Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Abombplayz
Ratatoskr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cypress2691
Cthulhu
Level 6
God Stats
1W - 1L
1,510 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 2
Apollo
Apollo
Fecronplayz
Apollo
Level 6
God Stats
2W - 3L
1,697 SR
Queue Stats
5W - 13L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
KaptRetake
Gilgamesh
Level 26
God Stats
7W - 7L
1,402 SR
Queue Stats
15W - 20L
1,298 Elo+
Party 2
Team Averages
Level 10
1,522 SR
1,526 Elo+

VS

Team Averages
Level 20
1,588 SR
1,387 Elo+
Chaac
Chaac
Brophy
Chaac
Level 22
God Stats
7W - 2L
1,678 SR
Queue Stats
35W - 37L
1,520 Elo+
Solo
Izanami
Izanami
GlokkIso
Izanami
Level 26
God Stats
3W - 5L
1,513 SR
Queue Stats
3W - 5L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
Issah320
Baba Yaga
Level 25
God Stats
1W - 2L
1,489 SR
Queue Stats
75W - 123L
1,264 Elo+
Solo
Fafnir
Fafnir
Swizzle2
Fafnir
Level 20
God Stats
2W - 0L
1,730 SR
Queue Stats
58W - 55L
1,352 Elo+
Solo
Hun Batz
Hun Batz
dxmonssj
Hun Batz
Level 7
God Stats
6W - 10L
1,528 SR
Queue Stats
75W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 11 / 0
3,619
329
0
6,490
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
Abombplayz
Ratatoskr
1
0 / 1 / 0
3,609
328
124
510
143
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Cypress2691
Cthulhu
6
0 / 6 / 0
4,276
389
1,677
8,829
5,097
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
7
0 / 7 / 1
4,544
413
1,447
7,497
1,958
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
KaptRetake
Gilgamesh
10
2 / 3 / 0
5,885
535
3,354
9,634
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brophy
Chaac
11
2 / 2 / 5
6,540
595
3,730
6,671
2,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
GlokkIso
Izanami
10
4 / 1 / 7
6,417
583
7,359
3,615
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Issah320
Baba Yaga
10
9 / 1 / 4
6,923
629
3,341
3,948
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Swizzle2
Fafnir
10
4 / 0 / 7
6,780
616
2,234
4,488
3,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
dxmonssj
Hun Batz
11
6 / 1 / 3
7,080
644
5,108
5,774
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
25
28
Deaths
5
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
11
0
0
L
Ratatoskr
Abombplayz
Ratatoskr
0
1
0
0
W
Chaac
Brophy
Chaac
2
2
5
2.25
L
Cthulhu
Cypress2691
Cthulhu
0
6
0
0
L
Apollo
0
7
1
0.07
W
Izanami
GlokkIso
Izanami
4
1
7
7.5
W
Baba Yaga
Issah320
Baba Yaga
9
1
4
11
L
Gilgamesh
KaptRetake
Gilgamesh
2
3
0
0.67
W
Fafnir
Swizzle2
Fafnir
4
0
7
7.5
W
Hun Batz
dxmonssj
Hun Batz
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,602
Damage
21,772
32,960
Taken
24,496
15,402
Mitigated
11,093
1,476
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
6,490
1,664
0
1,341
5,149
0
145
L
Ratatoskr
Abombplayz
Ratatoskr
124
85
0
0
510
143
0
278
232
0
1,206
W
Chaac
Brophy
Chaac
3,730
1,138
0
1,972
6,671
2,738
976
929
5,742
0
23,230
L
Cthulhu
Cypress2691
Cthulhu
1,677
560
0
305
8,829
5,097
0
1,736
7,093
9,523
0
L
Apollo
1,447
360
0
0
7,497
1,958
0
1,704
5,793
0
17,483
W
Izanami
GlokkIso
Izanami
7,359
4,675
258
1,206
3,615
1,089
1,891
173
3,442
0
30,398
W
Baba Yaga
Issah320
Baba Yaga
3,341
732
224
1,324
3,948
1,401
1,647
0
3,948
22,850
0
L
Gilgamesh
KaptRetake
Gilgamesh
3,354
637
0
1,171
9,634
6,540
0
516
9,118
0
26,649
W
Fafnir
Swizzle2
Fafnir
2,234
553
0
711
4,488
3,879
570
249
4,239
13,941
0
W
Hun Batz
dxmonssj
Hun Batz
5,108
2,665
0
2,282
5,774
1,986
827
326
5,448
0
34,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,933
Gold Earned
33,740
105
Minions Killed
241
0
Camps Cleared
0
753,792
Distance Traveled
988,900
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,619
329
0
0
0
126,384
0
L
Ratatoskr
3,609
328
3
0
0
46,417
0
W
Chaac
6,540
595
46
4
0
200,956
1
L
Cthulhu
4,276
389
21
2
0
187,735
2
L
Apollo
4,544
413
30
3
0
186,238
2
W
Izanami
6,417
583
55
5
0
198,277
0
W
Baba Yaga
6,923
629
33
3
0
160,331
2
L
Gilgamesh
5,885
535
51
5
0
207,018
1
W
Fafnir
6,780
616
32
3
0
195,776
0
W
Hun Batz
7,080
644
75
7
0
233,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role