Player Matchup

Loki
Loki
Gold III
Chris_SANT10
Loki
Gold III
Level 96
God Stats
28W - 23L
1,656 SR
Queue Stats
120W - 130L
1,503 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ElTrenDelMame69
Heimdallr
Gold IV
Level 157
God Stats
4W - 7L
1,360 SR
Queue Stats
217W - 222L
1,523 MMR
Solo
Chronos
Chronos
Gold IV
IIJokstrII
Chronos
Gold IV
Level 105
God Stats
8W - 7L
1,567 SR
Queue Stats
52W - 48L
1,645 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
LEUTS42
Sun Wukong
Platinum V
Level 128
God Stats
3W - 10L
1,405 SR
Queue Stats
219W - 227L
1,552 MMR
Solo
Eset
Eset
Silver IV
Thxghtz
Eset
Silver IV
Level 69
God Stats
0W - 1L
1,614 SR
Queue Stats
18W - 22L
1,379 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,520 SR
1,520 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,529 SR
1,510 MMR
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Berrzerkurt
Nemesis
Gold III
Level 141
God Stats
4W - 3L
1,234 SR
Queue Stats
308W - 303L
1,556 MMR
Party 2
Fafnir
Fafnir
Gold IV
Doc8506
Fafnir
Gold IV
Level 114
God Stats
4W - 1L
1,728 SR
Queue Stats
165W - 168L
1,476 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
Frosty Fwop
Kuzenbo
Platinum V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 342L
1,540 MMR
Solo
Chang'e
Chang'e
Gold I
opazocid
Chang'e
Gold I
Level 126
God Stats
30W - 16L
1,686 SR
Queue Stats
273W - 284L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
12,935
517
19,152
21,797
14,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ElTrenDelMame69
Heimdallr
17
4 / 8 / 7
12,255
490
16,071
19,492
7,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
IIJokstrII
Chronos
17
4 / 4 / 6
11,655
466
18,939
17,879
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
LEUTS42
Sun Wukong
19
3 / 2 / 5
12,409
496
17,289
25,012
28,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Thxghtz
Eset
12
0 / 2 / 13
9,817
393
6,256
14,591
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnGilgameshAthenaMorgan Le FayYmir

VS

Bans
RavanaDanzaburouOsirisArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 4 / 4
12,018
481
16,341
19,830
7,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Berrzerkurt
Nemesis
20
5 / 7 / 6
13,756
550
13,264
25,039
14,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Doc8506
Fafnir
17
2 / 4 / 11
12,565
503
7,126
25,634
31,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Frosty Fwop
Kuzenbo
19
7 / 0 / 4
13,466
539
19,952
24,385
31,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
opazocid
Chang'e
19
2 / 2 / 7
12,560
502
14,021
19,316
14,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
17
Kills
21
21
Deaths
17
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
4
4
1.75
W
Nemesis
Berrzerkurt
Nemesis
5
7
6
1.14
L
6
5
5
1.7
W
Fafnir
Doc8506
Fafnir
2
4
11
1.88
L
Heimdallr
ElTrenDelMame69
Heimdallr
4
8
7
0.94
W
Kuzenbo
Frosty Fwop
Kuzenbo
7
0
4
9
L
Chronos
IIJokstrII
Chronos
4
4
6
1.75
L
Sun Wukong
LEUTS42
Sun Wukong
3
2
5
2.75
L
Eset
Thxghtz
Eset
0
2
13
3.25
W
Chang'e
opazocid
Chang'e
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,707
Damage
70,704
98,771
Taken
114,204
70,991
Mitigated
98,638
22,905
Healing
47,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,341
7,789
0
7,066
19,830
7,293
2,849
3,453
16,136
0
99,552
W
Nemesis
Berrzerkurt
Nemesis
13,264
4,589
0
5,677
25,039
14,296
412
7,732
17,054
0
122,665
L
19,152
4,094
0
7,374
21,797
14,594
470
8,640
12,877
0
116,387
W
Fafnir
Doc8506
Fafnir
7,126
2,247
0
7,438
25,634
31,931
1,006
6,941
18,489
31,983
0
L
Heimdallr
ElTrenDelMame69
Heimdallr
16,071
6,430
0
4,536
19,492
7,735
3,790
6,251
12,944
0
76,291
W
Kuzenbo
Frosty Fwop
Kuzenbo
19,952
4,570
0
11,474
24,385
31,016
492
3,623
19,161
82,471
0
L
Chronos
IIJokstrII
Chronos
18,939
4,440
0
1,429
17,879
7,297
539
7,896
9,794
82,701
0
L
Sun Wukong
LEUTS42
Sun Wukong
17,289
1,826
0
4,065
25,012
28,642
61
9,922
14,130
0
76,948
L
Eset
Thxghtz
Eset
6,256
908
1,810
3,691
14,591
12,723
199
6,282
7,819
21,012
0
W
Chang'e
opazocid
Chang'e
14,021
379
4,848
10,824
19,316
14,102
2,923
8,978
10,139
81,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
64,365
565
Minions Killed
591
0
Camps Cleared
0
2,346,457
Distance Traveled
2,560,332
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,018
481
120
5
0
422,187
6
W
Nemesis
13,756
550
171
7
0
549,549
3
L
Loki
12,935
517
151
6
0
496,711
0
W
Fafnir
12,565
503
41
2
0
497,097
3
L
Heimdallr
12,255
490
124
5
0
433,714
5
W
Kuzenbo
13,466
539
134
5
0
531,818
8
L
Chronos
11,655
466
135
5
0
493,961
13
L
Sun Wukong
12,409
496
135
5
0
524,297
0
L
Eset
9,817
393
20
1
0
397,774
9
W
Chang'e
12,560
502
125
5
0
559,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role