Player Matchup

Rama
Rama
Silver IV
Gugous
Rama
Silver IV
Level 108
God Stats
1W - 3L
1,147 SR
Queue Stats
8W - 23L
1,004 MMR
Solo
Nox
Nox
Silver II
Missfoxgirl
Nox
Silver II
Level 145
God Stats
19W - 28L
1,553 SR
Queue Stats
210W - 216L
985 MMR
Solo
Da Ji
Da Ji
Silver II
XBetaNinjaWarX
Da Ji
Silver II
Level 158
God Stats
1W - 2L
1,170 SR
Queue Stats
125W - 135L
979 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
enzaogrelao
Sun Wukong
Silver II
Level 116
God Stats
29W - 23L
1,578 SR
Queue Stats
241W - 255L
943 MMR
Solo
Bacchus
Bacchus
Silver II
zYoshimoto
Bacchus
Silver II
Level 148
God Stats
2W - 0L
1,748 SR
Queue Stats
75W - 98L
957 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,439 SR
974 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,574 SR
860 MMR
Ra
Ra
Silver II
AlowlVera
Ra
Silver II
Level 127
God Stats
7W - 7L
1,656 SR
Queue Stats
277W - 258L
1,095 MMR
Solo
Sylvanus
Sylvanus
Bronze II
NoChildren
Sylvanus
Bronze II
Level 124
God Stats
2W - 2L
1,822 SR
Queue Stats
182W - 309L
18 MMR
Solo
Guan Yu
Guan Yu
Silver I
QSSJ
Guan Yu
Silver I
Level 103
God Stats
25W - 18L
1,537 SR
Queue Stats
82W - 94L
1,033 MMR
Solo
Arachne
Arachne
Silver I
TanjiroK4mado
Arachne
Silver I
Level 152
God Stats
0W - 4L
1,282 SR
Queue Stats
79W - 82L
1,088 MMR
Solo
Ullr
Ullr
Silver III
lclima2003
Ullr
Silver III
Level 149
God Stats
1W - 1L
1,574 SR
Queue Stats
23W - 37L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gugous
Rama
20
8 / 2 / 6
12,982
564
14,847
15,069
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 7
11,575
503
7,558
12,592
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 9
10,020
436
7,632
10,899
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
enzaogrelao
Sun Wukong
20
9 / 2 / 6
12,540
545
15,020
18,530
16,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
zYoshimoto
Bacchus
17
5 / 2 / 15
11,551
502
9,778
20,017
28,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaSetGilgameshMorgan Le Fay

VS

Bans
IzanamiApolloAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,533
501
15,165
10,485
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
NoChildren
Sylvanus
19
1 / 4 / 1
11,314
492
6,445
12,501
14,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
QSSJ
Guan Yu
15
4 / 6 / 3
10,421
453
8,676
16,690
13,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
18
5 / 7 / 5
12,071
525
6,805
18,765
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 7 / 2
12,027
523
12,550
16,162
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
28
Kills
17
17
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Rama
Gugous
Rama
8
2
6
5.5
W
3
5
7
1.3
L
Sylvanus
NoChildren
Sylvanus
1
4
1
0.38
L
Guan Yu
QSSJ
Guan Yu
4
6
3
0.92
L
Arachne
5
7
5
1.07
W
3
6
9
1.25
W
Sun Wukong
enzaogrelao
Sun Wukong
9
2
6
6
L
5
7
2
0.86
W
Bacchus
zYoshimoto
Bacchus
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,835
Damage
49,641
77,107
Taken
74,603
58,892
Mitigated
49,362
16,094
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,165
1,200
749
1,792
10,485
5,039
311
4,120
6,365
83,399
0
W
Rama
Gugous
Rama
14,847
10,984
0
3,731
15,069
4,974
3,600
3,029
12,008
0
105,740
W
7,558
571
0
2,706
12,592
4,263
827
6,122
6,062
83,077
0
L
Sylvanus
NoChildren
Sylvanus
6,445
1,832
124
4,624
12,501
14,671
0
3,329
9,172
70,613
31,381
L
Guan Yu
QSSJ
Guan Yu
8,676
699
146
2,125
16,690
13,501
250
4,119
12,571
0
51,441
L
Arachne
6,805
3,692
0
6,068
18,765
9,309
153
4,048
14,717
0
66,655
W
7,632
1,149
0
794
10,899
4,827
0
1,877
9,008
0
48,539
W
Sun Wukong
enzaogrelao
Sun Wukong
15,020
3,619
0
7,104
18,530
16,007
739
4,508
13,840
0
79,388
L
12,550
5,307
0
1,695
16,162
6,842
0
1,720
14,442
0
80,282
W
Bacchus
zYoshimoto
Bacchus
9,778
1,364
0
1,759
20,017
28,821
124
4,827
14,919
34,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,668
Gold Earned
57,366
590
Minions Killed
649
0
Camps Cleared
0
2,045,904
Distance Traveled
2,072,475
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,533
501
168
7
0
441,185
8
W
Rama
12,982
564
173
8
0
422,006
7
W
Nox
11,575
503
168
7
0
439,862
6
L
Sylvanus
11,314
492
150
7
0
370,896
2
L
Guan Yu
10,421
453
97
4
0
430,151
13
L
Arachne
12,071
525
95
4
0
449,627
6
W
Da Ji
10,020
436
79
3
0
289,811
2
W
Sun Wukong
12,540
545
133
6
0
466,217
5
L
Ullr
12,027
523
139
6
0
380,616
2
W
Bacchus
11,551
502
37
2
0
428,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role