Player Matchup

Tiamat
Tiamat
Auto Me up
Tiamat
Level 85
God Stats
5W - 3L
1,633 SR
Queue Stats
165W - 145L
1,496 Elo+
Party 4
Heimdallr
Heimdallr
Save Toxic1793
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,333 Elo+
Party 3
Ares
Ares
TeleostThrone91
Ares
Level 48
God Stats
2W - 2L
1,437 SR
Queue Stats
17W - 19L
1,341 Elo+
Party 3
Nu Wa
Nu Wa
VaguerEel75276
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 3
Bellona
Bellona
YeahKingK
Bellona
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 47L
1,500 Elo+
Party 4
Team Averages
Level 30
1,514 SR
1,420 Elo+

VS

Team Averages
Level 10
1,488 SR
1,346 Elo+
Izanami
Izanami
Akvvard silence
Izanami
Level 8
God Stats
1W - 4L
1,415 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Constable Hood
Gilgamesh
Level 23
God Stats
13W - 12L
1,527 SR
Queue Stats
141W - 131L
1,400 Elo+
Party 1
Da Ji
Da Ji
Jn6x
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 1
Nemesis
Nemesis
Lil_freshco
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 2
Loki
Loki
Unknown-_-Temp
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Auto Me up
Tiamat
19
7 / 1 / 23
12,465
1,133
21,373
9,236
7,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Save Toxic1793
Heimdallr
20
16 / 2 / 21
13,453
1,223
24,567
8,929
5,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 2 / 31
11,674
1,061
8,217
13,238
17,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 0 / 26
11,929
1,084
35,647
10,504
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
YeahKingK
Bellona
19
11 / 0 / 24
13,440
1,222
17,649
11,339
11,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,912
901
11,322
20,970
7,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Constable Hood
Gilgamesh
16
0 / 6 / 5
9,980
907
9,760
23,517
20,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Jn6x
Da Ji
16
1 / 13 / 2
9,864
897
4,430
24,553
9,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Lil_freshco
Nemesis
16
1 / 11 / 3
9,922
902
9,748
25,706
10,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 8 / 1
10,457
951
10,879
20,738
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
21
44
Kills
5
5
Deaths
44
125
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Tiamat
Auto Me up
Tiamat
7
1
23
18.5
L
Gilgamesh
Constable Hood
Gilgamesh
0
6
5
0.42
L
Da Ji
Jn6x
Da Ji
1
13
2
0.15
L
Nemesis
Lil_freshco
Nemesis
1
11
3
0.23
W
Heimdallr
Save Toxic1793
Heimdallr
16
2
21
13.25
W
3
2
31
9.25
L
3
8
1
0.44
W
7
0
26
20
W
Bellona
YeahKingK
Bellona
11
0
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,453
Damage
46,139
53,246
Taken
115,484
48,434
Mitigated
54,852
12,294
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,322
7,088
0
872
20,970
7,728
0
13,628
7,342
0
46,533
W
Tiamat
Auto Me up
Tiamat
21,373
3,388
654
2,379
9,236
7,908
0
456
8,780
42,784
0
L
Gilgamesh
Constable Hood
Gilgamesh
9,760
674
0
32
23,517
20,132
0
12,195
11,322
11,161
31,172
L
Da Ji
Jn6x
Da Ji
4,430
1,281
0
92
24,553
9,220
0
12,681
11,872
0
13,727
L
Nemesis
Lil_freshco
Nemesis
9,748
3,792
0
1,923
25,706
10,871
0
13,092
12,614
0
30,524
W
Heimdallr
Save Toxic1793
Heimdallr
24,567
14,723
0
58
8,929
5,926
0
642
8,287
0
48,854
W
8,217
843
0
1,050
13,238
17,803
0
561
12,677
15,929
0
L
10,879
1,459
0
0
20,738
6,901
0
13,641
7,097
0
22,486
W
35,647
8,236
112
3,844
10,504
5,268
0
461
10,043
59,794
0
W
Bellona
YeahKingK
Bellona
17,649
4,716
2,161
2,036
11,339
11,529
0
825
10,514
0
28,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,961
Gold Earned
50,135
219
Minions Killed
212
10
Camps Cleared
3
1,089,646
Distance Traveled
1,169,812
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,912
901
77
7
0
203,443
0
W
Tiamat
12,465
1,133
59
5
5
215,292
0
L
Gilgamesh
9,980
907
66
6
1
233,002
0
L
Da Ji
9,864
897
21
2
1
254,998
0
L
Nemesis
9,922
902
29
3
1
236,058
0
W
Heimdallr
13,453
1,223
59
5
3
204,682
1
W
Ares
11,674
1,061
13
1
1
209,961
1
L
Loki
10,457
951
19
2
0
242,311
0
W
Nu Wa
11,929
1,084
69
6
0
208,358
0
W
Bellona
13,440
1,222
19
2
1
251,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role