Player Matchup

Sol
Sol
CraZyAsMEX512
Sol
Level 20
God Stats
13W - 7L
1,693 SR
Queue Stats
68W - 63L
1,583 Elo+
Solo
Ymir
Ymir
Klassicxo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Solo
Anubis
Anubis
LeonKennedy4K
Anubis
Level 18
God Stats
5W - 0L
1,933 SR
Queue Stats
55W - 27L
1,755 Elo+
Solo
Neith
Neith
P0S3ID0NSP63
Neith
Level 8
God Stats
1W - 0L
1,359 SR
Queue Stats
2W - 1L
1,630 Elo+
Solo
Loki
Loki
efury1252
Loki
Level 27
God Stats
25W - 12L
1,553 SR
Queue Stats
149W - 136L
1,546 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,651 Elo+

VS

Team Averages
Level 26
1,634 SR
1,596 Elo+
Ymir
Ymir
DatBoiLitch
Ymir
Level 29
God Stats
4W - 6L
1,501 SR
Queue Stats
342W - 334L
1,538 Elo+
Solo
Medusa
Medusa
IMBADGOEASYON_ME
Medusa
Level 28
God Stats
12W - 7L
1,657 SR
Queue Stats
112W - 93L
1,600 Elo+
Solo
Kukulkan
Kukulkan
LeoProStalker
Kukulkan
Level 15
God Stats
49W - 40L
1,818 SR
Queue Stats
101W - 81L
1,620 Elo+
Solo
Sylvanus
Sylvanus
RoninMelatonin
Sylvanus
Level 29
God Stats
15W - 17L
1,563 SR
Queue Stats
114W - 93L
1,646 Elo+
Solo
Kali
Kali
azvelint
Kali
Level 28
God Stats
5W - 5L
1,631 SR
Queue Stats
65W - 50L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,437
590
8,775
8,838
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
1 / 0 / 2
10,746
672
4,494
11,709
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 1 / 7
9,808
613
13,628
10,834
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 8 / 1
6,899
431
2,101
9,357
2,939
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
9 / 1 / 10
10,068
629
14,503
12,851
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,819
489
6,301
14,959
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 1
8,439
527
5,361
10,696
2,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
LeoProStalker
Kukulkan
13
4 / 8 / 3
8,215
513
9,802
11,125
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
0 / 3 / 0
8,349
522
4,767
10,089
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
3 / 4 / 2
7,381
461
7,968
11,511
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
25
Kills
11
11
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
4
3
0.63
L
3
6
1
0.58
W
Ymir
1
0
2
2
L
Kukulkan
LeoProStalker
Kukulkan
4
8
3
0.69
W
8
1
7
11.5
W
2
8
1
0.31
L
Sylvanus
0
3
0
0
L
Kali
3
4
2
1
W
Loki
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,501
Damage
34,199
53,589
Taken
58,380
22,438
Mitigated
21,658
26,441
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,775
3,127
0
5,542
8,838
2,367
918
2,360
6,465
73,046
0
L
6,301
1,044
0
2,435
14,959
6,851
0
9,511
5,448
25,204
0
L
5,361
1,447
0
0
10,696
2,704
746
5,477
5,219
0
53,571
W
Ymir
4,494
702
0
7,381
11,709
7,655
530
3,818
7,891
90,984
0
L
Kukulkan
LeoProStalker
Kukulkan
9,802
185
0
590
11,125
3,940
108
1,735
9,390
49,005
0
W
13,628
248
0
6,506
10,834
4,800
0
3,215
7,508
72,767
0
W
2,101
1,460
0
374
9,357
2,939
1,002
5,732
3,352
0
16,102
L
Sylvanus
4,767
1,815
0
3,043
10,089
4,796
798
4,581
5,508
47,724
11,804
L
Kali
7,968
3,200
0
3,362
11,511
3,367
0
5,593
5,918
0
36,266
W
Loki
14,503
3,537
0
6,638
12,851
4,677
0
4,721
8,023
0
57,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
40,203
577
Minions Killed
461
0
Camps Cleared
0
1,512,471
Distance Traveled
1,388,633
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,437
590
115
7
0
290,782
2
L
Ymir
7,819
489
44
3
0
292,626
6
L
Medusa
8,439
527
97
6
0
248,915
2
W
Ymir
10,746
672
211
13
0
301,976
5
L
Kukulkan
8,215
513
109
7
0
289,299
3
W
Anubis
9,808
613
135
8
0
306,093
2
W
Neith
6,899
431
22
1
0
228,040
7
L
Sylvanus
8,349
522
155
10
0
197,794
2
L
Kali
7,381
461
56
4
0
359,999
0
W
Loki
10,068
629
94
6
0
385,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role