Player Matchup

Scylla
Scylla
Azazamael
Scylla
Level 4
God Stats
1W - 1L
1,841 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
MaxLeBLanc
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Nevermore1021
Anubis
Level 25
God Stats
8W - 0L
1,500 SR
Queue Stats
30W - 9L
1,493 Elo+
Solo
Bellona
Bellona
SNAIL4NK8
Bellona
Level 26
God Stats
3W - 6L
1,866 SR
Queue Stats
19W - 30L
1,277 Elo+
Solo
Chiron
Chiron
ticklemibobby
Chiron
Level 21
God Stats
1W - 1L
1,216 SR
Queue Stats
24W - 34L
1,311 Elo+
Solo
Team Averages
Level 36
1,585 SR
1,416 Elo+

VS

Team Averages
Level 33
1,458 SR
1,308 Elo+
Susano
Susano
EMELO3
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 37L
1,229 Elo+
Party 1
Gilgamesh
Gilgamesh
LIlGFlexing365
Gilgamesh
Level 27
God Stats
35W - 48L
1,371 SR
Queue Stats
89W - 110L
1,418 Elo+
Solo
Artemis
Artemis
LeanOvaa
Artemis
Level 49
God Stats
15W - 9L
1,521 SR
Queue Stats
46W - 48L
1,365 Elo+
Party 1
Tiamat
Tiamat
TheSerpentV
Tiamat
Level 68
God Stats
4W - 7L
1,227 SR
Queue Stats
120W - 134L
1,373 Elo+
Party 1
Ymir
Ymir
pulpvegas
Ymir
Level 8
God Stats
1W - 2L
1,670 SR
Queue Stats
13W - 17L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azazamael
Scylla
16
0 / 3 / 6
10,616
483
6,018
10,926
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MaxLeBLanc
Thanatos
20
15 / 1 / 3
13,662
621
17,924
19,392
10,496
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 9
12,633
574
17,951
11,813
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SNAIL4NK8
Bellona
16
5 / 4 / 7
11,396
518
8,851
13,358
17,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 2 / 6
12,269
558
14,081
11,642
4,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EMELO3
Susano
13
2 / 13 / 3
8,479
385
5,978
19,110
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LIlGFlexing365
Gilgamesh
10
1 / 3 / 2
7,670
349
4,536
9,349
3,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
LeanOvaa
Artemis
14
2 / 8 / 2
8,674
394
5,423
15,890
5,100
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
18
3 / 6 / 2
10,556
480
7,542
15,137
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
2 / 8 / 3
9,160
416
3,276
22,091
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
38
Kills
10
11
Deaths
38
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azazamael
Scylla
0
3
6
1
L
Susano
EMELO3
Susano
2
13
3
0.27
L
Gilgamesh
LIlGFlexing365
Gilgamesh
1
3
2
0.67
L
Artemis
LeanOvaa
Artemis
2
8
2
0.38
W
Thanatos
MaxLeBLanc
Thanatos
15
1
3
16.5
W
10
1
9
14.5
W
Bellona
SNAIL4NK8
Bellona
5
4
7
2.13
L
Tiamat
3
6
2
0.67
L
Ymir
2
8
3
0.44
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,825
Damage
26,755
67,131
Taken
81,577
42,300
Mitigated
34,732
45,723
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azazamael
Scylla
6,018
1,940
0
4,702
10,926
3,528
2,364
1,378
9,540
42,834
0
L
Susano
EMELO3
Susano
5,978
1,079
0
1,970
19,110
4,906
546
4,684
14,426
141
34,977
L
Gilgamesh
LIlGFlexing365
Gilgamesh
4,536
1,262
0
3,277
9,349
3,245
0
0
9,349
0
16,603
L
Artemis
LeanOvaa
Artemis
5,423
2,498
0
2,352
15,890
5,100
426
3,706
12,184
0
39,360
W
Thanatos
MaxLeBLanc
Thanatos
17,924
4,759
0
25,044
19,392
10,496
2,364
2,435
16,889
0
146,191
W
17,951
1,143
0
7,878
11,813
6,434
979
3,590
7,943
85,978
0
W
Bellona
SNAIL4NK8
Bellona
8,851
2,975
292
2,124
13,358
17,622
2,049
1,656
11,606
0
47,732
L
Tiamat
7,542
1,066
39
3,657
15,137
4,919
0
8,664
6,473
53,132
0
L
Ymir
3,276
708
0
1,510
22,091
16,562
28
6,989
15,102
21,584
0
W
14,081
5,650
916
4,767
11,642
4,220
4,539
2,347
9,238
0
73,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
44,539
580
Minions Killed
335
0
Camps Cleared
0
1,854,560
Distance Traveled
1,524,473
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,616
483
69
3
0
294,895
0
L
Susano
8,479
385
76
3
0
356,643
2
L
Gilgamesh
7,670
349
37
2
0
194,384
1
L
Artemis
8,674
394
73
3
0
310,072
0
W
Thanatos
13,662
621
185
8
0
431,823
2
W
Anubis
12,633
574
113
5
0
339,805
3
W
Bellona
11,396
518
88
4
0
412,615
6
L
Tiamat
10,556
480
115
5
0
357,489
0
L
Ymir
9,160
416
34
2
0
305,885
2
W
Chiron
12,269
558
125
6
0
375,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role