Player Matchup

Hel
Hel
DaisyDaydream
Hel
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
43W - 62L
1,257 Elo+
Party 1
Hades
Hades
ElectricEYE13
Hades
Level 16
God Stats
13W - 14L
1,385 SR
Queue Stats
55W - 75L
1,291 Elo+
Party 1
Nemesis
Nemesis
Mica37
Nemesis
Level 15
God Stats
11W - 13L
1,683 SR
Queue Stats
20W - 27L
1,395 Elo+
Party 3
Medusa
Medusa
UFF163RD
Medusa
Level 19
God Stats
17W - 30L
1,406 SR
Queue Stats
46W - 67L
1,346 Elo+
Party 3
Nike
Nike
WhiteWuIf
Nike
Level 47
God Stats
1W - 4L
1,309 SR
Queue Stats
54W - 82L
1,276 Elo+
Party 1
Team Averages
Level 22
1,412 SR
1,313 Elo+

VS

Team Averages
Level 29
1,557 SR
1,398 Elo+
Neith
Neith
Calejos19
Neith
Level 17
God Stats
21W - 9L
1,569 SR
Queue Stats
35W - 26L
1,516 Elo+
Party 2
Poseidon
Poseidon
Mauricio10506
Poseidon
Level 18
God Stats
12W - 13L
1,392 SR
Queue Stats
33W - 32L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
Parejo2005
Sun Wukong
Level 29
God Stats
20W - 7L
1,614 SR
Queue Stats
140W - 178L
1,385 Elo+
Party 2
Awilix
Awilix
WZX-Silvexz
Awilix
Level 67
God Stats
17W - 16L
1,482 SR
Queue Stats
410W - 437L
1,410 Elo+
Party 2
Ganesha
Ganesha
xX SBD Cech Xx
Ganesha
Level 15
God Stats
4W - 3L
1,728 SR
Queue Stats
20W - 20L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 13 / 1
14,733
491
19,832
24,937
10,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 13 / 8
11,497
383
14,823
31,556
21,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Mica37
Nemesis
16
0 / 13 / 3
10,210
340
3,013
19,784
7,278
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
UFF163RD
Medusa
20
5 / 13 / 3
15,193
506
15,745
23,631
8,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
18
1 / 2 / 5
12,337
411
8,219
21,004
35,101
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Calejos19
Neith
20
22 / 3 / 5
19,939
665
37,292
26,254
11,952
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Mauricio10506
Poseidon
19
8 / 6 / 8
14,787
493
11,129
16,254
5,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Parejo2005
Sun Wukong
20
11 / 2 / 10
17,286
576
24,138
23,151
17,239
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
20
12 / 3 / 8
19,004
633
15,028
26,227
15,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 0 / 28
14,690
490
10,988
15,441
19,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
14
Kills
53
54
Deaths
14
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
Calejos19
Neith
22
3
5
8.17
L
8
13
1
0.65
L
0
13
8
0.31
W
Poseidon
Mauricio10506
Poseidon
8
6
8
2
L
Nemesis
Mica37
Nemesis
0
13
3
0.12
W
Sun Wukong
Parejo2005
Sun Wukong
11
2
10
8
L
Medusa
UFF163RD
Medusa
5
13
3
0.5
W
Awilix
12
3
8
5.33
L
Nike
1
2
5
1.75
W
0
0
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,632
Damage
98,575
120,912
Taken
107,327
82,884
Mitigated
69,963
21,327
Healing
47,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Calejos19
Neith
37,292
30,803
0
17,921
26,254
11,952
4,668
8,473
17,655
0
218,025
L
19,832
1,475
673
4,487
24,937
10,191
71
7,602
16,986
64,136
0
L
14,823
1,670
732
7,474
31,556
21,438
0
6,195
25,087
45,340
0
W
Poseidon
Mauricio10506
Poseidon
11,129
1,865
177
1,142
16,254
5,114
3,082
8,356
7,456
44,449
0
L
Nemesis
Mica37
Nemesis
3,013
1,017
0
2,311
19,784
7,278
0
3,266
16,276
0
32,144
W
Sun Wukong
Parejo2005
Sun Wukong
24,138
10,689
117
10,574
23,151
17,239
5,325
11,317
11,621
0
109,785
L
Medusa
UFF163RD
Medusa
15,745
7,623
0
3,477
23,631
8,876
1,570
2,239
21,258
0
99,888
W
Awilix
15,028
7,883
0
15,217
26,227
15,863
0
4,671
21,371
0
200,333
L
Nike
8,219
769
377
1,796
21,004
35,101
580
2,815
17,246
2,079
65,134
W
10,988
606
0
2,695
15,441
19,795
1,311
7,145
8,210
50,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,970
Gold Earned
85,706
491
Minions Killed
764
0
Camps Cleared
0
2,147,336
Distance Traveled
2,817,481
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,939
665
252
8
0
484,217
0
L
Hel
14,733
491
104
3
0
474,192
7
L
Hades
11,497
383
73
2
0
372,021
0
W
Poseidon
14,787
493
82
3
0
523,503
0
L
Nemesis
10,210
340
34
1
0
342,212
1
W
Sun Wukong
17,286
576
165
6
0
572,979
1
L
Medusa
15,193
506
161
5
0
427,426
0
W
Awilix
19,004
633
247
8
0
629,091
0
L
Nike
12,337
411
119
4
0
531,485
1
W
Ganesha
14,690
490
18
1
0
607,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role