Player Matchup

Terra
Terra
Angelfire635
Terra
Level 129
God Stats
9W - 14L
1,524 SR
Queue Stats
238W - 239L
1,482 Elo+
Solo
Charybdis
Charybdis
Landen1124
Charybdis
Level 100
God Stats
2W - 8L
1,372 SR
Queue Stats
47W - 59L
1,389 Elo+
Party 2
Merlin
Merlin
X1ExpertGamer1X
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,428 Elo+
Party 2
Team Averages
Level 109
1,465 SR
1,433 Elo+

VS

Team Averages
Level 89
1,508 SR
1,423 Elo+
Ra
Ra
KingAddera
Ra
Level 97
God Stats
6W - 10L
1,531 SR
Queue Stats
28W - 39L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
Mythekz
Gilgamesh
Level 49
God Stats
1W - 1L
1,338 SR
Queue Stats
8W - 15L
1,385 Elo+
Party 1
Medusa
Medusa
Wutangbanga2
Medusa
Level 121
God Stats
14W - 20L
1,655 SR
Queue Stats
127W - 143L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
12,250
681
11,968
21,587
26,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Landen1124
Charybdis
15
6 / 6 / 5
12,210
678
12,795
16,609
7,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 7
11,690
649
15,039
15,867
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
12,720
707
14,057
12,860
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Mythekz
Gilgamesh
17
5 / 4 / 8
13,219
734
16,612
15,983
9,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
4 / 6 / 8
12,085
671
14,399
16,029
5,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
13
Kills
15
15
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
W
6
3
5
2.83
L
Charybdis
Landen1124
Charybdis
6
6
5
1.42
W
Gilgamesh
Mythekz
Gilgamesh
5
4
8
2.25
W
Medusa
4
6
8
1.33
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,802
Damage
45,068
54,063
Taken
44,872
40,236
Mitigated
19,518
17,291
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,968
2,227
3,587
7,524
21,587
26,221
452
7,733
13,854
23,982
0
W
14,057
802
2,604
5,298
12,860
4,508
1,160
7,711
4,737
65,287
0
L
Charybdis
Landen1124
Charybdis
12,795
6,143
0
4,566
16,609
7,055
656
3,724
12,885
0
50,468
W
Gilgamesh
Mythekz
Gilgamesh
16,612
5,085
0
1,599
15,983
9,042
800
8,602
7,043
0
34,729
W
Medusa
14,399
6,882
0
2,765
16,029
5,968
246
9,894
5,627
0
48,565
L
15,039
668
0
1,614
15,867
6,960
1,027
3,294
12,573
55,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
38,024
194
Minions Killed
210
7
Camps Cleared
9
892,213
Distance Traveled
957,866
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,250
681
22
1
4
341,036
2
W
Ra
12,720
707
101
6
2
316,903
0
L
Charybdis
12,210
678
76
4
1
268,529
3
W
Gilgamesh
13,219
734
40
2
2
355,600
4
W
Medusa
12,085
671
69
4
5
285,363
4
L
Merlin
11,690
649
96
5
2
282,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role