Player Matchup

Pele
Pele
ElWero2120
Pele
Level 69
God Stats
2W - 1L
1,811 SR
Queue Stats
89W - 90L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
EnderKitten25
Nu Wa
Level 109
God Stats
4W - 5L
1,640 SR
Queue Stats
317W - 347L
1,585 Elo+
Party 3
Loki
Loki
GETGUDKID420
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,431 Elo+
Solo
Thor
Thor
TOXICLOKI420
Thor
Level 4
God Stats
1W - 5L
1,579 SR
Queue Stats
59W - 94L
1,321 Elo+
Party 3
Zeus
Zeus
tonyypower
Zeus
Level 8
God Stats
3W - 4L
1,811 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 1
Team Averages
Level 40
1,668 SR
1,450 Elo+

VS

Team Averages
Level 39
1,608 SR
1,483 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ItsSenpaiii
Nemesis
Level 8
God Stats
3W - 0L
1,954 SR
Queue Stats
12W - 2L
1,783 Elo+
Party 2
Susano
Susano
efrailyn
Susano
Level 10
God Stats
4W - 2L
1,462 SR
Queue Stats
6W - 8L
1,237 Elo+
Solo
Ra
Ra
magnumoverlord_
Ra
Level 15
God Stats
12W - 10L
1,421 SR
Queue Stats
28W - 32L
1,370 Elo+
Solo
Fafnir
Fafnir
sturdy-oak63
Fafnir
Level 20
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 35L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,546
1,221
5,305
12,017
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 5
8,649
1,236
8,966
10,156
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 1
6,276
897
901
1,810
334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 10 / 5
7,821
1,117
4,846
12,251
4,402
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 5
9,006
1,287
8,059
10,577
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

155

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
10 / 1 / 14
10,793
1,542
15,918
4,973
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ItsSenpaiii
Nemesis
16
16 / 2 / 6
10,846
1,549
15,181
9,408
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
efrailyn
Susano
14
1 / 4 / 7
7,383
1,055
2,420
4,779
1,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 15
8,813
1,259
5,495
6,592
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
15
2 / 1 / 13
8,607
1,230
4,530
7,583
8,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
11
Kills
31
31
Deaths
11
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
1
14
17
L
5
5
1
1.1
L
2
6
5
0.75
L
0
2
1
0.25
W
Nemesis
ItsSenpaiii
Nemesis
16
2
6
9.5
L
1
10
5
0.35
W
Susano
efrailyn
Susano
1
4
7
1.13
W
2
3
15
3.17
W
Fafnir
2
1
13
8.5
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
43,544
46,811
Taken
33,335
14,989
Mitigated
19,626
1,639
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,918
6,773
0
564
4,973
1,605
0
2,251
2,696
0
42,297
L
5,305
1,074
0
590
12,017
4,244
0
2,854
9,163
0
17,351
L
8,966
2,732
0
1,049
10,156
2,995
0
1,902
8,254
35,699
0
L
901
421
0
0
1,810
334
0
173
1,637
0
1,749
W
Nemesis
ItsSenpaiii
Nemesis
15,181
8,390
0
1,668
9,408
5,153
0
3,843
5,366
0
22,652
L
4,846
842
0
0
12,251
4,402
0
3,837
8,414
0
8,438
W
Susano
efrailyn
Susano
2,420
261
0
0
4,779
1,582
0
2,732
1,989
0
7,384
W
5,495
0
1,100
1,001
6,592
2,400
0
3,537
2,887
24,765
0
W
Fafnir
4,530
1,955
237
1,375
7,583
8,886
0
4,081
3,372
14,107
0
L
8,059
1,222
0
0
10,577
3,014
0
1,259
9,318
16,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
46,442
124
Minions Killed
133
3
Camps Cleared
8
568,877
Distance Traveled
673,462
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,793
1,542
48
7
2
135,861
0
L
Pele
8,546
1,221
23
3
1
162,407
0
L
Nu Wa
8,649
1,236
70
10
0
140,008
0
L
Loki
6,276
897
2
0
0
17,270
0
W
Nemesis
10,846
1,549
9
1
2
138,605
0
L
Thor
7,821
1,117
11
2
1
137,614
0
W
Susano
7,383
1,055
8
1
2
118,228
0
W
Ra
8,813
1,259
55
8
1
144,749
1
W
Fafnir
8,607
1,230
13
2
1
136,019
2
L
Zeus
9,006
1,287
18
3
1
111,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role