Player Matchup

Bakasura
Bakasura
DITRECE 117
Bakasura
Level 29
God Stats
4W - 1L
1,498 SR
Queue Stats
24W - 22L
1,359 Elo+
Solo
Neith
Neith
Ericasayshi
Neith
Level 17
God Stats
8W - 10L
1,251 SR
Queue Stats
58W - 87L
1,358 Elo+
Solo
Hades
Hades
FelipeSeldry
Hades
Level 122
God Stats
1W - 2L
1,754 SR
Queue Stats
24W - 48L
1,371 Elo+
Party 2
Medusa
Medusa
HUNT3RM45T3R
Medusa
Level 18
God Stats
3W - 7L
1,477 SR
Queue Stats
14W - 29L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Xxst4rks4nxX
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,125 Elo+
Party 2
Team Averages
Level 39
1,496 SR
1,329 Elo+

VS

Team Averages
Level 17
1,509 SR
1,371 Elo+
Achilles
Achilles
B JaX
Achilles
Level 6
God Stats
11W - 11L
1,618 SR
Queue Stats
46W - 39L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moonlight777119
Cu Chulainn
Level 8
God Stats
1W - 2L
1,457 SR
Queue Stats
7W - 11L
1,284 Elo+
Party 3
Zhong Kui
Zhong Kui
One_Punch_46
Zhong Kui
Level 18
God Stats
14W - 11L
1,548 SR
Queue Stats
37W - 42L
1,401 Elo+
Solo
Thanatos
Thanatos
bobwankenobi
Thanatos
Level 20
God Stats
2W - 9L
1,384 SR
Queue Stats
22W - 29L
1,336 Elo+
Party 3
Nu Wa
Nu Wa
xVLNTVixenx
Nu Wa
Level 34
God Stats
22W - 24L
1,540 SR
Queue Stats
152W - 154L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DITRECE 117
Bakasura
19
17 / 1 / 19
12,579
1,258
19,523
11,939
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 23
10,144
1,014
9,361
10,826
3,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 0 / 25
11,636
1,164
17,428
11,993
10,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
9 / 0 / 13
10,140
1,014
10,264
5,479
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Xxst4rks4nxX
Kukulkan
18
2 / 0 / 30
10,682
1,068
10,768
5,674
1,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

262

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B JaX
Achilles
15
1 / 8 / 0
8,787
879
5,068
16,550
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cu Chulainn
Moonlight777119
Cu Chulainn
14
0 / 4 / 1
8,533
853
4,237
11,558
7,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
One_Punch_46
Zhong Kui
15
2 / 6 / 1
9,650
965
7,449
14,862
11,186
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
bobwankenobi
Thanatos
14
0 / 16 / 1
8,201
820
6,026
18,577
6,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 3
9,234
923
17,777
14,144
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
9
41
Kills
3
3
Deaths
43
110
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
B JaX
Achilles
1
8
0
0.13
W
Bakasura
DITRECE 117
Bakasura
17
1
19
26.5
W
4
2
23
7.75
W
9
0
25
21.5
W
Medusa
9
0
13
15.5
L
Cu Chulainn
Moonlight777119
Cu Chulainn
0
4
1
0.13
L
Zhong Kui
One_Punch_46
Zhong Kui
2
6
1
0.42
W
Kukulkan
Xxst4rks4nxX
Kukulkan
2
0
30
17
L
Thanatos
bobwankenobi
Thanatos
0
16
1
0.03
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,344
Damage
40,557
45,911
Taken
75,691
24,093
Mitigated
40,747
10,712
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B JaX
Achilles
5,068
1,785
0
829
16,550
10,098
0
6,396
9,199
0
20,747
W
Bakasura
DITRECE 117
Bakasura
19,523
12,906
0
2,902
11,939
6,231
0
5,603
5,910
0
32,984
W
9,361
4,342
0
1,330
10,826
3,689
0
6,163
4,294
0
28,566
W
17,428
2,169
843
5,071
11,993
10,092
0
6,562
4,863
40,510
0
W
Medusa
10,264
6,773
0
566
5,479
2,118
0
2,896
2,382
0
16,972
L
Cu Chulainn
Moonlight777119
Cu Chulainn
4,237
370
0
41
11,558
7,600
0
3,108
8,245
4,991
21,828
L
Zhong Kui
One_Punch_46
Zhong Kui
7,449
1,180
0
2,520
14,862
11,186
0
5,308
8,576
22,241
0
W
Kukulkan
Xxst4rks4nxX
Kukulkan
10,768
2,675
0
0
5,674
1,963
0
3,996
1,410
24,644
0
L
Thanatos
bobwankenobi
Thanatos
6,026
1,499
0
2,693
18,577
6,855
0
8,172
9,735
0
16,873
L
17,777
3,103
0
941
14,144
5,008
0
5,212
8,612
52,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
44,405
194
Minions Killed
178
13
Camps Cleared
5
900,435
Distance Traveled
856,188
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,787
879
19
2
0
188,849
3
W
Bakasura
12,579
1,258
37
4
9
201,085
0
W
Neith
10,144
1,014
39
4
1
171,452
0
W
Hades
11,636
1,164
62
6
3
158,593
0
W
Medusa
10,140
1,014
22
2
0
209,542
0
L
Cu Chulainn
8,533
853
39
4
2
189,326
3
L
Zhong Kui
9,650
965
38
4
2
143,413
0
W
Kukulkan
10,682
1,068
34
3
0
159,763
0
L
Thanatos
8,201
820
9
1
0
171,538
2
L
Nu Wa
9,234
923
73
7
1
163,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role