Player Matchup

Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
LitoralTatU
Olorun
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 239L
1,436 Elo+
Solo
Ah Puch
Ah Puch
inciptsatan
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,748 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,561 Elo+

VS

Team Averages
Level 45
1,540 SR
1,352 Elo+
Bastet
Bastet
Alex2546
Bastet
Level 12
God Stats
0W - 2L
1,402 SR
Queue Stats
1W - 6L
1,243 Elo+
Solo
Chang'e
Chang'e
Vooid echo
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,313 Elo+
Party 1
Bellona
Bellona
shlron
Bellona
Level 59
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
6 / 3 / 8
9,586
799
12,415
7,596
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
13
3 / 4 / 11
9,162
764
6,656
11,797
11,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
inciptsatan
Ah Puch
14
8 / 5 / 7
9,951
829
14,952
12,323
4,761
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alex2546
Bastet
12
6 / 5 / 4
9,400
783
11,642
12,214
4,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Vooid echo
Chang'e
12
3 / 9 / 7
8,552
713
6,826
15,058
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
shlron
Bellona
11
3 / 3 / 5
8,223
685
7,244
16,917
23,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
12
12
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
8
3.33
L
Bastet
Alex2546
Bastet
6
5
4
1.6
W
Olorun
3
4
11
2.13
L
Chang'e
Vooid echo
Chang'e
3
9
7
0.72
W
Ah Puch
inciptsatan
Ah Puch
8
5
7
2.3
L
Bellona
shlron
Bellona
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
25,712
31,716
Taken
44,189
18,797
Mitigated
33,470
8,858
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,415
1,143
0
996
7,596
2,643
0
1,366
6,230
37,869
0
L
Bastet
Alex2546
Bastet
11,642
4,168
0
528
12,214
4,346
0
9,842
2,372
0
22,746
W
Olorun
6,656
2,070
798
4,000
11,797
11,393
875
3,197
8,600
26,078
0
L
Chang'e
Vooid echo
Chang'e
6,826
310
3,091
4,212
15,058
5,528
144
13,458
1,600
23,768
0
W
Ah Puch
inciptsatan
Ah Puch
14,952
922
0
3,064
12,323
4,761
298
2,696
9,627
37,518
0
L
Bellona
shlron
Bellona
7,244
1,659
0
990
16,917
23,596
0
10,890
6,027
0
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
26,175
155
Minions Killed
99
10
Camps Cleared
1
663,053
Distance Traveled
718,714
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,586
799
52
4
4
235,078
6
L
Bastet
9,400
783
24
2
0
260,754
3
W
Olorun
9,162
764
46
4
3
206,198
1
L
Chang'e
8,552
713
51
4
0
202,722
1
W
Ah Puch
9,951
829
57
5
3
221,777
2
L
Bellona
8,223
685
24
2
1
255,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role