Player Matchup

Medusa
Medusa
GS-KEVEM-_-
Medusa
Level 22
God Stats
50W - 31L
1,593 SR
Queue Stats
108W - 86L
1,492 Elo+
Solo
Nu Wa
Nu Wa
SMURKi0
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,519 Elo+
Party 2
Thanatos
Thanatos
Xx DreamKilz xX
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
joey34472
Kukulkan
Level 17
God Stats
46W - 44L
1,432 SR
Queue Stats
89W - 99L
1,350 Elo+
Solo
Loki
Loki
outley12
Loki
Level 16
God Stats
6W - 10L
1,500 SR
Queue Stats
227W - 245L
1,326 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,437 Elo+

VS

Team Averages
Level 10
1,398 SR
1,157 Elo+
Cthulhu
Cthulhu
EdgarGM3
Cthulhu
Level 9
God Stats
23W - 26L
1,389 SR
Queue Stats
51W - 58L
1,195 Elo+
Solo
Tyr
Tyr
Nastybug83
Tyr
Level 5
God Stats
0W - 3L
1,295 SR
Queue Stats
2W - 6L
979 Elo+
Party 1
Ra
Ra
ZapRibCage
Ra
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
176W - 191L
1,321 Elo+
Solo
Hel
Hel
dark-team987
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 1
Xing Tian
Xing Tian
stankyturtle23
Xing Tian
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 0 / 22
11,657
971
19,598
7,732
2,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
SMURKi0
Nu Wa
19
5 / 4 / 17
11,189
932
13,706
11,609
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
28 / 0 / 14
15,054
1,255
39,883
12,853
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
joey34472
Kukulkan
19
4 / 0 / 22
11,848
987
17,109
5,589
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
19
5 / 1 / 16
11,688
974
11,069
11,093
4,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgarGM3
Cthulhu
16
2 / 0 / 3
10,438
870
13,476
22,388
11,581
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 13 / 0
9,321
777
8,978
25,990
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 13 / 3
10,159
847
10,080
19,642
6,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 13 / 3
9,562
797
3,293
21,159
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
stankyturtle23
Xing Tian
16
1 / 8 / 4
10,215
851
7,594
20,970
25,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
18
47
Kills
5
5
Deaths
47
91
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EdgarGM3
Cthulhu
2
0
3
3.5
W
Medusa
5
0
22
16
L
1
13
0
0.08
W
Nu Wa
SMURKi0
Nu Wa
5
4
17
3.38
W
Thanatos
28
0
14
35
L
1
13
3
0.19
L
0
13
3
0.12
W
Kukulkan
joey34472
Kukulkan
4
0
22
15
W
Loki
5
1
16
13
L
Xing Tian
stankyturtle23
Xing Tian
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,365
Damage
43,421
48,876
Taken
110,149
18,375
Mitigated
65,257
20,888
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EdgarGM3
Cthulhu
13,476
1,414
8
3,787
22,388
11,581
0
7,300
15,088
35,418
0
W
Medusa
19,598
12,297
561
2,089
7,732
2,972
0
5,948
1,642
0
34,262
L
8,978
1,886
0
1,516
25,990
14,409
0
5,645
20,345
0
10,520
W
Nu Wa
SMURKi0
Nu Wa
13,706
4,263
0
112
11,609
4,200
0
8,892
2,502
20,420
0
W
Thanatos
39,883
18,932
0
17,156
12,853
5,156
0
8,905
3,506
0
57,100
L
10,080
3,209
1,074
1,617
19,642
6,041
0
3,954
15,688
32,361
0
L
3,293
1,528
5,076
3,724
21,159
7,935
0
5,562
15,597
9,818
0
W
Kukulkan
joey34472
Kukulkan
17,109
1,426
0
970
5,589
1,970
0
4,403
1,054
38,029
0
W
Loki
11,069
3,765
0
0
11,093
4,077
0
6,295
4,489
0
25,538
L
Xing Tian
stankyturtle23
Xing Tian
7,594
892
0
404
20,970
25,291
0
8,354
12,616
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,436
Gold Earned
49,695
161
Minions Killed
113
11
Camps Cleared
1
1,133,935
Distance Traveled
947,825
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,438
870
50
4
0
214,303
0
W
Medusa
11,657
971
34
3
1
241,040
0
L
Tyr
9,321
777
1
0
0
186,761
0
W
Nu Wa
11,189
932
2
0
0
173,724
0
W
Thanatos
15,054
1,255
23
2
9
235,784
3
L
Ra
10,159
847
44
4
0
131,860
0
L
Hel
9,562
797
6
1
1
190,578
0
W
Kukulkan
11,848
987
72
6
0
232,124
0
W
Loki
11,688
974
30
3
1
251,263
0
L
Xing Tian
10,215
851
12
1
0
224,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role