868
1,692
1,570
15,524
11,031
887
13,984
1,540
49,656
0
W
Cerberus
TweakerMerc
Cerberus
12,348
1,347
1,514
3,890
17,587
18,317
312
9,058
8,169
22,024
0
L
Baba Yaga
boogerballs8
Baba Yaga
8,350
399
886
1,981
11,282
4,600
0
10,976
306
18,266
0
W
Sylvanus
xtsedragonx
Sylvanus
7,589
1,563
13,250
7,964
16,632
12,401
799
11,886
4,700
18,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,237
Gold Earned
51,260
176
Minions Killed
131
0
Camps Cleared
0
1,268,764
Distance Traveled
1,175,846
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,646
776
54
4
0
256,453
0
W
Nox
12,692
846
52
3
0
261,671
0
L
Sylvanus
11,169
745
32
2
0
237,863
1
L
Sobek
10,523
702
11
1
0
221,864
1
L
Fenrir
9,056
604
7
0
0
227,983
0
W
Ymir
11,002
733
22
1
0
261,106
1
L
Discordia
11,349
757
55
4
0
229,586
0
W
Cerberus
10,123
675
20
1
0
228,261
0
L
Baba Yaga
9,163
611
26
2
0
258,550
0
W
Sylvanus
10,774
718
28
2
0
261,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role