Player Matchup

Cthulhu
Cthulhu
Bearest
Cthulhu
Level 125
God Stats
9W - 13L
1,522 SR
Queue Stats
60W - 70L
1,483 Elo+
Party 1
Loki
Loki
Chromeeyyyy
Loki
Level 15
God Stats
6W - 3L
1,595 SR
Queue Stats
14W - 11L
1,515 Elo+
Solo
Discordia
Discordia
HaydenRavenwing
Discordia
Level 69
God Stats
10W - 12L
1,551 SR
Queue Stats
73W - 87L
1,459 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,486 Elo+

VS

Team Averages
Level 66
1,544 SR
1,625 Elo+
Ares
Ares
Hernandex124
Ares
Level 8
God Stats
5W - 5L
1,633 SR
Queue Stats
22W - 23L
1,525 Elo+
Solo
Janus
Janus
Joel3080
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
rich2320
Charybdis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bearest
Cthulhu
14
7 / 0 / 13
9,764
814
11,415
10,368
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
13 / 3 / 5
10,501
875
11,581
7,227
2,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
HaydenRavenwing
Discordia
13
2 / 1 / 15
8,886
741
6,511
5,330
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,889
657
4,070
13,192
11,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Joel3080
Janus
10
0 / 10 / 2
7,179
598
4,005
10,327
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
rich2320
Charybdis
11
1 / 7 / 2
7,811
651
6,813
11,021
3,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
3
4
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bearest
Cthulhu
7
0
13
13.5
W
13
3
5
5.17
W
Discordia
HaydenRavenwing
Discordia
2
1
15
9.5
L
2
5
1
0.5
L
Janus
Joel3080
Janus
0
10
2
0.1
L
Charybdis
rich2320
Charybdis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
14,888
22,925
Taken
34,540
10,730
Mitigated
18,534
4,036
Healing
2,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bearest
Cthulhu
11,415
286
57
1,778
10,368
6,624
561
3,713
6,655
32,054
0
W
11,581
3,011
0
1,701
7,227
2,514
1,062
2,676
4,551
0
31,231
W
Discordia
HaydenRavenwing
Discordia
6,511
229
0
500
5,330
1,592
579
2,223
3,107
24,064
0
L
4,070
78
0
1,020
13,192
11,495
0
4,895
7,581
17,836
0
L
Janus
Joel3080
Janus
4,005
338
0
250
10,327
3,219
266
5,497
4,433
22,200
0
L
Charybdis
rich2320
Charybdis
6,813
3,548
0
1,148
11,021
3,820
1,038
6,162
4,193
0
19,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
22,879
136
Minions Killed
102
9
Camps Cleared
2
663,802
Distance Traveled
582,073
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,764
814
39
3
0
248,746
1
W
Loki
10,501
875
55
5
4
215,408
0
W
Discordia
8,886
741
42
4
5
199,648
4
L
Ares
7,889
657
20
2
1
223,597
4
L
Janus
7,179
598
49
4
0
177,141
0
L
Charybdis
7,811
651
33
3
1
181,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role