Player Matchup

Loki
Loki
AK-_-BANDIDO
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,324 Elo+
Solo
Athena
Athena
Angxlic Bear
Athena
Level 17
God Stats
3W - 5L
1,408 SR
Queue Stats
17W - 25L
1,031 Elo+
Solo
Ra
Ra
Bednarski9007
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Sun Wukong
Sun Wukong
DeltaSmash
Sun Wukong
Level 11
God Stats
2W - 6L
1,453 SR
Queue Stats
15W - 20L
1,242 Elo+
Solo
Vamana
Vamana
dabeazt4u
Vamana
Level 27
God Stats
19W - 20L
1,566 SR
Queue Stats
20W - 20L
1,347 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,212 Elo+

VS

Team Averages
Level 18
1,552 SR
1,324 Elo+
Loki
Loki
CesmisrukJR
Loki
Level 10
God Stats
7W - 2L
1,411 SR
Queue Stats
11W - 5L
1,374 Elo+
Party 2
Arachne
Arachne
Distinct_Raccoon
Arachne
Level 18
God Stats
9W - 0L
1,732 SR
Queue Stats
19W - 14L
1,336 Elo+
Party 2
Tiamat
Tiamat
Masoquist4
Tiamat
Level 26
God Stats
25W - 27L
1,272 SR
Queue Stats
150W - 164L
1,332 Elo+
Party 1
Neith
Neith
chivasLIF3
Neith
Level 15
God Stats
6W - 2L
1,760 SR
Queue Stats
27W - 23L
1,225 Elo+
Party 1
Mercury
Mercury
zZeuSs99
Mercury
Level 23
God Stats
31W - 23L
1,584 SR
Queue Stats
150W - 187L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,533
377
3,820
11,834
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
5
0 / 1 / 0
5,935
297
0
3,663
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 7 / 1
7,004
350
2,531
7,583
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DeltaSmash
Sun Wukong
14
3 / 8 / 2
8,953
448
4,910
17,555
12,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
dabeazt4u
Vamana
15
3 / 3 / 0
9,527
476
7,576
16,730
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
10,359
518
9,890
6,870
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 4
10,116
506
8,194
9,356
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Masoquist4
Tiamat
14
5 / 1 / 4
9,460
473
8,787
7,591
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
2 / 2 / 7
10,397
520
8,782
8,858
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
zZeuSs99
Mercury
15
4 / 4 / 4
9,568
478
6,162
10,978
4,350
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
24
26
Deaths
10
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Athena
0
1
0
0
L
0
7
1
0.07
W
9
1
4
11
L
Sun Wukong
DeltaSmash
Sun Wukong
3
8
2
0.5
W
4
2
4
3
W
Tiamat
Masoquist4
Tiamat
5
1
4
7
W
Neith
2
2
7
2.75
L
Vamana
dabeazt4u
Vamana
3
3
0
1
W
Mercury
zZeuSs99
Mercury
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
41,815
57,365
Taken
43,653
33,792
Mitigated
19,662
12,229
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,820
302
0
2,293
11,834
4,573
130
1,687
10,147
0
33,544
L
Athena
0
0
0
599
3,663
2,376
40
778
2,885
3,174
0
L
2,531
347
93
971
7,583
2,322
318
2,595
4,988
26,639
0
W
9,890
2,559
0
548
6,870
2,822
1,301
23
6,660
0
39,876
L
Sun Wukong
DeltaSmash
Sun Wukong
4,910
1,247
0
2,271
17,555
12,625
0
1,450
16,105
305
33,694
W
8,194
5,381
0
1,622
9,356
4,327
2,220
669
8,372
0
47,839
W
Tiamat
Masoquist4
Tiamat
8,787
537
0
1,126
7,591
4,657
357
981
6,175
38,025
0
W
Neith
8,782
5,069
0
4,184
8,858
3,506
4,734
0
8,759
0
65,842
L
Vamana
dabeazt4u
Vamana
7,576
2,970
0
6,002
16,730
11,896
916
2,277
14,453
0
56,599
W
Mercury
zZeuSs99
Mercury
6,162
2,696
0
2,340
10,978
4,350
937
613
10,203
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
49,900
282
Minions Killed
413
0
Camps Cleared
0
1,403,731
Distance Traveled
2,045,342
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,533
377
53
3
0
311,869
3
L
Athena
5,935
297
12
1
0
139,557
0
L
Ra
7,004
350
51
3
0
270,277
0
W
Loki
10,359
518
62
3
0
440,796
1
L
Sun Wukong
8,953
448
53
3
0
315,085
5
W
Arachne
10,116
506
96
5
0
464,946
1
W
Tiamat
9,460
473
58
3
0
372,378
2
W
Neith
10,397
520
134
7
0
368,805
0
L
Vamana
9,527
476
113
6
0
366,943
4
W
Mercury
9,568
478
63
3
0
398,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role