Player Matchup

Susano
Susano
CTR_Havoc
Susano
Level 18
God Stats
19W - 22L
1,413 SR
Queue Stats
92W - 63L
1,239 Elo+
Party 2
Nike
Nike
CTR_Kurayami
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 223L
1,328 Elo+
Party 2
Merlin
Merlin
CTR_Senpai
Merlin
Level 33
God Stats
78W - 93L
1,414 SR
Queue Stats
141W - 154L
1,323 Elo+
Party 2
Team Averages
Level 32
1,442 SR
1,297 Elo+

VS

Team Averages
Level 22
1,409 SR
1,309 Elo+
Morgan Le Fay
Morgan Le Fay
MANBEARPIG12
Morgan Le Fay
Level 17
God Stats
8W - 19L
1,393 SR
Queue Stats
87W - 130L
1,334 Elo+
Solo
Chaac
Chaac
Teddy-Swolesvelt
Chaac
Level 26
God Stats
16W - 25L
1,444 SR
Queue Stats
121W - 148L
1,280 Elo+
Party 1
Neith
Neith
lJENNYI
Neith
Level 24
God Stats
44W - 70L
1,390 SR
Queue Stats
62W - 97L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CTR_Havoc
Susano
14
3 / 9 / 3
12,621
549
15,726
23,515
9,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 5 / 5
12,191
530
5,773
22,148
26,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
CTR_Senpai
Merlin
18
4 / 5 / 1
14,284
621
19,472
20,434
7,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MANBEARPIG12
Morgan Le Fay
16
0 / 5 / 9
12,870
560
15,815
14,908
4,188
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 9
13,992
608
14,833
21,078
25,685
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
lJENNYI
Neith
20
14 / 2 / 4
16,054
698
24,371
19,723
6,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
19
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
CTR_Havoc
Susano
3
9
3
0.5
L
1
5
5
0.7
L
Merlin
CTR_Senpai
Merlin
4
5
1
0.9
W
Morgan Le Fay
MANBEARPIG12
Morgan Le Fay
0
5
9
0.9
W
5
1
9
9.5
W
Neith
lJENNYI
Neith
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
55,019
66,097
Taken
55,709
44,199
Mitigated
35,898
15,579
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CTR_Havoc
Susano
15,726
2,619
334
1,759
23,515
9,509
0
8,719
14,796
0
47,280
L
5,773
1,247
372
6,367
22,148
26,829
46
4,020
18,128
0
20,578
L
Merlin
CTR_Senpai
Merlin
19,472
369
736
6,011
20,434
7,861
1,227
4,208
16,226
77,280
0
W
Morgan Le Fay
MANBEARPIG12
Morgan Le Fay
15,815
1,428
0
315
14,908
4,188
538
5,286
9,308
55,911
0
W
14,833
1,594
0
5,617
21,078
25,685
192
5,956
14,087
0
44,704
W
Neith
lJENNYI
Neith
24,371
5,679
0
11,632
19,723
6,025
2,667
9,093
10,296
0
70,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
42,916
223
Minions Killed
247
7
Camps Cleared
10
1,115,352
Distance Traveled
1,210,139
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,621
549
49
2
6
384,709
5
L
Nike
12,191
530
38
2
0
361,743
1
L
Merlin
14,284
621
136
6
1
368,900
3
W
Morgan Le Fay
12,870
560
79
3
3
378,787
3
W
Chaac
13,992
608
59
3
4
424,180
6
W
Neith
16,054
698
109
5
3
407,172
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role