Player Matchup

Xbalanque
Xbalanque
Dwarf 56
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,364 Elo+
Party 2
Chaac
Chaac
F8Mantis
Chaac
Level 61
God Stats
5W - 3L
1,477 SR
Queue Stats
34W - 33L
1,419 Elo+
Party 2
Chang'e
Chang'e
LavenderLawyer
Chang'e
Level 69
God Stats
5W - 18L
1,294 SR
Queue Stats
29W - 43L
1,286 Elo+
Solo
Team Averages
Level 47
1,424 SR
1,356 Elo+

VS

Team Averages
Level 24
1,342 SR
1,187 Elo+
Fenrir
Fenrir
LunarWo1f_666
Fenrir
Level 20
God Stats
5W - 8L
1,347 SR
Queue Stats
180W - 236L
1,204 Elo+
Party 1
Erlang Shen
Erlang Shen
PRC-CyberDemon
Erlang Shen
Level 24
God Stats
1W - 2L
1,243 SR
Queue Stats
145W - 220L
1,138 Elo+
Party 1
Chang'e
Chang'e
xDWxWolfy
Chang'e
Level 27
God Stats
8W - 8L
1,436 SR
Queue Stats
125W - 179L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dwarf 56
Xbalanque
15
3 / 14 / 8
14,022
561
16,173
22,166
8,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
F8Mantis
Chaac
19
8 / 2 / 8
15,759
630
29,880
22,654
32,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 7 / 10
15,368
615
23,275
21,743
15,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 7 / 6
16,904
676
19,388
23,408
8,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
PRC-CyberDemon
Erlang Shen
17
2 / 6 / 14
14,773
591
10,057
34,835
22,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
xDWxWolfy
Chang'e
20
7 / 3 / 13
16,491
660
26,839
34,222
20,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
16
Kills
23
23
Deaths
16
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dwarf 56
Xbalanque
3
14
8
0.5
L
Chaac
F8Mantis
Chaac
8
2
8
6
L
5
7
10
1.43
W
14
7
6
2.43
W
Erlang Shen
PRC-CyberDemon
Erlang Shen
2
6
14
1.5
W
Chang'e
xDWxWolfy
Chang'e
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,328
Damage
56,284
66,563
Taken
92,465
56,531
Mitigated
52,054
22,697
Healing
51,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dwarf 56
Xbalanque
16,173
7,143
0
1,992
22,166
8,609
1,133
6,642
15,524
0
38,242
L
Chaac
F8Mantis
Chaac
29,880
2,675
263
7,280
22,654
32,838
946
9,922
12,732
0
74,121
L
23,275
3,483
4,353
8,809
21,743
15,084
579
11,108
10,635
52,859
0
W
19,388
4,439
0
5,171
23,408
8,994
439
4,910
17,575
0
40,364
W
Erlang Shen
PRC-CyberDemon
Erlang Shen
10,057
4,229
0
9,729
34,835
22,980
2,016
6,737
26,420
0
64,759
W
Chang'e
xDWxWolfy
Chang'e
26,839
1,095
12,090
24,895
34,222
20,080
462
12,062
20,815
97,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
48,168
222
Minions Killed
232
7
Camps Cleared
10
1,188,779
Distance Traveled
1,368,668
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,022
561
52
2
3
311,165
1
L
Chaac
15,759
630
90
4
3
486,429
4
L
Chang'e
15,368
615
80
3
1
391,185
0
W
Fenrir
16,904
676
31
1
2
450,775
1
W
Erlang Shen
14,773
591
67
3
2
436,570
4
W
Chang'e
16,491
660
134
5
6
481,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role