Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aloofy
Anubis
Level 63
God Stats
5W - 4L
1,623 SR
Queue Stats
5W - 4L
1,580 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,527 Elo+

VS

Team Averages
Level 124
1,498 SR
1,485 Elo+
Nemesis
Nemesis
MrsirDonuts
Nemesis
Level 126
God Stats
2W - 5L
1,406 SR
Queue Stats
129W - 138L
1,492 Elo+
Party 1
Ares
Ares
Willpower1271
Ares
Level 102
God Stats
5W - 6L
1,569 SR
Queue Stats
130W - 136L
1,501 Elo+
Party 1
Persephone
Persephone
lowiqt
Persephone
Level 144
God Stats
45W - 42L
1,517 SR
Queue Stats
290W - 307L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 2 / 7
9,439
787
11,084
6,476
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
13
4 / 3 / 9
9,099
758
9,672
12,680
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Aloofy
Anubis
14
7 / 2 / 8
9,944
829
9,619
7,279
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrsirDonuts
Nemesis
12
2 / 4 / 4
8,138
678
5,528
10,508
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 7 / 2
7,874
656
4,566
14,912
12,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
lowiqt
Persephone
12
2 / 5 / 1
8,076
673
7,085
10,705
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
7
7
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
7
4.75
W
Gilgamesh
 
Gilgamesh
4
3
9
2.83
W
Anubis
Aloofy
Anubis
7
2
8
5.5
L
Nemesis
MrsirDonuts
Nemesis
2
4
4
1
L
3
7
2
0.57
L
Persephone
lowiqt
Persephone
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
17,179
26,435
Taken
36,125
9,773
Mitigated
19,678
8,315
Healing
1,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,084
6,281
0
2,445
6,476
1,877
1,835
4,148
2,328
0
37,742
W
Gilgamesh
 
Gilgamesh
9,672
3,204
0
3,448
12,680
5,428
551
4,132
8,548
0
38,067
W
Anubis
Aloofy
Anubis
9,619
299
0
2,422
7,279
2,468
450
3,887
3,392
28,255
0
L
Nemesis
MrsirDonuts
Nemesis
5,528
1,615
0
1,041
10,508
4,461
0
2,444
8,064
0
20,217
L
4,566
157
0
0
14,912
12,249
0
4,410
10,502
8,189
0
L
Persephone
lowiqt
Persephone
7,085
347
0
699
10,705
2,968
0
3,049
7,651
34,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
24,088
145
Minions Killed
97
8
Camps Cleared
4
678,194
Distance Traveled
648,526
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,439
787
49
4
3
224,061
5
W
Gilgamesh
9,099
758
53
4
5
239,555
6
W
Anubis
9,944
829
43
4
0
214,578
0
L
Nemesis
8,138
678
29
2
2
242,359
2
L
Ares
7,874
656
6
1
1
191,780
1
L
Persephone
8,076
673
62
5
1
214,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role