Player Matchup

Bellona
Bellona
Adonis523L
Bellona
Level 18
God Stats
86W - 90L
1,412 SR
Queue Stats
141W - 145L
1,312 Elo+
Solo
Rama
Rama
BlythAndBrawl
Rama
Level 21
God Stats
267W - 351L
1,331 SR
Queue Stats
290W - 374L
1,255 Elo+
Solo
Loki
Loki
Crimsonlion8620
Loki
Level 20
God Stats
13W - 14L
1,398 SR
Queue Stats
60W - 69L
1,345 Elo+
Solo
Arachne
Arachne
DASHIZ4LIFE
Arachne
Level 29
God Stats
26W - 23L
1,534 SR
Queue Stats
156W - 204L
1,358 Elo+
Solo
Izanami
Izanami
grizzly132610
Izanami
Level 14
God Stats
4W - 7L
1,293 SR
Queue Stats
14W - 28L
1,235 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,301 Elo+

VS

Team Averages
Level 17
1,430 SR
1,335 Elo+
Fenrir
Fenrir
Bigbrun5415
Fenrir
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 94L
1,246 Elo+
Solo
Cthulhu
Cthulhu
DeltaSmash
Cthulhu
Level 12
God Stats
1W - 3L
1,366 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Merlin
Merlin
Detrellm
Merlin
Level 15
God Stats
20W - 23L
1,370 SR
Queue Stats
25W - 33L
1,331 Elo+
Solo
Danzaburou
Danzaburou
P0S3ID0NSP63
Danzaburou
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,272 Elo+
Solo
Loki
Loki
rennan_tof
Loki
Level 29
God Stats
7W - 11L
1,413 SR
Queue Stats
197W - 207L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adonis523L
Bellona
20
6 / 4 / 20
13,779
1,253
22,772
18,145
17,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 1 / 20
12,138
1,103
14,729
7,519
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 7 / 11
13,458
1,223
23,443
17,860
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DASHIZ4LIFE
Arachne
18
6 / 5 / 12
11,905
1,082
12,252
10,722
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
20
9 / 5 / 15
13,025
1,184
32,187
14,363
6,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 7 / 8
12,932
1,176
18,556
26,045
19,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
DeltaSmash
Cthulhu
18
6 / 10 / 10
12,659
1,151
18,326
36,933
25,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Detrellm
Merlin
17
2 / 4 / 10
10,338
940
5,274
12,234
5,050
Danzaburou
P0S3ID0NSP63
Danzaburou
17
2 / 8 / 11
11,041
1,004
9,079
16,772
8,293
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 7 / 15
11,064
1,006
8,202
19,867
12,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
76
36
Kills
22
22
Deaths
36
78
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adonis523L
Bellona
6
4
20
4
L
Fenrir
10
7
8
2
W
3
1
20
13
W
12
7
11
2.5
W
Arachne
DASHIZ4LIFE
Arachne
6
5
12
2.4
L
Cthulhu
DeltaSmash
Cthulhu
6
10
10
1.1
L
Merlin
Detrellm
Merlin
2
4
10
1.75
L
Danzaburou
P0S3ID0NSP63
Danzaburou
2
8
11
0.94
W
Izanami
9
5
15
3.3
L
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,383
Damage
59,437
68,609
Taken
111,851
42,872
Mitigated
70,888
10,453
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adonis523L
Bellona
22,772
9,297
1,749
2,570
18,145
17,699
0
6,667
11,478
166
50,572
L
Fenrir
18,556
7,294
0
1,839
26,045
19,519
0
0
26,045
0
32,658
W
14,729
11,757
0
1,397
7,519
3,298
0
2,013
5,506
0
42,792
W
23,443
9,638
0
773
17,860
10,396
0
5,629
12,231
0
30,453
W
Arachne
DASHIZ4LIFE
Arachne
12,252
9,812
0
2,036
10,722
4,871
0
5,399
5,323
0
20,922
L
Cthulhu
DeltaSmash
Cthulhu
18,326
3,180
835
7,724
36,933
25,032
0
99
36,834
47,888
0
L
Merlin
Detrellm
Merlin
5,274
848
0
0
12,234
5,050
0
0
12,234
12,460
0
L
Danzaburou
P0S3ID0NSP63
Danzaburou
9,079
6,604
0
2,204
16,772
8,293
0
35
16,737
0
33,304
W
Izanami
32,187
18,386
0
1,928
14,363
6,608
0
3,892
10,471
0
57,818
L
8,202
3,278
113
255
19,867
12,994
0
26
19,841
0
21,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,305
Gold Earned
58,034
227
Minions Killed
200
9
Camps Cleared
3
1,054,161
Distance Traveled
965,359
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,779
1,253
65
6
0
232,009
3
L
Fenrir
12,932
1,176
26
2
1
233,683
0
W
Rama
12,138
1,103
81
7
2
202,034
0
W
Loki
13,458
1,223
9
1
1
216,867
0
W
Arachne
11,905
1,082
13
1
6
217,634
2
L
Cthulhu
12,659
1,151
83
8
0
202,734
1
L
Merlin
10,338
940
16
1
1
172,531
0
L
Danzaburou
11,041
1,004
53
5
0
134,803
3
W
Izanami
13,025
1,184
59
5
0
185,617
1
L
Loki
11,064
1,006
22
2
1
221,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role