Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KGB_225
Anhur
Level 9
God Stats
1W - 2L
1,410 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 1
Scylla
Scylla
Mellcochinita
Scylla
Level 29
God Stats
2W - 2L
1,722 SR
Queue Stats
27W - 22L
1,544 Elo+
Solo
Arachne
Arachne
OneHitWondaaa
Arachne
Level 47
God Stats
63W - 54L
1,537 SR
Queue Stats
98W - 94L
1,431 Elo+
Party 1
Cerberus
Cerberus
bmarco5159
Cerberus
Level 8
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Team Averages
Level 22
1,488 SR
1,409 Elo+

VS

Team Averages
Level 18
1,463 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
Hobbs912
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,715 SR
Queue Stats
29W - 29L
1,507 Elo+
Solo
Bacchus
Bacchus
JustPsii
Bacchus
Level 27
God Stats
2W - 3L
1,427 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 2
Bellona
Bellona
Typical-Alvaro
Bellona
Level 21
God Stats
3W - 4L
1,233 SR
Queue Stats
11W - 22L
1,369 Elo+
Party 2
Nemesis
Nemesis
apexisbroken2
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,528 Elo+
Solo
Ra
Ra
dirtbag52013
Ra
Level 17
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 1 / 4
11,393
495
9,297
21,311
12,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
KGB_225
Anhur
14
0 / 4 / 4
10,239
445
1,568
10,708
3,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 10
12,433
541
17,066
14,503
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
20
14 / 2 / 2
14,063
611
17,128
20,254
10,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bmarco5159
Cerberus
15
1 / 6 / 11
10,578
460
6,921
15,485
13,867
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hobbs912
Morgan Le Fay
8
5 / 1 / 0
8,080
351
2,986
4,470
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JustPsii
Bacchus
14
1 / 6 / 4
8,576
373
6,546
20,544
26,250
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 6 / 2
9,748
424
15,028
24,090
26,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
1
0 / 0 / 0
4,437
193
0
0
0
14
1 / 12 / 1
8,789
382
5,210
15,965
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
10
14
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
4
5
L
Morgan Le Fay
Hobbs912
Morgan Le Fay
5
1
0
5
L
Bacchus
JustPsii
Bacchus
1
6
4
0.5
W
Anhur
KGB_225
Anhur
0
4
4
0.5
W
7
1
10
12
W
Arachne
14
2
2
7.5
L
3
6
2
0.67
L
Nemesis
0
0
0
0
W
Cerberus
bmarco5159
Cerberus
1
6
11
1.08
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,980
Damage
29,770
82,261
Taken
65,069
46,405
Mitigated
58,894
26,059
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,297
1,251
0
5,928
21,311
12,904
984
6,113
14,236
616
58,729
L
Morgan Le Fay
Hobbs912
Morgan Le Fay
2,986
520
0
2,067
4,470
989
0
1,376
3,094
16,304
0
L
Bacchus
JustPsii
Bacchus
6,546
543
1,158
1,451
20,544
26,250
483
6,453
14,091
37,804
0
W
Anhur
KGB_225
Anhur
1,568
914
0
1,579
10,708
3,718
4,665
3,588
7,071
0
45,293
W
17,066
2,932
0
6,168
14,503
5,267
3,003
6,512
7,943
96,452
0
W
Arachne
17,128
11,568
0
10,184
20,254
10,649
5,618
4,855
14,963
0
137,998
L
15,028
3,212
0
2,324
24,090
26,307
0
7,538
16,552
8,531
42,316
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
bmarco5159
Cerberus
6,921
874
0
2,200
15,485
13,867
365
6,592
8,602
43,197
0
L
5,210
1,448
587
1,039
15,965
5,348
685
8,989
6,976
48,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
39,630
522
Minions Killed
248
0
Camps Cleared
0
2,157,896
Distance Traveled
1,344,971
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,393
495
91
4
0
449,111
1
L
Morgan Le Fay
8,080
351
31
1
0
175,760
0
L
Bacchus
8,576
373
58
3
0
363,170
2
W
Anhur
10,239
445
91
4
0
434,263
0
W
Scylla
12,433
541
110
5
0
408,776
1
W
Arachne
14,063
611
173
8
0
459,216
0
L
Bellona
9,748
424
80
3
0
458,790
5
L
Nemesis
4,437
193
0
0
0
0
0
W
Cerberus
10,578
460
57
2
0
406,530
0
L
Ra
8,789
382
79
3
0
347,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role