Player Matchup

Guan Yu
Guan Yu
GoldMaste
Guan Yu
Level 125
God Stats
5W - 8L
1,605 SR
Queue Stats
499W - 557L
1,430 Elo+
Party 2
Scylla
Scylla
InbredGuy
Scylla
Level 87
God Stats
2W - 3L
1,539 SR
Queue Stats
144W - 147L
1,500 Elo+
Solo
Nemesis
Nemesis
L4rdHades
Nemesis
Level 145
God Stats
14W - 28L
1,593 SR
Queue Stats
539W - 600L
1,444 Elo+
Party 2
Team Averages
Level 119
1,579 SR
1,458 Elo+

VS

Team Averages
Level 80
1,628 SR
1,624 Elo+
Cthulhu
Cthulhu
AntiPog
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 51L
1,603 Elo+
Party 1
Medusa
Medusa
VitKorp
Medusa
Level 106
God Stats
10W - 1L
1,592 SR
Queue Stats
63W - 29L
1,685 Elo+
Party 1
Scylla
Scylla
kielsbro
Scylla
Level 104
God Stats
10W - 4L
1,793 SR
Queue Stats
63W - 44L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoldMaste
Guan Yu
13
1 / 5 / 7
9,569
598
7,638
22,541
17,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
InbredGuy
Scylla
14
4 / 6 / 7
10,536
659
8,158
10,246
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
L4rdHades
Nemesis
15
9 / 5 / 2
11,396
712
16,732
21,696
8,918
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntiPog
Cthulhu
14
1 / 6 / 14
11,509
719
12,132
17,128
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
VitKorp
Medusa
15
8 / 5 / 7
12,101
756
23,284
15,011
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
kielsbro
Scylla
16
7 / 3 / 7
11,702
731
8,637
7,391
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
16
16
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AntiPog
Cthulhu
1
6
14
1.33
L
Guan Yu
GoldMaste
Guan Yu
1
5
7
0.9
L
Scylla
InbredGuy
Scylla
4
6
7
1.25
L
Nemesis
L4rdHades
Nemesis
9
5
2
2
W
Medusa
VitKorp
Medusa
8
5
7
2.3
W
Scylla
kielsbro
Scylla
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
44,053
54,483
Taken
39,530
29,893
Mitigated
24,561
10,445
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AntiPog
Cthulhu
12,132
1,057
474
1,635
17,128
17,935
0
3,847
13,281
30,140
0
L
Guan Yu
GoldMaste
Guan Yu
7,638
850
641
5,482
22,541
17,461
0
9,151
13,390
8,488
21,043
L
Scylla
InbredGuy
Scylla
8,158
258
0
845
10,246
3,514
0
5,312
4,934
39,073
0
L
Nemesis
L4rdHades
Nemesis
16,732
5,495
0
3,477
21,696
8,918
270
6,592
15,104
0
40,678
W
Medusa
VitKorp
Medusa
23,284
13,304
0
4,298
15,011
4,419
1,934
3,616
11,395
0
56,944
W
Scylla
kielsbro
Scylla
8,637
677
0
1,408
7,391
2,207
602
2,784
4,607
37,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
35,312
146
Minions Killed
192
6
Camps Cleared
9
871,431
Distance Traveled
862,827
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,509
719
28
2
2
294,614
3
L
Guan Yu
9,569
598
40
3
3
288,653
2
L
Scylla
10,536
659
65
4
1
272,061
0
L
Nemesis
11,396
712
41
3
2
310,717
0
W
Medusa
12,101
756
90
6
3
285,061
4
W
Scylla
11,702
731
74
5
4
283,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role