Player Matchup

Cernunnos
Cernunnos
GodSwitch20
Cernunnos
Level 87
God Stats
41W - 26L
1,647 SR
Queue Stats
538W - 501L
1,512 Elo+
Party 1
Vamana
Vamana
Nightmar3God
Vamana
Level 106
God Stats
4W - 5L
1,350 SR
Queue Stats
218W - 209L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Pointsniper
Kukulkan
Level 99
God Stats
4W - 2L
1,732 SR
Queue Stats
100W - 104L
1,521 Elo+
Party 2
Horus
Horus
SemtexExpert
Horus
Level 69
God Stats
14W - 14L
1,563 SR
Queue Stats
179W - 155L
1,584 Elo+
Party 2
Bakasura
Bakasura
babyoilbandit
Bakasura
Level 156
God Stats
8W - 7L
1,695 SR
Queue Stats
263W - 243L
1,500 Elo+
Party 1
Team Averages
Level 103
1,598 SR
1,525 Elo+

VS

Team Averages
Level 74
1,695 SR
1,818 Elo+
Freya
Freya
JardSmitty
Freya
Level 41
God Stats
8W - 1L
1,720 SR
Queue Stats
221W - 69L
1,880 Elo+
Party 3
Ullr
Ullr
Jonath4nn
Ullr
Level 126
God Stats
50W - 23L
1,701 SR
Queue Stats
756W - 379L
1,779 Elo+
Party 3
Discordia
Discordia
Ninjaboy912
Discordia
Level 123
God Stats
47W - 22L
1,809 SR
Queue Stats
447W - 244L
1,824 Elo+
Party 3
Loki
Loki
QuietPoint
Loki
Level 67
God Stats
16W - 10L
1,746 SR
Queue Stats
400W - 153L
1,749 Elo+
Party 3
Cupid
Cupid
WeLoveYouKni
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 6L
1,857 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GodSwitch20
Cernunnos
12
0 / 9 / 3
7,339
432
3,432
13,375
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
14
1 / 2 / 3
8,966
527
7,756
14,787
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Pointsniper
Kukulkan
13
0 / 6 / 1
7,910
465
6,331
10,274
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 4
7,950
468
5,657
13,811
10,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
babyoilbandit
Bakasura
15
5 / 7 / 2
9,101
535
7,069
14,597
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
1 / 2 / 1
8,216
483
5,102
11,611
4,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
18
13 / 1 / 4
11,186
658
20,220
10,356
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ninjaboy912
Discordia
17
4 / 1 / 3
10,192
600
8,914
6,497
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 3
9,912
583
9,540
10,878
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 10
8,996
529
5,948
12,691
4,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
26
26
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GodSwitch20
Cernunnos
0
9
3
0.17
W
Freya
1
2
1
0.75
W
Ullr
13
1
4
15
L
Vamana
1
2
3
1.25
W
Discordia
Ninjaboy912
Discordia
4
1
3
5.5
L
Kukulkan
Pointsniper
Kukulkan
0
6
1
0.08
W
6
2
3
3.75
L
2
2
4
2
W
2
2
10
3.5
L
Bakasura
babyoilbandit
Bakasura
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
49,724
66,844
Taken
52,033
32,411
Mitigated
20,251
22,530
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GodSwitch20
Cernunnos
3,432
709
0
2,172
13,375
2,406
0
0
13,375
0
46,866
W
Freya
5,102
1,855
0
4,871
11,611
4,665
0
853
9,357
38,520
0
W
Ullr
20,220
9,699
0
2,557
10,356
3,921
29
510
9,552
0
89,396
L
Vamana
7,756
2,206
0
7,333
14,787
11,161
374
4,651
10,128
0
46,299
W
Discordia
Ninjaboy912
Discordia
8,914
654
0
1,398
6,497
2,247
0
1,163
4,956
84,417
0
L
Kukulkan
Pointsniper
Kukulkan
6,331
214
0
1,027
10,274
3,907
0
4,158
5,656
62,768
0
W
9,540
1,945
0
3,102
10,878
4,584
0
1,661
8,827
0
77,161
L
5,657
2,216
2,331
4,490
13,811
10,232
0
2,660
10,955
0
10,866
W
5,948
3,157
2,963
4,135
12,691
4,834
225
2,212
10,049
0
23,775
L
Bakasura
babyoilbandit
Bakasura
7,069
4,741
0
5,177
14,597
4,705
220
1,755
12,714
0
40,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
48,502
426
Minions Killed
531
0
Camps Cleared
0
1,619,439
Distance Traveled
1,704,207
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,339
432
89
5
0
302,734
3
W
Freya
8,216
483
89
5
0
314,770
1
W
Ullr
11,186
658
137
8
0
345,403
7
L
Vamana
8,966
527
106
6
0
290,868
2
W
Discordia
10,192
600
155
9
0
327,292
5
L
Kukulkan
7,910
465
120
7
0
309,526
5
W
Loki
9,912
583
114
7
0
353,828
1
L
Horus
7,950
468
10
1
0
366,809
5
W
Cupid
8,996
529
36
2
0
362,914
1
L
Bakasura
9,101
535
101
6
0
349,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role